diff options
Diffstat (limited to 'src/effects/shaders_ng/coloroverlay.frag')
-rw-r--r-- | src/effects/shaders_ng/coloroverlay.frag | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/effects/shaders_ng/coloroverlay.frag b/src/effects/shaders_ng/coloroverlay.frag deleted file mode 100644 index 5ec1666..0000000 --- a/src/effects/shaders_ng/coloroverlay.frag +++ /dev/null @@ -1,20 +0,0 @@ -#version 440 - -layout(location = 0) in vec2 qt_TexCoord0; -layout(location = 0) out vec4 fragColor; - -layout(std140, binding = 0) uniform buf { - // qt_Matrix and qt_Opacity must always be both present - // if the built-in vertex shader is used. - mat4 qt_Matrix; - float qt_Opacity; - vec4 color; -}; - -layout(binding = 1) uniform sampler2D source; - -void main() -{ - vec4 pixelColor = texture(source, qt_TexCoord0); - fragColor = vec4(mix(pixelColor.rgb/max(pixelColor.a, 0.00390625), color.rgb/max(color.a, 0.00390625), color.a) * pixelColor.a, pixelColor.a) * qt_Opacity; -} |