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authorMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-01-25 23:57:47 +0200
committerMikhail Pozdnyakov <mikhail.pozdnyakov@mapbox.com>2019-01-26 00:28:00 +0200
commit1bc6132060e41dd01940b424b2c5399e28bc8f5e (patch)
tree8c08101174586574bec06023c66bfcfad7ce517f /src/mbgl/renderer/layers/render_custom_layer.cpp
parent4b254dc99430ff6ce16bc767d7c9f1555ddf527e (diff)
downloadqtlocation-mapboxgl-upstream/mikhail_layer_manager_makes_buckets.tar.gz
[core] Layer manager is responsible for buckets and layouts creationupstream/mikhail_layer_manager_makes_buckets
This is a step to stop using of render layers in tile worker thread.
Diffstat (limited to 'src/mbgl/renderer/layers/render_custom_layer.cpp')
-rw-r--r--src/mbgl/renderer/layers/render_custom_layer.cpp5
1 files changed, 0 insertions, 5 deletions
diff --git a/src/mbgl/renderer/layers/render_custom_layer.cpp b/src/mbgl/renderer/layers/render_custom_layer.cpp
index 9e65830faf..8a1f1bff27 100644
--- a/src/mbgl/renderer/layers/render_custom_layer.cpp
+++ b/src/mbgl/renderer/layers/render_custom_layer.cpp
@@ -46,11 +46,6 @@ void RenderCustomLayer::markContextDestroyed() {
contextDestroyed = true;
}
-std::unique_ptr<Bucket> RenderCustomLayer::createBucket(const BucketParameters&, const std::vector<const RenderLayer*>&) const {
- assert(false);
- return nullptr;
-}
-
void RenderCustomLayer::render(PaintParameters& paintParameters, RenderSource*) {
if (host != impl().host) {
//If the context changed, deinitialize the previous one before initializing the new one.