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authorIgor Tarasov <igor.tarasov@mapbox.com>2020-04-02 18:36:55 +0300
committerGitHub <noreply@github.com>2020-04-02 18:36:55 +0300
commit338cfd1b33dfe26b9402d79cc64609b944a9f1d1 (patch)
tree2db5f73682b226ad64489742596acee9337c0538 /platform/android/src/map_renderer.hpp
parentb7728d222cbcdb3e522fc3e482e69101b0b95481 (diff)
downloadqtlocation-mapboxgl-338cfd1b33dfe26b9402d79cc64609b944a9f1d1.tar.gz
[android] [build] [ci] Move Android JNI bindings code to mapbox-gl-native-android repo. (#16356)
Diffstat (limited to 'platform/android/src/map_renderer.hpp')
-rw-r--r--platform/android/src/map_renderer.hpp138
1 files changed, 0 insertions, 138 deletions
diff --git a/platform/android/src/map_renderer.hpp b/platform/android/src/map_renderer.hpp
deleted file mode 100644
index e37d37cfc8..0000000000
--- a/platform/android/src/map_renderer.hpp
+++ /dev/null
@@ -1,138 +0,0 @@
-#pragma once
-
-#include <mbgl/actor/actor_ref.hpp>
-#include <mbgl/actor/scheduler.hpp>
-#include <mbgl/util/image.hpp>
-#include <mbgl/util/optional.hpp>
-
-#include <memory>
-#include <mutex>
-#include <utility>
-
-#include <jni/jni.hpp>
-
-namespace mbgl {
-
-template <class>
-class ActorRef;
-class Mailbox;
-class Renderer;
-class RendererBackend;
-class RendererObserver;
-class ThreadPool;
-class UpdateParameters;
-
-namespace android {
-
-class AndroidRendererBackend;
-
-/**
- * The MapRenderer is a peer class that encapsulates the actions
- * performed on the GL Thread.
- *
- * The public methods are safe to call from the main thread, others are not.
- */
-class MapRenderer : public Scheduler {
-public:
-
- static constexpr auto Name() { return "com/mapbox/mapboxsdk/maps/renderer/MapRenderer"; };
-
- static void registerNative(jni::JNIEnv&);
-
- static MapRenderer& getNativePeer(JNIEnv&, const jni::Object<MapRenderer>&);
-
- MapRenderer(jni::JNIEnv& _env,
- const jni::Object<MapRenderer>&,
- jni::jfloat pixelRatio,
- const jni::String& localIdeographFontFamily);
-
- ~MapRenderer() override;
-
- // Resets the renderer to clean up on the calling thread
- void reset();
-
- // Takes the RendererObserver by shared_ptr so we
- // don't have to make the header public. Use
- // this instead of Renderer#setObserver directly
- void setObserver(std::shared_ptr<RendererObserver>);
-
- // Sets the new update parameters to use on subsequent
- // renders. Be sure to trigger a render with
- // requestRender().
- void update(std::shared_ptr<UpdateParameters>);
-
- // Gives a handle to the Renderer to enable actions on
- // any thread.
- ActorRef<Renderer> actor() const;
-
- // From Scheduler. Schedules by using callbacks to the
- // JVM to process the mailbox on the right thread.
- void schedule(std::function<void()> scheduled) override;
- mapbox::base::WeakPtr<Scheduler> makeWeakPtr() override { return weakFactory.makeWeakPtr(); }
-
- void requestRender();
-
- // Snapshot - requires a RunLoop on the calling thread
- using SnapshotCallback = std::function<void (PremultipliedImage)>;
- void requestSnapshot(SnapshotCallback);
-
-protected:
- // Called from the GL Thread //
-
- void scheduleSnapshot(std::unique_ptr<SnapshotCallback>);
-
-private:
- struct MailboxData {
- explicit MailboxData(Scheduler*);
- std::shared_ptr<Mailbox> getMailbox() const noexcept;
-
- private:
- Scheduler* scheduler;
- mutable std::shared_ptr<Mailbox> mailbox;
- };
- // Called from the GL Thread //
-
- // Resets the renderer
- void resetRenderer();
-
- // Renders a frame.
- void render(JNIEnv&);
-
- void onSurfaceCreated(JNIEnv&);
-
- void onSurfaceChanged(JNIEnv&, jint width, jint height);
-
- void onSurfaceDestroyed(JNIEnv&);
-
-private:
- // Called on either Main or GL thread //
- void onRendererReset(JNIEnv&);
-
-private:
- jni::WeakReference<jni::Object<MapRenderer>, jni::EnvAttachingDeleter> javaPeer;
-
- float pixelRatio;
- optional<std::string> localIdeographFontFamily;
-
- std::shared_ptr<ThreadPool> threadPool;
- const MailboxData mailboxData;
-
- std::mutex initialisationMutex;
- std::shared_ptr<RendererObserver> rendererObserver;
-
- std::unique_ptr<AndroidRendererBackend> backend;
- std::unique_ptr<Renderer> renderer;
- std::unique_ptr<ActorRef<Renderer>> rendererRef;
-
- std::shared_ptr<UpdateParameters> updateParameters;
- std::mutex updateMutex;
-
- bool framebufferSizeChanged = false;
- std::atomic<bool> destroyed {false};
-
- std::unique_ptr<SnapshotCallback> snapshotCallback;
- mapbox::base::WeakPtrFactory<Scheduler> weakFactory{this};
-};
-
-} // namespace android
-} // namespace mbgl