summaryrefslogtreecommitdiff
path: root/src/mbgl/renderer/sources/render_image_source.hpp
diff options
context:
space:
mode:
authorChris Loer <chris.loer@gmail.com>2018-04-18 16:33:37 -0700
committerChris Loer <chris.loer@mapbox.com>2018-04-25 14:39:03 -0700
commita62745edf9ee2da1f6ebda07acfd8260f3696e50 (patch)
tree3a756eecca1f9bbd03d588f3926425df43333dc7 /src/mbgl/renderer/sources/render_image_source.hpp
parenteb39c80604935deb666907f90ddc31f50865f828 (diff)
downloadqtlocation-mapboxgl-a62745edf9ee2da1f6ebda07acfd8260f3696e50.tar.gz
Port global symbol query from GL JS:
- Symbol querying is now global instead of per-tile - Symbols that bleed over tile boundaries no longer missed in queries - Symbol results now sorted based on rendering order (ie overlapping symbols change their sort order when a bearing change causes their render order to change) - Placement::retainedQueryData now responsible for maintaining symbol querying data for buckets that may no longer be in the TilePyramid.
Diffstat (limited to 'src/mbgl/renderer/sources/render_image_source.hpp')
-rw-r--r--src/mbgl/renderer/sources/render_image_source.hpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mbgl/renderer/sources/render_image_source.hpp b/src/mbgl/renderer/sources/render_image_source.hpp
index 85ee0ace11..7dc89d3591 100644
--- a/src/mbgl/renderer/sources/render_image_source.hpp
+++ b/src/mbgl/renderer/sources/render_image_source.hpp
@@ -32,8 +32,7 @@ public:
queryRenderedFeatures(const ScreenLineString& geometry,
const TransformState& transformState,
const std::vector<const RenderLayer*>& layers,
- const RenderedQueryOptions& options,
- const CollisionIndex& collisionIndex) const final;
+ const RenderedQueryOptions& options) const final;
std::vector<Feature> querySourceFeatures(const SourceQueryOptions&) const final;