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authorKevin Li <kevin.li@mapbox.com>2020-03-24 14:33:54 +0800
committerGitHub <noreply@github.com>2020-03-24 14:33:54 +0800
commit3f45b0a24b5b608dfa75c84308d1ab0deb6159ee (patch)
tree31d3d4ced5b4004ee1a3ea27d683a148c04cbe22 /CHANGELOG.md
parent1adc436c9d883663b2d6fb0cb9014043fa7bc2b6 (diff)
downloadqtlocation-mapboxgl-3f45b0a24b5b608dfa75c84308d1ab0deb6159ee.tar.gz
[android] Add jni binding for styleable snapshotter (#16286)
* [android] Add jni binding for styleable snapshotter * Remove Map parameter from factories - remove unused map from factory interfaces. Map is only needed for repaint. * implement addlayer function * Implement addsource function for snapshotter * Implement addImages function * format codes * Apply baseline * Update CHANGELOG.md * Update map_snapshotter.cpp * Destroy snapshotter on the thread it was created * Activate file sources in start * Use custom deleter for snapshotter * format codes * Release snapshotter pointer to deleting lambda * Clang format * Update CHANGELOG.md * Fix review comments * FIx review comments Co-authored-by: Alexander Shalamov <alexander.shalamov@mapbox.com>
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The newly added `Renderer::clearData()` method allows to clear render data and thus save memory and make sure outdated tiles are not shown. It clears data more agressively than `Renderer::reduceMemoryUse()` does, as it clears not only the cache but all orchestration data, including the data used by the currently rendered frame.
+- [android] Add jni binding for styleable snapshotter ([#16286](https://github.com/mapbox/mapbox-gl-native/pull/16286))
+
### 🐞 Bug fixes
- [core] Use `TileCoordinates` instead of `LngLat` for `within` expression calculation ([#16319](https://github.com/mapbox/mapbox-gl-native/pull/16319))