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Diffstat (limited to 'src/effects/shaders_ng/compile.bat')
-rw-r--r-- | src/effects/shaders_ng/compile.bat | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/effects/shaders_ng/compile.bat b/src/effects/shaders_ng/compile.bat new file mode 100644 index 0000000..cb0e222 --- /dev/null +++ b/src/effects/shaders_ng/compile.bat @@ -0,0 +1,66 @@ +::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: +:: +:: Copyright (C) 2020 The Qt Company Ltd. +:: Contact: https://www.qt.io/licensing/ +:: +:: This file is part of the QtQuick module of the Qt Toolkit. +:: +:: $QT_BEGIN_LICENSE:LGPL$ +:: Commercial License Usage +:: Licensees holding valid commercial Qt licenses may use this file in +:: accordance with the commercial license agreement provided with the +:: Software or, alternatively, in accordance with the terms contained in +:: a written agreement between you and The Qt Company. For licensing terms +:: and conditions see https://www.qt.io/terms-conditions. For further +:: information use the contact form at https://www.qt.io/contact-us. +:: +:: GNU Lesser General Public License Usage +:: Alternatively, this file may be used under the terms of the GNU Lesser +:: General Public License version 3 as published by the Free Software +:: Foundation and appearing in the file LICENSE.LGPL3 included in the +:: packaging of this file. Please review the following information to +:: ensure the GNU Lesser General Public License version 3 requirements +:: will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +:: +:: GNU General Public License Usage +:: Alternatively, this file may be used under the terms of the GNU +:: General Public License version 2.0 or (at your option) the GNU General +:: Public license version 3 or any later version approved by the KDE Free +:: Qt Foundation. The licenses are as published by the Free Software +:: Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +:: included in the packaging of this file. Please review the following +:: information to ensure the GNU General Public License requirements will +:: be met: https://www.gnu.org/licenses/gpl-2.0.html and +:: https://www.gnu.org/licenses/gpl-3.0.html. +:: +:: $QT_END_LICENSE$ +:: +::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::: + +:: For HLSL we invoke fxc.exe (-c argument) and store the resulting intermediate format +:: instead of HLSL source, so this needs to be run on Windows from a developer command prompt. + +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o opacitymask.frag.qsb opacitymask.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o opacitymask_invert.frag.qsb opacitymask_invert.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastblur.frag.qsb fastblur.frag +qsb -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastblur_internal.vert.qsb fastblur_internal.vert +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastblur_internal.frag.qsb fastblur_internal.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o fastglow.frag.qsb fastglow.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o colorize.frag.qsb colorize.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o brightnesscontrast.frag.qsb brightnesscontrast.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o coloroverlay.frag.qsb coloroverlay.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o desaturate.frag.qsb desaturate.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o displace.frag.qsb displace.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o gammaadjust.frag.qsb gammaadjust.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o huesaturation.frag.qsb huesaturation.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o rectangularglow.frag.qsb rectangularglow.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o thresholdmask.frag.qsb thresholdmask.frag +qsb -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o lineargradient.vert.qsb lineargradient.vert +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o lineargradient_nomask.frag.qsb lineargradient_nomask.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o lineargradient_mask.frag.qsb lineargradient_mask.frag +qsb -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o radialgradient.vert.qsb radialgradient.vert +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o radialgradient_nomask.frag.qsb radialgradient_nomask.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o radialgradient_mask.frag.qsb radialgradient_mask.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o conicalgradient_nomask.frag.qsb conicalgradient_nomask.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o conicalgradient_mask.frag.qsb conicalgradient_mask.frag +qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o leveladjust.frag.qsb leveladjust.frag |