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path: root/src/effects/shaders/+glslcore/recursiveblur.vert
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-rw-r--r--src/effects/shaders/+glslcore/recursiveblur.vert15
1 files changed, 0 insertions, 15 deletions
diff --git a/src/effects/shaders/+glslcore/recursiveblur.vert b/src/effects/shaders/+glslcore/recursiveblur.vert
deleted file mode 100644
index 3dc3a0b..0000000
--- a/src/effects/shaders/+glslcore/recursiveblur.vert
+++ /dev/null
@@ -1,15 +0,0 @@
-#version 150 core
-in vec4 qt_Vertex;
-in vec2 qt_MultiTexCoord0;
-uniform mat4 qt_Matrix;
-uniform float expandX;
-uniform float expandY;
-out vec2 qt_TexCoord0;
-
-void main() {
- vec2 texCoord = qt_MultiTexCoord0;
- texCoord.s = (texCoord.s - expandX) / (1.0 - 2.0 * expandX);
- texCoord.t = (texCoord.t - expandY) / (1.0 - 2.0 * expandY);
- qt_TexCoord0 = texCoord;
- gl_Position = qt_Matrix * qt_Vertex;
-}