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-rw-r--r--src/3rdparty/v8/src/runtime.js667
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-// Copyright 2006-2008 the V8 project authors. All rights reserved.
-// Redistribution and use in source and binary forms, with or without
-// modification, are permitted provided that the following conditions are
-// met:
-//
-// * Redistributions of source code must retain the above copyright
-// notice, this list of conditions and the following disclaimer.
-// * Redistributions in binary form must reproduce the above
-// copyright notice, this list of conditions and the following
-// disclaimer in the documentation and/or other materials provided
-// with the distribution.
-// * Neither the name of Google Inc. nor the names of its
-// contributors may be used to endorse or promote products derived
-// from this software without specific prior written permission.
-//
-// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-
-// This files contains runtime support implemented in JavaScript.
-
-// CAUTION: Some of the functions specified in this file are called
-// directly from compiled code. These are the functions with names in
-// ALL CAPS. The compiled code passes the first argument in 'this' and
-// it does not push the function onto the stack. This means that you
-// cannot use contexts in all these functions.
-
-
-/* -----------------------------------
- - - - C o m p a r i s o n - - -
- -----------------------------------
-*/
-
-// The following declarations are shared with other native JS files.
-// They are all declared at this one spot to avoid redeclaration errors.
-var $Object = global.Object;
-var $Array = global.Array;
-var $String = global.String;
-var $Number = global.Number;
-var $Function = global.Function;
-var $Boolean = global.Boolean;
-var $NaN = %GetRootNaN();
-var builtins = this;
-
-// ECMA-262 Section 11.9.3.
-function EQUALS(y) {
- if (IS_STRING(this) && IS_STRING(y)) return %StringEquals(this, y);
- var x = this;
-
- while (true) {
- if (IS_NUMBER(x)) {
- while (true) {
- if (IS_NUMBER(y)) return %NumberEquals(x, y);
- if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal
- if (!IS_SPEC_OBJECT(y)) {
- // String or boolean.
- return %NumberEquals(x, %ToNumber(y));
- }
- y = %ToPrimitive(y, NO_HINT);
- }
- } else if (IS_STRING(x)) {
- while (true) {
- if (IS_STRING(y)) return %StringEquals(x, y);
- if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
- if (IS_BOOLEAN(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
- if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal
- y = %ToPrimitive(y, NO_HINT);
- }
- } else if (IS_BOOLEAN(x)) {
- if (IS_BOOLEAN(y)) return %_ObjectEquals(x, y) ? 0 : 1;
- if (IS_NULL_OR_UNDEFINED(y)) return 1;
- if (IS_NUMBER(y)) return %NumberEquals(%ToNumber(x), y);
- if (IS_STRING(y)) return %NumberEquals(%ToNumber(x), %ToNumber(y));
- // y is object.
- x = %ToNumber(x);
- y = %ToPrimitive(y, NO_HINT);
- } else if (IS_NULL_OR_UNDEFINED(x)) {
- return IS_NULL_OR_UNDEFINED(y) ? 0 : 1;
- } else {
- // x is an object.
- if (IS_SPEC_OBJECT(y)) {
- return %_ObjectEquals(x, y) ? 0 : 1;
- }
- if (IS_NULL_OR_UNDEFINED(y)) return 1; // not equal
- if (IS_BOOLEAN(y)) y = %ToNumber(y);
- x = %ToPrimitive(x, NO_HINT);
- }
- }
-}
-
-// ECMA-262, section 11.9.4, page 56.
-function STRICT_EQUALS(x) {
- if (IS_STRING(this)) {
- if (!IS_STRING(x)) return 1; // not equal
- return %StringEquals(this, x);
- }
-
- if (IS_NUMBER(this)) {
- if (!IS_NUMBER(x)) return 1; // not equal
- return %NumberEquals(this, x);
- }
-
- // If anything else gets here, we just do simple identity check.
- // Objects (including functions), null, undefined and booleans were
- // checked in the CompareStub, so there should be nothing left.
- return %_ObjectEquals(this, x) ? 0 : 1;
-}
-
-
-// ECMA-262, section 11.8.5, page 53. The 'ncr' parameter is used as
-// the result when either (or both) the operands are NaN.
-function COMPARE(x, ncr) {
- var left;
- var right;
- // Fast cases for string, numbers and undefined compares.
- if (IS_STRING(this)) {
- if (IS_STRING(x)) return %_StringCompare(this, x);
- if (IS_UNDEFINED(x)) return ncr;
- left = this;
- } else if (IS_NUMBER(this)) {
- if (IS_NUMBER(x)) return %NumberCompare(this, x, ncr);
- if (IS_UNDEFINED(x)) return ncr;
- left = this;
- } else if (IS_UNDEFINED(this)) {
- if (!IS_UNDEFINED(x)) {
- %ToPrimitive(x, NUMBER_HINT);
- }
- return ncr;
- } else if (IS_UNDEFINED(x)) {
- %ToPrimitive(this, NUMBER_HINT);
- return ncr;
- } else {
- left = %ToPrimitive(this, NUMBER_HINT);
- }
-
- right = %ToPrimitive(x, NUMBER_HINT);
- if (IS_STRING(left) && IS_STRING(right)) {
- return %_StringCompare(left, right);
- } else {
- var left_number = %ToNumber(left);
- var right_number = %ToNumber(right);
- if (NUMBER_IS_NAN(left_number) || NUMBER_IS_NAN(right_number)) return ncr;
- return %NumberCompare(left_number, right_number, ncr);
- }
-}
-
-
-
-/* -----------------------------------
- - - - A r i t h m e t i c - - -
- -----------------------------------
-*/
-
-// ECMA-262, section 11.6.1, page 50.
-function ADD(x) {
- // Fast case: Check for number operands and do the addition.
- if (IS_NUMBER(this) && IS_NUMBER(x)) return %NumberAdd(this, x);
- if (IS_STRING(this) && IS_STRING(x)) return %_StringAdd(this, x);
-
- // Default implementation.
- var a = %ToPrimitive(this, NO_HINT);
- var b = %ToPrimitive(x, NO_HINT);
-
- if (IS_STRING(a)) {
- return %_StringAdd(a, %ToString(b));
- } else if (IS_STRING(b)) {
- return %_StringAdd(%NonStringToString(a), b);
- } else {
- return %NumberAdd(%ToNumber(a), %ToNumber(b));
- }
-}
-
-
-// Left operand (this) is already a string.
-function STRING_ADD_LEFT(y) {
- if (!IS_STRING(y)) {
- if (IS_STRING_WRAPPER(y) && %_IsStringWrapperSafeForDefaultValueOf(y)) {
- y = %_ValueOf(y);
- } else {
- y = IS_NUMBER(y)
- ? %_NumberToString(y)
- : %ToString(%ToPrimitive(y, NO_HINT));
- }
- }
- return %_StringAdd(this, y);
-}
-
-
-// Right operand (y) is already a string.
-function STRING_ADD_RIGHT(y) {
- var x = this;
- if (!IS_STRING(x)) {
- if (IS_STRING_WRAPPER(x) && %_IsStringWrapperSafeForDefaultValueOf(x)) {
- x = %_ValueOf(x);
- } else {
- x = IS_NUMBER(x)
- ? %_NumberToString(x)
- : %ToString(%ToPrimitive(x, NO_HINT));
- }
- }
- return %_StringAdd(x, y);
-}
-
-
-// ECMA-262, section 11.6.2, page 50.
-function SUB(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberSub(x, y);
-}
-
-
-// ECMA-262, section 11.5.1, page 48.
-function MUL(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberMul(x, y);
-}
-
-
-// ECMA-262, section 11.5.2, page 49.
-function DIV(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberDiv(x, y);
-}
-
-
-// ECMA-262, section 11.5.3, page 49.
-function MOD(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberMod(x, y);
-}
-
-
-
-/* -------------------------------------------
- - - - B i t o p e r a t i o n s - - -
- -------------------------------------------
-*/
-
-// ECMA-262, section 11.10, page 57.
-function BIT_OR(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberOr(x, y);
-}
-
-
-// ECMA-262, section 11.10, page 57.
-function BIT_AND(y) {
- var x;
- if (IS_NUMBER(this)) {
- x = this;
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- } else {
- x = %NonNumberToNumber(this);
- // Make sure to convert the right operand to a number before
- // bailing out in the fast case, but after converting the
- // left operand. This ensures that valueOf methods on the right
- // operand are always executed.
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- // Optimize for the case where we end up AND'ing a value
- // that doesn't convert to a number. This is common in
- // certain benchmarks.
- if (NUMBER_IS_NAN(x)) return 0;
- }
- return %NumberAnd(x, y);
-}
-
-
-// ECMA-262, section 11.10, page 57.
-function BIT_XOR(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberXor(x, y);
-}
-
-
-// ECMA-262, section 11.4.7, page 47.
-function UNARY_MINUS() {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- return %NumberUnaryMinus(x);
-}
-
-
-// ECMA-262, section 11.4.8, page 48.
-function BIT_NOT() {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- return %NumberNot(x);
-}
-
-
-// ECMA-262, section 11.7.1, page 51.
-function SHL(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberShl(x, y);
-}
-
-
-// ECMA-262, section 11.7.2, page 51.
-function SAR(y) {
- var x;
- if (IS_NUMBER(this)) {
- x = this;
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- } else {
- x = %NonNumberToNumber(this);
- // Make sure to convert the right operand to a number before
- // bailing out in the fast case, but after converting the
- // left operand. This ensures that valueOf methods on the right
- // operand are always executed.
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- // Optimize for the case where we end up shifting a value
- // that doesn't convert to a number. This is common in
- // certain benchmarks.
- if (NUMBER_IS_NAN(x)) return 0;
- }
- return %NumberSar(x, y);
-}
-
-
-// ECMA-262, section 11.7.3, page 52.
-function SHR(y) {
- var x = IS_NUMBER(this) ? this : %NonNumberToNumber(this);
- if (!IS_NUMBER(y)) y = %NonNumberToNumber(y);
- return %NumberShr(x, y);
-}
-
-
-
-/* -----------------------------
- - - - H e l p e r s - - -
- -----------------------------
-*/
-
-// ECMA-262, section 11.4.1, page 46.
-function DELETE(key, strict) {
- return %DeleteProperty(%ToObject(this), %ToString(key), strict);
-}
-
-
-// ECMA-262, section 11.8.7, page 54.
-function IN(x) {
- if (!IS_SPEC_OBJECT(x)) {
- throw %MakeTypeError('invalid_in_operator_use', [this, x]);
- }
- return %_IsNonNegativeSmi(this) ?
- %HasElement(x, this) : %HasProperty(x, %ToString(this));
-}
-
-
-// ECMA-262, section 11.8.6, page 54. To make the implementation more
-// efficient, the return value should be zero if the 'this' is an
-// instance of F, and non-zero if not. This makes it possible to avoid
-// an expensive ToBoolean conversion in the generated code.
-function INSTANCE_OF(F) {
- var V = this;
- if (!IS_SPEC_FUNCTION(F)) {
- throw %MakeTypeError('instanceof_function_expected', [V]);
- }
-
- // If V is not an object, return false.
- if (!IS_SPEC_OBJECT(V)) {
- return 1;
- }
-
- // Check if function is bound, if so, get [[BoundFunction]] from it
- // and use that instead of F.
- var bindings = %BoundFunctionGetBindings(F);
- if (bindings) {
- F = bindings[kBoundFunctionIndex]; // Always a non-bound function.
- }
- // Get the prototype of F; if it is not an object, throw an error.
- var O = F.prototype;
- if (!IS_SPEC_OBJECT(O)) {
- throw %MakeTypeError('instanceof_nonobject_proto', [O]);
- }
-
- // Return whether or not O is in the prototype chain of V.
- return %IsInPrototypeChain(O, V) ? 0 : 1;
-}
-
-
-// Filter a given key against an object by checking if the object
-// has a property with the given key; return the key as a string if
-// it has. Otherwise returns 0 (smi). Used in for-in statements.
-function FILTER_KEY(key) {
- var string = %ToString(key);
- if (%HasProperty(this, string)) return string;
- return 0;
-}
-
-
-function CALL_NON_FUNCTION() {
- var delegate = %GetFunctionDelegate(this);
- if (!IS_FUNCTION(delegate)) {
- throw %MakeTypeError('called_non_callable', [typeof this]);
- }
- return %Apply(delegate, this, arguments, 0, %_ArgumentsLength());
-}
-
-
-function CALL_NON_FUNCTION_AS_CONSTRUCTOR() {
- var delegate = %GetConstructorDelegate(this);
- if (!IS_FUNCTION(delegate)) {
- throw %MakeTypeError('called_non_callable', [typeof this]);
- }
- return %Apply(delegate, this, arguments, 0, %_ArgumentsLength());
-}
-
-
-function CALL_FUNCTION_PROXY() {
- var arity = %_ArgumentsLength() - 1;
- var proxy = %_Arguments(arity); // The proxy comes in as an additional arg.
- var trap = %GetCallTrap(proxy);
- return %Apply(trap, this, arguments, 0, arity);
-}
-
-
-function CALL_FUNCTION_PROXY_AS_CONSTRUCTOR() {
- var proxy = this;
- var trap = %GetConstructTrap(proxy);
- return %Apply(trap, this, arguments, 0, %_ArgumentsLength());
-}
-
-
-function APPLY_PREPARE(args) {
- var length;
- // First check whether length is a positive Smi and args is an
- // array. This is the fast case. If this fails, we do the slow case
- // that takes care of more eventualities.
- if (IS_ARRAY(args)) {
- length = args.length;
- if (%_IsSmi(length) && length >= 0 && length < 0x800000 &&
- IS_SPEC_FUNCTION(this)) {
- return length;
- }
- }
-
- length = (args == null) ? 0 : %ToUint32(args.length);
-
- // We can handle any number of apply arguments if the stack is
- // big enough, but sanity check the value to avoid overflow when
- // multiplying with pointer size.
- if (length > 0x800000) {
- throw %MakeRangeError('stack_overflow', []);
- }
-
- if (!IS_SPEC_FUNCTION(this)) {
- throw %MakeTypeError('apply_non_function',
- [ %ToString(this), typeof this ]);
- }
-
- // Make sure the arguments list has the right type.
- if (args != null && !IS_SPEC_OBJECT(args)) {
- throw %MakeTypeError('apply_wrong_args', []);
- }
-
- // Return the length which is the number of arguments to copy to the
- // stack. It is guaranteed to be a small integer at this point.
- return length;
-}
-
-
-function APPLY_OVERFLOW(length) {
- throw %MakeRangeError('stack_overflow', []);
-}
-
-
-// Convert the receiver to an object - forward to ToObject.
-function TO_OBJECT() {
- return %ToObject(this);
-}
-
-
-// Convert the receiver to a number - forward to ToNumber.
-function TO_NUMBER() {
- return %ToNumber(this);
-}
-
-
-// Convert the receiver to a string - forward to ToString.
-function TO_STRING() {
- return %ToString(this);
-}
-
-
-/* -------------------------------------
- - - - C o n v e r s i o n s - - -
- -------------------------------------
-*/
-
-// ECMA-262, section 9.1, page 30. Use null/undefined for no hint,
-// (1) for number hint, and (2) for string hint.
-function ToPrimitive(x, hint) {
- // Fast case check.
- if (IS_STRING(x)) return x;
- // Normal behavior.
- if (!IS_SPEC_OBJECT(x)) return x;
- if (hint == NO_HINT) hint = (IS_DATE(x)) ? STRING_HINT : NUMBER_HINT;
- return (hint == NUMBER_HINT) ? %DefaultNumber(x) : %DefaultString(x);
-}
-
-
-// ECMA-262, section 9.2, page 30
-function ToBoolean(x) {
- if (IS_BOOLEAN(x)) return x;
- if (IS_STRING(x)) return x.length != 0;
- if (x == null) return false;
- if (IS_NUMBER(x)) return !((x == 0) || NUMBER_IS_NAN(x));
- return true;
-}
-
-
-// ECMA-262, section 9.3, page 31.
-function ToNumber(x) {
- if (IS_NUMBER(x)) return x;
- if (IS_STRING(x)) {
- return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
- : %StringToNumber(x);
- }
- if (IS_BOOLEAN(x)) return x ? 1 : 0;
- if (IS_UNDEFINED(x)) return $NaN;
- return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
-}
-
-function NonNumberToNumber(x) {
- if (IS_STRING(x)) {
- return %_HasCachedArrayIndex(x) ? %_GetCachedArrayIndex(x)
- : %StringToNumber(x);
- }
- if (IS_BOOLEAN(x)) return x ? 1 : 0;
- if (IS_UNDEFINED(x)) return $NaN;
- return (IS_NULL(x)) ? 0 : ToNumber(%DefaultNumber(x));
-}
-
-
-// ECMA-262, section 9.8, page 35.
-function ToString(x) {
- if (IS_STRING(x)) return x;
- if (IS_NUMBER(x)) return %_NumberToString(x);
- if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
- if (IS_UNDEFINED(x)) return 'undefined';
- return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
-}
-
-function NonStringToString(x) {
- if (IS_NUMBER(x)) return %_NumberToString(x);
- if (IS_BOOLEAN(x)) return x ? 'true' : 'false';
- if (IS_UNDEFINED(x)) return 'undefined';
- return (IS_NULL(x)) ? 'null' : %ToString(%DefaultString(x));
-}
-
-
-// ECMA-262, section 9.9, page 36.
-function ToObject(x) {
- if (IS_STRING(x)) return new $String(x);
- if (IS_NUMBER(x)) return new $Number(x);
- if (IS_BOOLEAN(x)) return new $Boolean(x);
- if (IS_NULL_OR_UNDEFINED(x) && !IS_UNDETECTABLE(x)) {
- throw %MakeTypeError('null_to_object', []);
- }
- return x;
-}
-
-
-// ECMA-262, section 9.4, page 34.
-function ToInteger(x) {
- if (%_IsSmi(x)) return x;
- return %NumberToInteger(ToNumber(x));
-}
-
-
-// ECMA-262, section 9.6, page 34.
-function ToUint32(x) {
- if (%_IsSmi(x) && x >= 0) return x;
- return %NumberToJSUint32(ToNumber(x));
-}
-
-
-// ECMA-262, section 9.5, page 34
-function ToInt32(x) {
- if (%_IsSmi(x)) return x;
- return %NumberToJSInt32(ToNumber(x));
-}
-
-
-// ES5, section 9.12
-function SameValue(x, y) {
- if (typeof x != typeof y) return false;
- if (IS_NUMBER(x)) {
- if (NUMBER_IS_NAN(x) && NUMBER_IS_NAN(y)) return true;
- // x is +0 and y is -0 or vice versa.
- if (x === 0 && y === 0 && (1 / x) != (1 / y)) return false;
- }
- return x === y;
-}
-
-
-/* ---------------------------------
- - - - U t i l i t i e s - - -
- ---------------------------------
-*/
-
-// Returns if the given x is a primitive value - not an object or a
-// function.
-function IsPrimitive(x) {
- // Even though the type of null is "object", null is still
- // considered a primitive value. IS_SPEC_OBJECT handles this correctly
- // (i.e., it will return false if x is null).
- return !IS_SPEC_OBJECT(x);
-}
-
-
-// ECMA-262, section 8.6.2.6, page 28.
-function DefaultNumber(x) {
- var valueOf = x.valueOf;
- if (IS_SPEC_FUNCTION(valueOf)) {
- var v = %_CallFunction(x, valueOf);
- if (%IsPrimitive(v)) return v;
- }
-
- var toString = x.toString;
- if (IS_SPEC_FUNCTION(toString)) {
- var s = %_CallFunction(x, toString);
- if (%IsPrimitive(s)) return s;
- }
-
- throw %MakeTypeError('cannot_convert_to_primitive', []);
-}
-
-
-// ECMA-262, section 8.6.2.6, page 28.
-function DefaultString(x) {
- var toString = x.toString;
- if (IS_SPEC_FUNCTION(toString)) {
- var s = %_CallFunction(x, toString);
- if (%IsPrimitive(s)) return s;
- }
-
- var valueOf = x.valueOf;
- if (IS_SPEC_FUNCTION(valueOf)) {
- var v = %_CallFunction(x, valueOf);
- if (%IsPrimitive(v)) return v;
- }
-
- throw %MakeTypeError('cannot_convert_to_primitive', []);
-}
-
-
-// NOTE: Setting the prototype for Array must take place as early as
-// possible due to code generation for array literals. When
-// generating code for a array literal a boilerplate array is created
-// that is cloned when running the code. It is essential that the
-// boilerplate gets the right prototype.
-%FunctionSetPrototype($Array, new $Array(0));