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author | Anand Thakker <anandthakker@users.noreply.github.com> | 2017-02-28 19:54:24 -0800 |
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committer | GitHub <noreply@github.com> | 2017-02-28 19:54:24 -0800 |
commit | f901e776b3e63aaaa6bc0cc4476624bf84127fe6 (patch) | |
tree | 3e311971d57109c64e5ace45c111fb5909e7fb7b /src/mbgl/renderer | |
parent | c3ed1f51ca677c8c2045320fe13ec881cbd94772 (diff) | |
download | qtlocation-mapboxgl-f901e776b3e63aaaa6bc0cc4476624bf84127fe6.tar.gz |
[core] Implement data-driven styling for {text,icon}-{color,opacity,halo-color,halo-blur,halo-width} (#7939)
* Add symbol dds attributes and adapt style code generation
* Update to mapbox-gl-js/master
* Refactor SymbolFeature as a subclass of GeometryTileFeature
Prepares for enabling DDS on symbol paint properties by allowing the
SymbolFeatures, which we keep around after constructing SymbolLayout,
to be used in evaluating data-driven paint properties later in the
layout process.
* Draft approach for splitting icon/text paint properties
The `Program` types are set up to bind GL attributes to each of the
data-driven paint properties specified in the `PaintProperties` type
provided. Since `SymbolPaintProperties` specifies both `Text*` and
`Icon*` properties, the symbolIcon, symbolIconSDF, and symbolGlyph
programs each attempt to bind roughly double the number of attributes
that they actually need.
This change addresses this by:
- Adding the more specific `IconPaintProperties` and `TextPaintProperties` types, which are subsets of the full `SymbolPaintProperties`.
- The symbol layer continues to use its `SymbolPaintProperties paint` member to track layer property state, but it provides helpers that construct objects of each the specific `{Icon,Text}PaintProperties::Evaluated` type, for use by the painter.
- The three symbol programs instantiate `Program<>` using the appropriate `{Icon,Text}PaintProperties` type.
* check in generated style code
* Populate paint buffers for symbol DDS properties
* Address first round of review comments
* Refactor VectorTile{Layer,Feature} to explicitly share data
* Update submodule
Diffstat (limited to 'src/mbgl/renderer')
-rw-r--r-- | src/mbgl/renderer/painter_symbol.cpp | 46 | ||||
-rw-r--r-- | src/mbgl/renderer/symbol_bucket.cpp | 12 | ||||
-rw-r--r-- | src/mbgl/renderer/symbol_bucket.hpp | 10 |
3 files changed, 44 insertions, 24 deletions
diff --git a/src/mbgl/renderer/painter_symbol.cpp b/src/mbgl/renderer/painter_symbol.cpp index 0113c15a08..48c2e7ff66 100644 --- a/src/mbgl/renderer/painter_symbol.cpp +++ b/src/mbgl/renderer/painter_symbol.cpp @@ -33,7 +33,9 @@ void Painter::renderSymbol(PaintParameters& parameters, auto draw = [&] (auto& program, auto&& uniformValues, const auto& buffers, - const SymbolPropertyValues& values_) + const SymbolPropertyValues& values_, + const auto& binders, + const auto& paintProperties) { // We clip symbols to their tile extent in still mode. const bool needsClipping = frame.mapMode == MapMode::Still; @@ -52,14 +54,15 @@ void Painter::renderSymbol(PaintParameters& parameters, *buffers.vertexBuffer, *buffers.indexBuffer, buffers.segments, - bucket.paintPropertyBinders.at(layer.getID()), - layer.impl->paint.evaluated, + binders, + paintProperties, state.getZoom() ); }; if (bucket.hasIconData()) { auto values = layer.impl->iconPropertyValues(layout); + auto paintPropertyValues = layer.impl->iconPaintProperties(); SpriteAtlas& atlas = *layer.impl->spriteAtlas; const bool iconScaled = values.paintSize != 1.0f || frame.pixelRatio != atlas.getPixelRatio() || bucket.iconsNeedLinear; @@ -69,24 +72,30 @@ void Painter::renderSymbol(PaintParameters& parameters, const Size texsize = atlas.getSize(); if (bucket.sdfIcons) { - if (values.hasHalo()) { + if (values.hasHalo) { draw(parameters.programs.symbolIconSDF, - SymbolSDFProgram::haloUniformValues(values, texsize, pixelsToGLUnits, tile, state, frame.pixelRatio), + SymbolSDFIconProgram::uniformValues(values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Halo), bucket.icon, - values); + values, + bucket.paintPropertyBinders.at(layer.getID()).first, + paintPropertyValues); } - if (values.hasForeground()) { + if (values.hasFill) { draw(parameters.programs.symbolIconSDF, - SymbolSDFProgram::foregroundUniformValues(values, texsize, pixelsToGLUnits, tile, state, frame.pixelRatio), + SymbolSDFIconProgram::uniformValues(values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Fill), bucket.icon, - values); + values, + bucket.paintPropertyBinders.at(layer.getID()).first, + paintPropertyValues); } } else { draw(parameters.programs.symbolIcon, SymbolIconProgram::uniformValues(values, texsize, pixelsToGLUnits, tile, state), bucket.icon, - values); + values, + bucket.paintPropertyBinders.at(layer.getID()).first, + paintPropertyValues); } } @@ -94,21 +103,26 @@ void Painter::renderSymbol(PaintParameters& parameters, glyphAtlas->bind(context, 0); auto values = layer.impl->textPropertyValues(layout); + auto paintPropertyValues = layer.impl->textPaintProperties(); const Size texsize = glyphAtlas->getSize(); - if (values.hasHalo()) { + if (values.hasHalo) { draw(parameters.programs.symbolGlyph, - SymbolSDFProgram::haloUniformValues(values, texsize, pixelsToGLUnits, tile, state, frame.pixelRatio), + SymbolSDFTextProgram::uniformValues(values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Halo), bucket.text, - values); + values, + bucket.paintPropertyBinders.at(layer.getID()).second, + paintPropertyValues); } - if (values.hasForeground()) { + if (values.hasFill) { draw(parameters.programs.symbolGlyph, - SymbolSDFProgram::foregroundUniformValues(values, texsize, pixelsToGLUnits, tile, state, frame.pixelRatio), + SymbolSDFTextProgram::uniformValues(values, texsize, pixelsToGLUnits, tile, state, SymbolSDFPart::Fill), bucket.text, - values); + values, + bucket.paintPropertyBinders.at(layer.getID()).second, + paintPropertyValues); } } diff --git a/src/mbgl/renderer/symbol_bucket.cpp b/src/mbgl/renderer/symbol_bucket.cpp index 9d4bde9d07..fa4178dda1 100644 --- a/src/mbgl/renderer/symbol_bucket.cpp +++ b/src/mbgl/renderer/symbol_bucket.cpp @@ -9,7 +9,8 @@ namespace mbgl { using namespace style; SymbolBucket::SymbolBucket(style::SymbolLayoutProperties::Evaluated layout_, - const std::unordered_map<std::string, style::SymbolPaintProperties::Evaluated>& layerPaintProperties, + const std::unordered_map<std::string, std::pair< + style::IconPaintProperties::Evaluated, style::TextPaintProperties::Evaluated>>& layerPaintProperties, float zoom, bool sdfIcons_, bool iconsNeedLinear_) @@ -17,8 +18,10 @@ SymbolBucket::SymbolBucket(style::SymbolLayoutProperties::Evaluated layout_, sdfIcons(sdfIcons_), iconsNeedLinear(iconsNeedLinear_) { for (const auto& pair : layerPaintProperties) { - paintPropertyBinders.emplace(pair.first, - SymbolIconProgram::PaintPropertyBinders(pair.second, zoom)); + paintPropertyBinders.emplace(pair.first, std::make_pair( + SymbolIconProgram::PaintPropertyBinders(pair.second.first, zoom), + SymbolSDFTextProgram::PaintPropertyBinders(pair.second.second, zoom) + )); } } @@ -39,7 +42,8 @@ void SymbolBucket::upload(gl::Context& context) { } for (auto& pair : paintPropertyBinders) { - pair.second.upload(context); + pair.second.first.upload(context); + pair.second.second.upload(context); } uploaded = true; diff --git a/src/mbgl/renderer/symbol_bucket.hpp b/src/mbgl/renderer/symbol_bucket.hpp index 0b40bb34ae..dcf3f5f495 100644 --- a/src/mbgl/renderer/symbol_bucket.hpp +++ b/src/mbgl/renderer/symbol_bucket.hpp @@ -17,7 +17,7 @@ namespace mbgl { class SymbolBucket : public Bucket { public: SymbolBucket(style::SymbolLayoutProperties::Evaluated, - const std::unordered_map<std::string, style::SymbolPaintProperties::Evaluated>&, + const std::unordered_map<std::string, std::pair<style::IconPaintProperties::Evaluated, style::TextPaintProperties::Evaluated>>&, float zoom, bool sdfIcons, bool iconsNeedLinear); @@ -33,12 +33,14 @@ public: const bool sdfIcons; const bool iconsNeedLinear; - std::unordered_map<std::string, SymbolIconProgram::PaintPropertyBinders> paintPropertyBinders; + std::unordered_map<std::string, std::pair< + SymbolIconProgram::PaintPropertyBinders, + SymbolSDFTextProgram::PaintPropertyBinders>> paintPropertyBinders; struct TextBuffer { gl::VertexVector<SymbolLayoutVertex> vertices; gl::IndexVector<gl::Triangles> triangles; - gl::SegmentVector<SymbolAttributes> segments; + gl::SegmentVector<SymbolTextAttributes> segments; optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer; optional<gl::IndexBuffer<gl::Triangles>> indexBuffer; @@ -47,7 +49,7 @@ public: struct IconBuffer { gl::VertexVector<SymbolLayoutVertex> vertices; gl::IndexVector<gl::Triangles> triangles; - gl::SegmentVector<SymbolAttributes> segments; + gl::SegmentVector<SymbolIconAttributes> segments; optional<gl::VertexBuffer<SymbolLayoutVertex>> vertexBuffer; optional<gl::IndexBuffer<gl::Triangles>> indexBuffer; 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