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authorLauren Budorick <lauren@mapbox.com>2014-08-07 17:43:21 -0700
committerLauren Budorick <lauren@mapbox.com>2014-08-11 12:13:22 -0700
commit54ed547f90329a4c123f875dc91be3dfc968fd4e (patch)
tree423dd5944d6fbd1dc3a87d458c18965d107dbe54 /include
parentec7f7de5c4ed6006c9936cf2eaf72a88707b6cbb (diff)
downloadqtlocation-mapboxgl-54ed547f90329a4c123f875dc91be3dfc968fd4e.tar.gz
need to figure out how to use modified matrix in drawing prerendered textures
Diffstat (limited to 'include')
-rw-r--r--include/mbgl/map/map.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/mbgl/map/map.hpp b/include/mbgl/map/map.hpp
index 9147d6f5b5..a7c692c779 100644
--- a/include/mbgl/map/map.hpp
+++ b/include/mbgl/map/map.hpp
@@ -125,6 +125,7 @@ public:
inline std::shared_ptr<uv::loop> getLoop() { return loop; }
inline timestamp getAnimationTime() const { return animationTime; }
inline timestamp getTime() const { return animationTime; }
+ void updateTiles();
private:
// uv async callbacks
@@ -139,7 +140,6 @@ private:
void updateSources();
void updateSources(const std::shared_ptr<StyleLayerGroup> &group);
- void updateTiles();
void updateRenderState();
size_t countLayers(const std::vector<LayerDescription>& layers);