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authorJuha Alanen <juha.alanen@mapbox.com>2019-09-17 15:40:01 +0300
committerJuha Alanen <19551460+jmalanen@users.noreply.github.com>2019-09-18 14:29:15 +0300
commit6b13c42314f28e3b27111367c4f3296c3c3c1248 (patch)
tree2f91aae637e2c49bb55cfc336f772ac772ab5a2d /src/mbgl/renderer/buckets/line_bucket.cpp
parent0042f0b9f5de7151f14300f02a559b6ecb48a507 (diff)
downloadqtlocation-mapboxgl-6b13c42314f28e3b27111367c4f3296c3c3c1248.tar.gz
[build] Fix clang format and tidy checks
Diffstat (limited to 'src/mbgl/renderer/buckets/line_bucket.cpp')
-rw-r--r--src/mbgl/renderer/buckets/line_bucket.cpp10
1 files changed, 4 insertions, 6 deletions
diff --git a/src/mbgl/renderer/buckets/line_bucket.cpp b/src/mbgl/renderer/buckets/line_bucket.cpp
index 318af99b0f..f65c239968 100644
--- a/src/mbgl/renderer/buckets/line_bucket.cpp
+++ b/src/mbgl/renderer/buckets/line_bucket.cpp
@@ -30,10 +30,8 @@ LineBucket::LineBucket(const style::LineLayoutProperties::PossiblyEvaluated layo
LineBucket::~LineBucket() = default;
-void LineBucket::addFeature(const GeometryTileFeature& feature,
- const GeometryCollection& geometryCollection,
- const ImagePositions& patternPositions,
- const PatternLayerMap& patternDependencies,
+void LineBucket::addFeature(const GeometryTileFeature& feature, const GeometryCollection& geometryCollection,
+ const ImagePositions& patternPositions, const PatternLayerMap& patternDependencies,
std::size_t index) {
for (auto& line : geometryCollection) {
addGeometry(line, feature);
@@ -49,7 +47,6 @@ void LineBucket::addFeature(const GeometryTileFeature& feature,
}
}
-
/*
* Sharp corners cause dashed lines to tilt because the distance along the line
* is the same at both the inner and outer corners. To improve the appearance of
@@ -557,7 +554,8 @@ float LineBucket::getQueryRadius(const RenderLayer& layer) const {
return lineWidth / 2.0f + std::abs(offset) + util::length(translate[0], translate[1]);
}
-void LineBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID, const ImagePositions& imagePositions) {
+void LineBucket::update(const FeatureStates& states, const GeometryTileLayer& layer, const std::string& layerID,
+ const ImagePositions& imagePositions) {
auto it = paintPropertyBinders.find(layerID);
if (it != paintPropertyBinders.end()) {
it->second.updateVertexVectors(states, layer, imagePositions);