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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2018-10-28 22:33:06 +0200
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2018-10-31 15:33:50 +0200
commitc43d01cba40b7f47bcc9712d1b99eddb4134c870 (patch)
tree416a81ea30e43a3980d2afdd3fb4b94e76dc874c /src/mbgl/style/layers/symbol_layer.cpp
parent56808731b699d7750726cd88dd06516c63d7f2f0 (diff)
downloadqtlocation-mapboxgl-upstream/mikhail_introduce_layer_factory.tar.gz
Introduce the style::Layer factory classesupstream/mikhail_introduce_layer_factory
This patch introduces the initial implementation of - A `LayerFactory` abstract class that creates `style::Layer` instances of a certain layer type (line, hillshade, round, ..) - A singleton `LayerManager` class, which is responsible for initializing the `LayerFactory` instances and forwarding the `create()` calls to the corresponding factory.
Diffstat (limited to 'src/mbgl/style/layers/symbol_layer.cpp')
-rw-r--r--src/mbgl/style/layers/symbol_layer.cpp19
1 files changed, 19 insertions, 0 deletions
diff --git a/src/mbgl/style/layers/symbol_layer.cpp b/src/mbgl/style/layers/symbol_layer.cpp
index d7d024d0e0..d453ddb58d 100644
--- a/src/mbgl/style/layers/symbol_layer.cpp
+++ b/src/mbgl/style/layers/symbol_layer.cpp
@@ -1978,5 +1978,24 @@ Mutable<Layer::Impl> SymbolLayer::mutableBaseImpl() const {
return staticMutableCast<Layer::Impl>(mutableImpl());
}
+SymbolLayerFactory::~SymbolLayerFactory() = default;
+
+const char* SymbolLayerFactory::type() const {
+ return "symbol";
+}
+
+std::unique_ptr<style::Layer> SymbolLayerFactory::createLayer(const std::string& id, const conversion::Convertible& value) {
+ optional<std::string> source = getSource(value);
+ if (!source) {
+ return nullptr;
+ }
+
+ std::unique_ptr<style::Layer> layer = std::unique_ptr<style::Layer>(new SymbolLayer(id, *source));
+ if (!initSourceLayerAndFilter(layer.get(), value)) {
+ return nullptr;
+ }
+ return layer;
+}
+
} // namespace style
} // namespace mbgl