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authorJustin R. Miller <incanus@codesorcery.net>2015-02-10 09:59:59 -0800
committerJustin R. Miller <incanus@codesorcery.net>2015-02-10 09:59:59 -0800
commit80f1795b377b0d942ffe6d6e7dcf7afacbbbf073 (patch)
tree9ec81e5c8a51a6f61c3c20c000215c0d55f4dc8e
parent4a8311e8384bb843d59e1df707d95930c281827f (diff)
downloadqtlocation-mapboxgl-80f1795b377b0d942ffe6d6e7dcf7afacbbbf073.tar.gz
clean up iOS README notes
-rw-r--r--README.md9
1 files changed, 4 insertions, 5 deletions
diff --git a/README.md b/README.md
index 94c8d7c4f4..002a530ca8 100644
--- a/README.md
+++ b/README.md
@@ -40,19 +40,18 @@ To create projects, you can run:
Note that you can't have more than one project in Xcode open at a time since they the static library project is shared across the OS X, Linux and iOS project.
-Target OS: 10.9+
+Target OS X: 10.9+
## iOS
-If you just want to install the library for iOS and try it out as an Objective-C consumer, run `./scripts/package_ios.sh`. It will require the Boost headers to be installed, so use [Homebrew](http://brew.sh/) to install it via `brew install boost`. The script will produce the statically-linked `libMapboxGL.a`, `MapboxGL.bundle` for resources, and a `Headers` folder.
+If you merely want to install the library for iOS and try it out as an Objective-C consumer, run `./scripts/package_ios.sh`. It requires the Boost headers to be installed, so use [Homebrew](http://brew.sh/) to install them (`brew install boost`). The packaging script will produce the statically-linked `libMapboxGL.a`, `MapboxGL.bundle` for resources, and a `Headers` folder.
-If you want to build from source and/or contribute to development of the project, you can run `make iproj`, which will create and open an Xcode project which can build the entire library from source as well as an Objective-C test app.
+If you want to build from source and/or contribute to development of the project, run `make iproj`, which will create and open an Xcode project which can build the entire library from source as well as an Objective-C test app.
Target devices: iPhone 4S and above (5, 5c, 5s, 6, 6 Plus) and iPad 2 and above (3, 4, Mini, Air, Mini 2, Air 2).
-iOS SDK: 8.1
-Supported iOS: 7.0+
+Target iOS: 7.0 through 8.1
## Linux