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authorJohn Firebaugh <john.firebaugh@gmail.com>2016-06-13 10:59:33 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2016-06-13 10:59:33 -0700
commit5c7dfd948ffd52f2b60dcfe052176da788f17893 (patch)
tree596d02b0e28d6e7649f9527af2834c90c3c3b056 /src/mbgl/renderer/painter.hpp
parent3ab7c1cca3aa4658b40af1d7d591850e005d011e (diff)
downloadqtlocation-mapboxgl-5c7dfd948ffd52f2b60dcfe052176da788f17893.tar.gz
[core] *Tile ↔ *TileData
Tile is now the main base class; RasterTile, VectorTile, etc are its subclasses. GeometryTileData and its subclasses form the piece that's passed to the worker.
Diffstat (limited to 'src/mbgl/renderer/painter.hpp')
-rw-r--r--src/mbgl/renderer/painter.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mbgl/renderer/painter.hpp b/src/mbgl/renderer/painter.hpp
index cfffb9092b..7fe0405627 100644
--- a/src/mbgl/renderer/painter.hpp
+++ b/src/mbgl/renderer/painter.hpp
@@ -32,7 +32,7 @@ class SpriteAtlas;
class GlyphAtlas;
class LineAtlas;
struct FrameData;
-class TileData;
+class Tile;
class DebugBucket;
class FillBucket;
@@ -100,7 +100,7 @@ public:
void renderClipMasks();
- void renderDebugText(TileData&, const mat4&);
+ void renderDebugText(Tile&, const mat4&);
void renderFill(FillBucket&, const style::FillLayer&, const UnwrappedTileID&, const mat4&);
void renderLine(LineBucket&, const style::LineLayer&, const UnwrappedTileID&, const mat4&);
void renderCircle(CircleBucket&, const style::CircleLayer&, const UnwrappedTileID&, const mat4&);