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authorJohn Firebaugh <john.firebaugh@gmail.com>2014-09-05 13:40:45 -0700
committerJohn Firebaugh <john.firebaugh@gmail.com>2014-09-05 13:40:45 -0700
commit4c0b4a79017bc7c7ae864e6f961f186605be617f (patch)
tree0266061b9634ba3bf78c7787e9f2dfd20b266663
parent9d5f02ccaa051a0f3459f6fc94df807338fa2552 (diff)
downloadqtlocation-mapboxgl-4c0b4a79017bc7c7ae864e6f961f186605be617f.tar.gz
Match js attribute layout
-rw-r--r--src/geometry/text_buffer.cpp17
-rw-r--r--src/shader/sdf_shader.cpp18
2 files changed, 18 insertions, 17 deletions
diff --git a/src/geometry/text_buffer.cpp b/src/geometry/text_buffer.cpp
index b4b609b705..295ff02efa 100644
--- a/src/geometry/text_buffer.cpp
+++ b/src/geometry/text_buffer.cpp
@@ -19,14 +19,15 @@ size_t TextVertexBuffer::add(int16_t x, int16_t y, float ox, float oy, uint16_t
shorts[3] = std::round(oy * 64);
uint8_t *ubytes = static_cast<uint8_t *>(data);
- ubytes[8] = tx / 4;
- ubytes[9] = ty / 4;
- ubytes[10] = labelminzoom * 10;
- ubytes[11] = minzoom * 10; // 1/10 zoom levels: z16 == 160.
- ubytes[12] = fmin(maxzoom, 25) * 10; // 1/10 zoom levels: z16 == 160.
- ubytes[13] = (int16_t)round(angle * angleFactor) % 256;
- ubytes[14] = util::max((int16_t)std::round(range[0] * angleFactor), (int16_t)0) % 256;
- ubytes[15] = util::min((int16_t)std::round(range[1] * angleFactor), (int16_t)255) % 256;
+ ubytes[8] = labelminzoom * 10;
+ ubytes[9] = minzoom * 10; // 1/10 zoom levels: z16 == 160.
+ ubytes[10] = fmin(maxzoom, 25) * 10; // 1/10 zoom levels: z16 == 160.
+ ubytes[11] = (int16_t)round(angle * angleFactor) % 256;
+ ubytes[12] = util::max((int16_t)std::round(range[0] * angleFactor), (int16_t)0) % 256;
+ ubytes[13] = util::min((int16_t)std::round(range[1] * angleFactor), (int16_t)255) % 256;
+
+ ubytes[14] = tx / 4;
+ ubytes[15] = ty / 4;
return idx;
}
diff --git a/src/shader/sdf_shader.cpp b/src/shader/sdf_shader.cpp
index e5c0e88fd8..9ccf0998bc 100644
--- a/src/shader/sdf_shader.cpp
+++ b/src/shader/sdf_shader.cpp
@@ -35,29 +35,29 @@ void SDFShader::bind(char *offset) {
glEnableVertexAttribArray(a_offset);
glVertexAttribPointer(a_offset, 2, GL_SHORT, false, 16, offset + 4);
- glEnableVertexAttribArray(a_tex);
- glVertexAttribPointer(a_tex, 2, GL_UNSIGNED_BYTE, false, 16, offset + 8);
-
glEnableVertexAttribArray(a_labelminzoom);
glVertexAttribPointer(a_labelminzoom, 1, GL_UNSIGNED_BYTE, false, 16,
- offset + 10);
+ offset + 8);
glEnableVertexAttribArray(a_minzoom);
glVertexAttribPointer(a_minzoom, 1, GL_UNSIGNED_BYTE, false, 16,
- offset + 11);
+ offset + 9);
glEnableVertexAttribArray(a_maxzoom);
glVertexAttribPointer(a_maxzoom, 1, GL_UNSIGNED_BYTE, false, 16,
- offset + 12);
+ offset + 10);
glEnableVertexAttribArray(a_angle);
- glVertexAttribPointer(a_angle, 1, GL_UNSIGNED_BYTE, false, 16, offset + 13);
+ glVertexAttribPointer(a_angle, 1, GL_UNSIGNED_BYTE, false, 16, offset + 11);
glEnableVertexAttribArray(a_rangeend);
glVertexAttribPointer(a_rangeend, 1, GL_UNSIGNED_BYTE, false, 16,
- offset + 14);
+ offset + 12);
glEnableVertexAttribArray(a_rangestart);
glVertexAttribPointer(a_rangestart, 1, GL_UNSIGNED_BYTE, false, 16,
- offset + 15);
+ offset + 13);
+
+ glEnableVertexAttribArray(a_tex);
+ glVertexAttribPointer(a_tex, 2, GL_UNSIGNED_BYTE, false, 16, offset + 14);
}