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authorFabian Guerra <fabian.guerra@mapbox.com>2018-05-17 11:47:31 -0400
committerFabian Guerra <fabian.guerra@mapbox.com>2018-05-17 11:47:31 -0400
commit30376f3ce1d17522d9e64901b1bbc52906ee5267 (patch)
tree1f00d04a223a76a86e16ddebc77f56d2cff88b5b /src/mbgl/renderer/layers/render_hillshade_layer.cpp
parent7d1e52a3255d4eecdcd37e4fb600eb76fa9333f8 (diff)
parent146057adf90e85e3edc80446f02d20e5f6cab378 (diff)
downloadqtlocation-mapboxgl-upstream/fabian-merge-release-4.0.1-master.tar.gz
Merge branch 'release-boba' into masterupstream/fabian-merge-release-4.0.1-master
# Conflicts: # mapbox-gl-js # platform/android/CHANGELOG.md # platform/android/MapboxGLAndroidSDK/gradle.properties # platform/android/gradle/dependencies.gradle # platform/darwin/src/MGLVectorTileSource.mm # platform/darwin/src/MGLVectorTileSource_Private.h # platform/ios/CHANGELOG.md # src/mbgl/style/expression/compound_expression.cpp
Diffstat (limited to 'src/mbgl/renderer/layers/render_hillshade_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_hillshade_layer.cpp65
1 files changed, 47 insertions, 18 deletions
diff --git a/src/mbgl/renderer/layers/render_hillshade_layer.cpp b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
index bcfd4ffe99..411305edf4 100644
--- a/src/mbgl/renderer/layers/render_hillshade_layer.cpp
+++ b/src/mbgl/renderer/layers/render_hillshade_layer.cpp
@@ -69,12 +69,11 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
const auto& indexBuffer,
const auto& segments,
const UnwrappedTileID& id) {
- parameters.programs.hillshade.draw(
- parameters.context,
- gl::Triangles(),
- parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly),
- gl::StencilMode::disabled(),
- parameters.colorModeForRenderPass(),
+ auto& programInstance = parameters.programs.hillshade;
+
+ const HillshadeProgram::PaintPropertyBinders paintAttributeData{ evaluated, 0 };
+
+ const auto allUniformValues = programInstance.computeAllUniformValues(
HillshadeProgram::UniformValues {
uniforms::u_matrix::Value{ matrix },
uniforms::u_image::Value{ 0 },
@@ -84,12 +83,28 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
uniforms::u_light::Value{ getLight(parameters) },
uniforms::u_latrange::Value{ getLatRange(id) },
},
+ paintAttributeData,
+ evaluated,
+ parameters.state.getZoom()
+ );
+ const auto allAttributeBindings = programInstance.computeAllAttributeBindings(
vertexBuffer,
+ paintAttributeData,
+ evaluated
+ );
+
+ checkRenderability(parameters, programInstance.activeBindingCount(allAttributeBindings));
+
+ programInstance.draw(
+ parameters.context,
+ gl::Triangles(),
+ parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly),
+ gl::StencilMode::disabled(),
+ parameters.colorModeForRenderPass(),
indexBuffer,
segments,
- HillshadeProgram::PaintPropertyBinders { evaluated, 0 },
- evaluated,
- parameters.state.getZoom(),
+ allUniformValues,
+ allAttributeBindings,
getID()
);
};
@@ -112,13 +127,11 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
parameters.context.bindTexture(*bucket.dem, 0, gl::TextureFilter::Nearest, gl::TextureMipMap::No, gl::TextureWrap::Clamp, gl::TextureWrap::Clamp);
const Properties<>::PossiblyEvaluated properties;
+ const HillshadePrepareProgram::PaintPropertyBinders paintAttributeData{ properties, 0 };
- parameters.programs.hillshadePrepare.draw(
- parameters.context,
- gl::Triangles(),
- parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly),
- gl::StencilMode::disabled(),
- parameters.colorModeForRenderPass(),
+ auto& programInstance = parameters.programs.hillshadePrepare;
+
+ const auto allUniformValues = programInstance.computeAllUniformValues(
HillshadePrepareProgram::UniformValues {
uniforms::u_matrix::Value { mat },
uniforms::u_dimension::Value { {{uint16_t(tilesize * 2), uint16_t(tilesize * 2) }} },
@@ -126,12 +139,28 @@ void RenderHillshadeLayer::render(PaintParameters& parameters, RenderSource* src
uniforms::u_maxzoom::Value{ float(maxzoom) },
uniforms::u_image::Value{ 0 }
},
+ paintAttributeData,
+ properties,
+ parameters.state.getZoom()
+ );
+ const auto allAttributeBindings = programInstance.computeAllAttributeBindings(
parameters.staticData.rasterVertexBuffer,
+ paintAttributeData,
+ properties
+ );
+
+ checkRenderability(parameters, programInstance.activeBindingCount(allAttributeBindings));
+
+ programInstance.draw(
+ parameters.context,
+ gl::Triangles(),
+ parameters.depthModeForSublayer(0, gl::DepthMode::ReadOnly),
+ gl::StencilMode::disabled(),
+ parameters.colorModeForRenderPass(),
parameters.staticData.quadTriangleIndexBuffer,
parameters.staticData.rasterSegments,
- HillshadePrepareProgram::PaintPropertyBinders { properties, 0 },
- properties,
- parameters.state.getZoom(),
+ allUniformValues,
+ allAttributeBindings,
getID()
);
bucket.texture = std::move(view.getTexture());