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authorJason Wray <jason@mapbox.com>2018-09-26 13:31:32 -0700
committerJason Wray <jason@mapbox.com>2018-09-26 13:31:32 -0700
commitb6573bf77ab2130e41b581db6f9ea8be1bbce394 (patch)
treea394ce671daba74274ff201ab3d0934301f373d2
parent871aebffca39d5c92fd4e2debce0864ff62f1017 (diff)
downloadqtlocation-mapboxgl-upstream/fb-bajillion-fps-why-not.tar.gz
[ios] Enable 120fps on capable devicesupstream/fb-bajillion-fps-why-not
-rw-r--r--platform/ios/CHANGELOG.md1
-rw-r--r--platform/ios/src/MGLMapView.mm2
2 files changed, 2 insertions, 1 deletions
diff --git a/platform/ios/CHANGELOG.md b/platform/ios/CHANGELOG.md
index 7c391c9f22..545af7bb32 100644
--- a/platform/ios/CHANGELOG.md
+++ b/platform/ios/CHANGELOG.md
@@ -6,6 +6,7 @@ Mapbox welcomes participation and contributions from everyone. Please read [CONT
### Styles and rendering
+* Added support for 120 frames per second on capable devices. ([#12979](https://github.com/mapbox/mapbox-gl-native/pull/12979))
* Added an `MGLSymbolStyleLayer.symbolZOrder` property for forcing point features in a symbol layer to be layered in the same order that they are specified in the layer’s associated source. ([#12783](https://github.com/mapbox/mapbox-gl-native/pull/12783))
* Fixed a crash when a style layer `*-pattern` property evaluates to nil for a particular feature. ([#12896](https://github.com/mapbox/mapbox-gl-native/pull/12896))
* Fixed an issue with view annotations (including the user location annotation) and the GL map lagging relative to each other. ([#12895](https://github.com/mapbox/mapbox-gl-native/pull/12895))
diff --git a/platform/ios/src/MGLMapView.mm b/platform/ios/src/MGLMapView.mm
index d550a086cb..2722b76155 100644
--- a/platform/ios/src/MGLMapView.mm
+++ b/platform/ios/src/MGLMapView.mm
@@ -90,7 +90,7 @@ const MGLMapViewDecelerationRate MGLMapViewDecelerationRateImmediate = 0.0;
const MGLMapViewPreferredFramesPerSecond MGLMapViewPreferredFramesPerSecondDefault = -1;
const MGLMapViewPreferredFramesPerSecond MGLMapViewPreferredFramesPerSecondLowPower = 30;
-const MGLMapViewPreferredFramesPerSecond MGLMapViewPreferredFramesPerSecondMaximum = 60;
+const MGLMapViewPreferredFramesPerSecond MGLMapViewPreferredFramesPerSecondMaximum = 0;
const MGLExceptionName MGLMissingLocationServicesUsageDescriptionException = @"MGLMissingLocationServicesUsageDescriptionException";
const MGLExceptionName MGLUserLocationAnnotationTypeException = @"MGLUserLocationAnnotationTypeException";