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authorBruno de Oliveira Abinader <bruno@mapbox.com>2017-04-06 15:47:54 +0300
committerBruno de Oliveira Abinader <bruno@mapbox.com>2017-04-10 18:01:28 +0300
commitf1bcca1465b5824c425b395ee6700a1431ca5509 (patch)
tree8a3e728135da7af8ffa3338260204a6a7c8a3507 /platform/android/src/native_map_view.hpp
parent2417d13f08fc0457b6e9d38a1da7df110a71837a (diff)
downloadqtlocation-mapboxgl-f1bcca1465b5824c425b395ee6700a1431ca5509.tar.gz
[android] Initialize NativeMapView with OpenGL ES 2.0 minimum texture size
Diffstat (limited to 'platform/android/src/native_map_view.hpp')
-rwxr-xr-xplatform/android/src/native_map_view.hpp10
1 files changed, 6 insertions, 4 deletions
diff --git a/platform/android/src/native_map_view.hpp b/platform/android/src/native_map_view.hpp
index d48d5a107c..770065a8a3 100755
--- a/platform/android/src/native_map_view.hpp
+++ b/platform/android/src/native_map_view.hpp
@@ -315,10 +315,12 @@ private:
bool firstRender = true;
double fps = 0.0;
- int width = 0;
- int height = 0;
- int fbWidth = 0;
- int fbHeight = 0;
+ // Minimum texture size according to OpenGL ES 2.0 specification.
+ int width = 64;
+ int height = 64;
+ int fbWidth = 64;
+ int fbHeight = 64;
+
bool framebufferSizeChanged = true;
int availableProcessors = 0;