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authorKonstantin Käfer <mail@kkaefer.com>2015-08-10 17:50:50 +0300
committerKonstantin Käfer <mail@kkaefer.com>2015-08-19 19:12:19 -0400
commit556e88f8b7a335f4f308e633a8f347f760c451bb (patch)
treecd47643eba1033bae4628ee2f85f0f06084baef0 /src/mbgl/renderer/painter_fill.cpp
parentc53a9fd00d4c0584eaf6c20157f1599bda21acd8 (diff)
downloadqtlocation-mapboxgl-upstream/drop-stencil-clipping.tar.gz
experiment: remove stencil-buffer based clippingupstream/drop-stencil-clipping
[skip ci]
Diffstat (limited to 'src/mbgl/renderer/painter_fill.cpp')
-rw-r--r--src/mbgl/renderer/painter_fill.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mbgl/renderer/painter_fill.cpp b/src/mbgl/renderer/painter_fill.cpp
index 414ec2bbcb..6bc25b32d8 100644
--- a/src/mbgl/renderer/painter_fill.cpp
+++ b/src/mbgl/renderer/painter_fill.cpp
@@ -38,7 +38,6 @@ void Painter::renderFill(FillBucket& bucket, const StyleLayer &layer_desc, const
bool outline = properties.antialias && !pattern && stroke_color != fill_color;
bool fringeline = properties.antialias && !pattern && stroke_color == fill_color;
- config.stencilTest = true;
config.depthTest = true;
// Because we're drawing top-to-bottom, and we update the stencil mask