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authorPeter Varga <pvarga@inf.u-szeged.hu>2012-11-23 15:47:13 +0100
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-01-09 13:05:41 +0100
commit29614f3a7f84955e75dbdacdaa0abb18fc9e5231 (patch)
treea9a7d039ce37ae3af3b20699e732b8e7de496805 /src/3rdparty/v8/src/gdb-jit.cc
parentf3e57accf67099f668b069b1e248b4d4e424385b (diff)
downloadqtjsbackend-29614f3a7f84955e75dbdacdaa0abb18fc9e5231.tar.gz
Updated V8 from git://github.com/v8/v8.git to 2215c442af2f0a4fce076e35ea061486d62778a1
Update V8 source to version 3.15.2 * Performance and stability improvements on all platforms. * Avoid overdeep recursion in regexp where a guarded expression with a minimum repetition count is inside another quantifier. * Exposed last seen heap object id via v8 public api. * Implemented heap profiler memory usage reporting. * Preserved error message during finally block in try..finally. * Improved heuristics to keep objects in fast mode with inherited constructors. * Fixed lazy sweeping heuristics to prevent old-space expansion. * Fixed sharing of literal boilerplates for optimized code. * Expose more detailed memory statistics. * Cleaned up hardfp ABI detection for ARM (V8 issue 2140). * Report "hidden properties" in heap profiler for properties case. * Added optimizing compiler support for JavaScript getters. * Fixed computation of call targets on prototypes in Crankshaft. * Fixed ICs for slow objects with native accessor. * Fixed transcendental cache on ARM in optimized code (issue 2234). * New heap inspection tools: counters for object sizes and counts, histograms for external fragmentation. * Added more support for heap analysis. * Interpret negative hexadecimal literals as NaN. (issue 2240) * Improved API calls that return empty handles. * Added checks for interceptors to negative lookup code in Crankshaft. * Introduced global contexts to represent lexical global scope(s). * Allocate block-scoped global bindings to global context. * Add empty-handle checks to API functions (#ifdef ENABLE_EXTRA_CHECKS) * Check the return value of API calls on ia32 and x64. * Activated fixed ES5 readonly semantics by default. * Added validity checking to API functions and calls. * Switched on code compaction on incremental GCs. * ARM: allowed VFP3 instructions when hardfloat is enabled. (Chromium issue 152506) * Killed off the SCons based build. (relevant for testing) * Added a faster API for creating v8::Integer objects. * Speeded up function deoptimization by avoiding quadratic pass over optimized function list. (Chromium issue 155270) * ES6: Added support for size to Set and Map (issue 2395) * ES6: Added support for Set and Map clear method (issue 2400) * Made formatting error message side-effect-free. (issue 2398) * Fixed V8 issues: 915, 1374, 1465, 1569, 1591, 1609 1645, 1804, 1914, 1981, 1991, 2016, 2017, 2034, 2077, 2087, 2094, 2119, 2120, 2133, 2134, 2139, 2143, 2151, 2156, 2166, 2170, 2172, 2177, 2179, 2185, 2193, 2194, 2201, 2210, 2212, 2219, 2220, 2225, 2239, 2245, 2252, 2260, 2261, 2294, 2297, 2308, 2312, 2313, 2317, 2318, 2322, 2326, 2364, 2372, 2380 Change-Id: Ifa82ec37b6150fdf1c4364c93987a32bbbf6bfd1 Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src/3rdparty/v8/src/gdb-jit.cc')
-rw-r--r--src/3rdparty/v8/src/gdb-jit.cc128
1 files changed, 71 insertions, 57 deletions
diff --git a/src/3rdparty/v8/src/gdb-jit.cc b/src/3rdparty/v8/src/gdb-jit.cc
index d3cd447..dde6bbd 100644
--- a/src/3rdparty/v8/src/gdb-jit.cc
+++ b/src/3rdparty/v8/src/gdb-jit.cc
@@ -31,11 +31,13 @@
#include "bootstrapper.h"
#include "compiler.h"
+#include "frames.h"
+#include "frames-inl.h"
#include "global-handles.h"
#include "messages.h"
-#include "platform.h"
#include "natives.h"
-#include "scopeinfo.h"
+#include "platform.h"
+#include "scopes.h"
namespace v8 {
namespace internal {
@@ -194,7 +196,7 @@ class DebugSectionBase : public ZoneObject {
virtual void WriteBody(Writer::Slot<THeader> header, Writer* writer) {
uintptr_t start = writer->position();
- if (WriteBody(writer)) {
+ if (WriteBodyInternal(writer)) {
uintptr_t end = writer->position();
header->offset = start;
#if defined(__MACH_O)
@@ -204,7 +206,7 @@ class DebugSectionBase : public ZoneObject {
}
}
- virtual bool WriteBody(Writer* writer) {
+ virtual bool WriteBodyInternal(Writer* writer) {
return false;
}
@@ -340,14 +342,14 @@ class ELFSection : public DebugSectionBase<ELFSectionHeader> {
virtual void WriteBody(Writer::Slot<Header> header, Writer* w) {
uintptr_t start = w->position();
- if (WriteBody(w)) {
+ if (WriteBodyInternal(w)) {
uintptr_t end = w->position();
header->offset = start;
header->size = end - start;
}
}
- virtual bool WriteBody(Writer* w) {
+ virtual bool WriteBodyInternal(Writer* w) {
return false;
}
@@ -627,9 +629,9 @@ class MachO BASE_EMBEDDED {
#if defined(__ELF)
class ELF BASE_EMBEDDED {
public:
- ELF() : sections_(6) {
- sections_.Add(new ELFSection("", ELFSection::TYPE_NULL, 0));
- sections_.Add(new StringTable(".shstrtab"));
+ ELF(Zone* zone) : sections_(6, zone) {
+ sections_.Add(new(zone) ELFSection("", ELFSection::TYPE_NULL, 0), zone);
+ sections_.Add(new(zone) StringTable(".shstrtab"), zone);
}
void Write(Writer* w) {
@@ -642,8 +644,8 @@ class ELF BASE_EMBEDDED {
return sections_[index];
}
- uint32_t AddSection(ELFSection* section) {
- sections_.Add(section);
+ uint32_t AddSection(ELFSection* section, Zone* zone) {
+ sections_.Add(section, zone);
section->set_index(sections_.length() - 1);
return sections_.length() - 1;
}
@@ -675,7 +677,7 @@ class ELF BASE_EMBEDDED {
{ 0x7f, 'E', 'L', 'F', 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0};
#elif defined(V8_TARGET_ARCH_X64)
const uint8_t ident[16] =
- { 0x7f, 'E', 'L', 'F', 2, 1, 1, 0, 0, 0 , 0, 0, 0, 0, 0, 0};
+ { 0x7f, 'E', 'L', 'F', 2, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0};
#else
#error Unsupported target architecture.
#endif
@@ -852,10 +854,10 @@ class ELFSymbol BASE_EMBEDDED {
class ELFSymbolTable : public ELFSection {
public:
- explicit ELFSymbolTable(const char* name)
+ ELFSymbolTable(const char* name, Zone* zone)
: ELFSection(name, TYPE_SYMTAB, sizeof(uintptr_t)),
- locals_(1),
- globals_(1) {
+ locals_(1, zone),
+ globals_(1, zone) {
}
virtual void WriteBody(Writer::Slot<Header> header, Writer* w) {
@@ -883,11 +885,11 @@ class ELFSymbolTable : public ELFSection {
strtab->DetachWriter();
}
- void Add(const ELFSymbol& symbol) {
+ void Add(const ELFSymbol& symbol, Zone* zone) {
if (symbol.binding() == ELFSymbol::BIND_LOCAL) {
- locals_.Add(symbol);
+ locals_.Add(symbol, zone);
} else {
- globals_.Add(symbol);
+ globals_.Add(symbol, zone);
}
}
@@ -1019,26 +1021,29 @@ class CodeDescription BASE_EMBEDDED {
static void CreateSymbolsTable(CodeDescription* desc,
ELF* elf,
int text_section_index) {
- ELFSymbolTable* symtab = new ELFSymbolTable(".symtab");
- StringTable* strtab = new StringTable(".strtab");
+ Zone* zone = desc->info()->zone();
+ ELFSymbolTable* symtab = new(zone) ELFSymbolTable(".symtab", zone);
+ StringTable* strtab = new(zone) StringTable(".strtab");
// Symbol table should be followed by the linked string table.
- elf->AddSection(symtab);
- elf->AddSection(strtab);
+ elf->AddSection(symtab, zone);
+ elf->AddSection(strtab, zone);
symtab->Add(ELFSymbol("V8 Code",
0,
0,
ELFSymbol::BIND_LOCAL,
ELFSymbol::TYPE_FILE,
- ELFSection::INDEX_ABSOLUTE));
+ ELFSection::INDEX_ABSOLUTE),
+ zone);
symtab->Add(ELFSymbol(desc->name(),
0,
desc->CodeSize(),
ELFSymbol::BIND_GLOBAL,
ELFSymbol::TYPE_FUNC,
- text_section_index));
+ text_section_index),
+ zone);
}
#endif // defined(__ELF)
@@ -1074,7 +1079,7 @@ class DebugInfoSection : public DebugSection {
DW_ATE_SIGNED = 0x5
};
- bool WriteBody(Writer* w) {
+ bool WriteBodyInternal(Writer* w) {
uintptr_t cu_start = w->position();
Writer::Slot<uint32_t> size = w->CreateSlotHere<uint32_t>();
uintptr_t start = w->position();
@@ -1094,8 +1099,7 @@ class DebugInfoSection : public DebugSection {
w->WriteString("v8value");
if (desc_->IsInfoAvailable()) {
- CompilationInfo* info = desc_->info();
- ScopeInfo<FreeStoreAllocationPolicy> scope_info(info->scope());
+ Scope* scope = desc_->info()->scope();
w->WriteULEB128(2);
w->WriteString(desc_->name());
w->Write<intptr_t>(desc_->CodeStart());
@@ -1106,23 +1110,27 @@ class DebugInfoSection : public DebugSection {
w->Write<uint8_t>(DW_OP_reg5); // The frame pointer's here on ia32
#elif defined(V8_TARGET_ARCH_X64)
w->Write<uint8_t>(DW_OP_reg6); // and here on x64.
+#elif defined(V8_TARGET_ARCH_ARM)
+ UNIMPLEMENTED();
+#elif defined(V8_TARGET_ARCH_MIPS)
+ UNIMPLEMENTED();
#else
#error Unsupported target architecture.
#endif
fb_block_size.set(static_cast<uint32_t>(w->position() - fb_block_start));
- int params = scope_info.number_of_parameters();
- int slots = scope_info.number_of_stack_slots();
- int context_slots = scope_info.number_of_context_slots();
+ int params = scope->num_parameters();
+ int slots = scope->num_stack_slots();
+ int context_slots = scope->ContextLocalCount();
// The real slot ID is internal_slots + context_slot_id.
int internal_slots = Context::MIN_CONTEXT_SLOTS;
- int locals = scope_info.LocalCount();
+ int locals = scope->StackLocalCount();
int current_abbreviation = 4;
for (int param = 0; param < params; ++param) {
w->WriteULEB128(current_abbreviation++);
w->WriteString(
- *scope_info.ParameterName(param)->ToCString(DISALLOW_NULLS));
+ *scope->parameter(param)->name()->ToCString(DISALLOW_NULLS));
w->Write<uint32_t>(ty_offset);
Writer::Slot<uint32_t> block_size = w->CreateSlotHere<uint32_t>();
uintptr_t block_start = w->position();
@@ -1148,7 +1156,7 @@ class DebugInfoSection : public DebugSection {
ASSERT(Context::CLOSURE_INDEX == 0);
ASSERT(Context::PREVIOUS_INDEX == 1);
ASSERT(Context::EXTENSION_INDEX == 2);
- ASSERT(Context::GLOBAL_INDEX == 3);
+ ASSERT(Context::GLOBAL_OBJECT_INDEX == 3);
w->WriteULEB128(current_abbreviation++);
w->WriteString(".closure");
w->WriteULEB128(current_abbreviation++);
@@ -1167,10 +1175,13 @@ class DebugInfoSection : public DebugSection {
w->WriteString(builder.Finalize());
}
+ ZoneList<Variable*> stack_locals(locals, scope->zone());
+ ZoneList<Variable*> context_locals(context_slots, scope->zone());
+ scope->CollectStackAndContextLocals(&stack_locals, &context_locals);
for (int local = 0; local < locals; ++local) {
w->WriteULEB128(current_abbreviation++);
w->WriteString(
- *scope_info.LocalName(local)->ToCString(DISALLOW_NULLS));
+ *stack_locals[local]->name()->ToCString(DISALLOW_NULLS));
w->Write<uint32_t>(ty_offset);
Writer::Slot<uint32_t> block_size = w->CreateSlotHere<uint32_t>();
uintptr_t block_start = w->position();
@@ -1287,7 +1298,7 @@ class DebugAbbrevSection : public DebugSection {
w->WriteULEB128(0);
}
- bool WriteBody(Writer* w) {
+ bool WriteBodyInternal(Writer* w) {
int current_abbreviation = 1;
bool extra_info = desc_->IsInfoAvailable();
ASSERT(desc_->IsLineInfoAvailable());
@@ -1306,14 +1317,13 @@ class DebugAbbrevSection : public DebugSection {
w->WriteULEB128(0);
if (extra_info) {
- CompilationInfo* info = desc_->info();
- ScopeInfo<FreeStoreAllocationPolicy> scope_info(info->scope());
- int params = scope_info.number_of_parameters();
- int slots = scope_info.number_of_stack_slots();
- int context_slots = scope_info.number_of_context_slots();
+ Scope* scope = desc_->info()->scope();
+ int params = scope->num_parameters();
+ int slots = scope->num_stack_slots();
+ int context_slots = scope->ContextLocalCount();
// The real slot ID is internal_slots + context_slot_id.
int internal_slots = Context::MIN_CONTEXT_SLOTS;
- int locals = scope_info.LocalCount();
+ int locals = scope->StackLocalCount();
int total_children =
params + slots + context_slots + internal_slots + locals + 2;
@@ -1418,7 +1428,7 @@ class DebugLineSection : public DebugSection {
DW_LNE_DEFINE_FILE = 3
};
- bool WriteBody(Writer* w) {
+ bool WriteBodyInternal(Writer* w) {
// Write prologue.
Writer::Slot<uint32_t> total_length = w->CreateSlotHere<uint32_t>();
uintptr_t start = w->position();
@@ -1558,7 +1568,7 @@ class DebugLineSection : public DebugSection {
class UnwindInfoSection : public DebugSection {
public:
explicit UnwindInfoSection(CodeDescription* desc);
- virtual bool WriteBody(Writer* w);
+ virtual bool WriteBodyInternal(Writer* w);
int WriteCIE(Writer* w);
void WriteFDE(Writer* w, int);
@@ -1770,7 +1780,7 @@ void UnwindInfoSection::WriteFDEStateAfterRBPPop(Writer* w) {
}
-bool UnwindInfoSection::WriteBody(Writer* w) {
+bool UnwindInfoSection::WriteBodyInternal(Writer* w) {
uint32_t cie_position = WriteCIE(w);
WriteFDE(w, cie_position);
return true;
@@ -1780,13 +1790,14 @@ bool UnwindInfoSection::WriteBody(Writer* w) {
#endif // V8_TARGET_ARCH_X64
static void CreateDWARFSections(CodeDescription* desc, DebugObject* obj) {
+ Zone* zone = desc->info()->zone();
if (desc->IsLineInfoAvailable()) {
- obj->AddSection(new DebugInfoSection(desc));
- obj->AddSection(new DebugAbbrevSection(desc));
- obj->AddSection(new DebugLineSection(desc));
+ obj->AddSection(new(zone) DebugInfoSection(desc), zone);
+ obj->AddSection(new(zone) DebugAbbrevSection(desc), zone);
+ obj->AddSection(new(zone) DebugLineSection(desc), zone);
}
#ifdef V8_TARGET_ARCH_X64
- obj->AddSection(new UnwindInfoSection(desc));
+ obj->AddSection(new(zone) UnwindInfoSection(desc), zone);
#endif
}
@@ -1905,7 +1916,8 @@ static void UnregisterCodeEntry(JITCodeEntry* entry) {
static JITCodeEntry* CreateELFObject(CodeDescription* desc) {
- ZoneScope zone_scope(Isolate::Current(), DELETE_ON_EXIT);
+ Zone* zone = desc->info()->zone();
+ ZoneScope zone_scope(zone, DELETE_ON_EXIT);
#ifdef __MACH_O
MachO mach_o;
Writer w(&mach_o);
@@ -1918,17 +1930,19 @@ static JITCodeEntry* CreateELFObject(CodeDescription* desc) {
mach_o.Write(&w, desc->CodeStart(), desc->CodeSize());
#else
- ELF elf;
+ ELF elf(zone);
Writer w(&elf);
int text_section_index = elf.AddSection(
- new FullHeaderELFSection(".text",
- ELFSection::TYPE_NOBITS,
- kCodeAlignment,
- desc->CodeStart(),
- 0,
- desc->CodeSize(),
- ELFSection::FLAG_ALLOC | ELFSection::FLAG_EXEC));
+ new(zone) FullHeaderELFSection(
+ ".text",
+ ELFSection::TYPE_NOBITS,
+ kCodeAlignment,
+ desc->CodeStart(),
+ 0,
+ desc->CodeSize(),
+ ELFSection::FLAG_ALLOC | ELFSection::FLAG_EXEC),
+ zone);
CreateSymbolsTable(desc, &elf, text_section_index);