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author | John Firebaugh <john.firebaugh@gmail.com> | 2017-07-18 11:05:13 -0700 |
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committer | John Firebaugh <john.firebaugh@gmail.com> | 2017-07-19 09:31:07 -0700 |
commit | 2c0fe49650548069dea382313f7cbdb04f41b227 (patch) | |
tree | 5709c4b942402e748e98a44ebf05a6dc2ac51e36 /src/mbgl/renderer/layers/render_symbol_layer.cpp | |
parent | 3787d3a048b4c9c1d9664e62e7a26dca9c26da6b (diff) | |
download | qtlocation-mapboxgl-2c0fe49650548069dea382313f7cbdb04f41b227.tar.gz |
[core] Inline Painter::renderSymbol
Diffstat (limited to 'src/mbgl/renderer/layers/render_symbol_layer.cpp')
-rw-r--r-- | src/mbgl/renderer/layers/render_symbol_layer.cpp | 203 |
1 files changed, 195 insertions, 8 deletions
diff --git a/src/mbgl/renderer/layers/render_symbol_layer.cpp b/src/mbgl/renderer/layers/render_symbol_layer.cpp index f04f7d34f3..a87dd3c535 100644 --- a/src/mbgl/renderer/layers/render_symbol_layer.cpp +++ b/src/mbgl/renderer/layers/render_symbol_layer.cpp @@ -4,13 +4,25 @@ #include <mbgl/renderer/property_evaluation_parameters.hpp> #include <mbgl/renderer/painter.hpp> #include <mbgl/renderer/render_tile.hpp> +#include <mbgl/renderer/paint_parameters.hpp> +#include <mbgl/text/glyph_atlas.hpp> +#include <mbgl/programs/programs.hpp> +#include <mbgl/programs/symbol_program.hpp> +#include <mbgl/programs/collision_box_program.hpp> #include <mbgl/tile/tile.hpp> +#include <mbgl/tile/geometry_tile.hpp> +#include <mbgl/tile/geometry_tile_data.hpp> #include <mbgl/style/layers/symbol_layer_impl.hpp> #include <mbgl/layout/symbol_layout.hpp> -#include <mbgl/tile/geometry_tile_data.hpp> +#include <mbgl/layout/symbol_projection.hpp> +#include <mbgl/util/math.hpp> + +#include <cmath> namespace mbgl { +using namespace style; + RenderSymbolLayer::RenderSymbolLayer(Immutable<style::SymbolLayer::Impl> _impl) : RenderLayer(style::LayerType::Symbol, _impl), unevaluated(impl().paint.untransitioned()) { @@ -59,14 +71,189 @@ bool RenderSymbolLayer::hasTransition() const { } void RenderSymbolLayer::render(Painter& painter, PaintParameters& parameters, RenderSource*) { + if (painter.pass == RenderPass::Opaque) { + return; + } + for (const RenderTile& tile : renderTiles) { - Bucket* bucket = tile.tile.getBucket(*baseImpl); - assert(dynamic_cast<SymbolBucket*>(bucket)); - painter.renderSymbol( - parameters, - *reinterpret_cast<SymbolBucket*>(bucket), - *this, - tile); + assert(dynamic_cast<SymbolBucket*>(tile.tile.getBucket(*baseImpl))); + SymbolBucket& bucket = *reinterpret_cast<SymbolBucket*>(tile.tile.getBucket(*baseImpl)); + + const auto& layout = bucket.layout; + + painter.frameHistory.bind(painter.context, 1); + + auto draw = [&] (auto& program, + auto&& uniformValues, + const auto& buffers, + const auto& symbolSizeBinder, + const SymbolPropertyValues& values_, + const auto& binders, + const auto& paintProperties) + { + // We clip symbols to their tile extent in still mode. + const bool needsClipping = painter.frame.mapMode == MapMode::Still; + + program.get(paintProperties).draw( + painter.context, + gl::Triangles(), + values_.pitchAlignment == AlignmentType::Map + ? painter.depthModeForSublayer(0, gl::DepthMode::ReadOnly) + : gl::DepthMode::disabled(), + needsClipping + ? painter.stencilModeForClipping(tile.clip) + : gl::StencilMode::disabled(), + painter.colorModeForRenderPass(), + std::move(uniformValues), + *buffers.vertexBuffer, + *buffers.dynamicVertexBuffer, + *symbolSizeBinder, + *buffers.indexBuffer, + buffers.segments, + binders, + paintProperties, + painter.state.getZoom(), + getID() + ); + }; + + assert(dynamic_cast<GeometryTile*>(&tile.tile)); + GeometryTile& geometryTile = static_cast<GeometryTile&>(tile.tile); + + if (bucket.hasIconData()) { + auto values = iconPropertyValues(layout); + auto paintPropertyValues = iconPaintProperties(); + + const bool alongLine = layout.get<SymbolPlacement>() == SymbolPlacementType::Line && + layout.get<IconRotationAlignment>() == AlignmentType::Map; + + if (alongLine) { + reprojectLineLabels(bucket.icon.dynamicVertices, + bucket.icon.placedSymbols, + tile.matrix, + values, + tile, + *bucket.iconSizeBinder, + painter.state, + painter.frameHistory); + + painter.context.updateVertexBuffer(*bucket.icon.dynamicVertexBuffer, std::move(bucket.icon.dynamicVertices)); + } + + const bool iconScaled = layout.get<IconSize>().constantOr(1.0) != 1.0 || bucket.iconsNeedLinear; + const bool iconTransformed = values.rotationAlignment == AlignmentType::Map || painter.state.getPitch() != 0; + + painter.context.bindTexture(*geometryTile.iconAtlasTexture, 0, + bucket.sdfIcons || painter.state.isChanging() || iconScaled || iconTransformed + ? gl::TextureFilter::Linear : gl::TextureFilter::Nearest); + + const Size texsize = geometryTile.iconAtlasTexture->size; + + if (bucket.sdfIcons) { + if (values.hasHalo) { + draw(parameters.programs.symbolIconSDF, + SymbolSDFIconProgram::uniformValues(false, values, texsize, painter.pixelsToGLUnits, alongLine, tile, painter.state, SymbolSDFPart::Halo), + bucket.icon, + bucket.iconSizeBinder, + values, + bucket.paintPropertyBinders.at(getID()).first, + paintPropertyValues); + } + + if (values.hasFill) { + draw(parameters.programs.symbolIconSDF, + SymbolSDFIconProgram::uniformValues(false, values, texsize, painter.pixelsToGLUnits, alongLine, tile, painter.state, SymbolSDFPart::Fill), + bucket.icon, + bucket.iconSizeBinder, + values, + bucket.paintPropertyBinders.at(getID()).first, + paintPropertyValues); + } + } else { + draw(parameters.programs.symbolIcon, + SymbolIconProgram::uniformValues(false, values, texsize, painter.pixelsToGLUnits, alongLine, tile, painter.state), + bucket.icon, + bucket.iconSizeBinder, + values, + bucket.paintPropertyBinders.at(getID()).first, + paintPropertyValues); + } + } + + if (bucket.hasTextData()) { + painter.context.bindTexture(*geometryTile.glyphAtlasTexture, 0, gl::TextureFilter::Linear); + + auto values = textPropertyValues(layout); + auto paintPropertyValues = textPaintProperties(); + + const bool alongLine = layout.get<SymbolPlacement>() == SymbolPlacementType::Line && + layout.get<TextRotationAlignment>() == AlignmentType::Map; + + if (alongLine) { + reprojectLineLabels(bucket.text.dynamicVertices, + bucket.text.placedSymbols, + tile.matrix, + values, + tile, + *bucket.textSizeBinder, + painter.state, + painter.frameHistory); + + painter.context.updateVertexBuffer(*bucket.text.dynamicVertexBuffer, std::move(bucket.text.dynamicVertices)); + } + + const Size texsize = geometryTile.glyphAtlasTexture->size; + + if (values.hasHalo) { + draw(parameters.programs.symbolGlyph, + SymbolSDFTextProgram::uniformValues(true, values, texsize, painter.pixelsToGLUnits, alongLine, tile, painter.state, SymbolSDFPart::Halo), + bucket.text, + bucket.textSizeBinder, + values, + bucket.paintPropertyBinders.at(getID()).second, + paintPropertyValues); + } + + if (values.hasFill) { + draw(parameters.programs.symbolGlyph, + SymbolSDFTextProgram::uniformValues(true, values, texsize, painter.pixelsToGLUnits, alongLine, tile, painter.state, SymbolSDFPart::Fill), + bucket.text, + bucket.textSizeBinder, + values, + bucket.paintPropertyBinders.at(getID()).second, + paintPropertyValues); + } + } + + if (bucket.hasCollisionBoxData()) { + static const style::Properties<>::PossiblyEvaluated properties {}; + static const CollisionBoxProgram::PaintPropertyBinders paintAttributeData(properties, 0); + + painter.programs->collisionBox.draw( + painter.context, + gl::Lines { 1.0f }, + gl::DepthMode::disabled(), + painter.stencilModeForClipping(tile.clip), + painter.colorModeForRenderPass(), + CollisionBoxProgram::UniformValues { + uniforms::u_matrix::Value{ tile.matrix }, + uniforms::u_scale::Value{ std::pow(2.0f, float(painter.state.getZoom() - tile.tile.id.overscaledZ)) }, + uniforms::u_zoom::Value{ float(painter.state.getZoom() * 10) }, + uniforms::u_maxzoom::Value{ float((tile.id.canonical.z + 1) * 10) }, + uniforms::u_collision_y_stretch::Value{ tile.tile.yStretch() }, + uniforms::u_camera_to_center_distance::Value{ painter.state.getCameraToCenterDistance() }, + uniforms::u_pitch::Value{ painter.state.getPitch() }, + uniforms::u_fadetexture::Value{ 1 } + }, + *bucket.collisionBox.vertexBuffer, + *bucket.collisionBox.indexBuffer, + bucket.collisionBox.segments, + paintAttributeData, + properties, + painter.state.getZoom(), + getID() + ); + } } } |