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Diffstat (limited to 'src/effects/qtgraphicaleffectsshaders.qrc')
-rw-r--r--src/effects/qtgraphicaleffectsshaders.qrc86
1 files changed, 24 insertions, 62 deletions
diff --git a/src/effects/qtgraphicaleffectsshaders.qrc b/src/effects/qtgraphicaleffectsshaders.qrc
index 98f8846..169f190 100644
--- a/src/effects/qtgraphicaleffectsshaders.qrc
+++ b/src/effects/qtgraphicaleffectsshaders.qrc
@@ -1,66 +1,28 @@
<RCC>
<qresource prefix="/qt-project.org/imports/QtGraphicalEffects">
- <file>shaders/brightnesscontrast.frag</file>
- <file>shaders/+glslcore/brightnesscontrast.frag</file>
- <file>shaders/+glslcore/colorize.frag</file>
- <file>shaders/colorize.frag</file>
- <file>shaders/+glslcore/coloroverlay.frag</file>
- <file>shaders/coloroverlay.frag</file>
- <file>shaders/conicalgradient_nomask.frag</file>
- <file>shaders/conicalgradient_mask.frag</file>
- <file>shaders/+glslcore/conicalgradient_nomask.frag</file>
- <file>shaders/+glslcore/conicalgradient_mask.frag</file>
- <file>shaders/+glslcore/desaturate.frag</file>
- <file>shaders/desaturate.frag</file>
- <file>shaders/+glslcore/displace.frag</file>
- <file>shaders/displace.frag</file>
- <file>shaders/+glslcore/fastblur.frag</file>
- <file>shaders/+glslcore/fastblur_internal.frag</file>
- <file>shaders/+glslcore/fastblur_internal.vert</file>
- <file>shaders/fastblur.frag</file>
- <file>shaders/fastblur_internal.frag</file>
- <file>shaders/fastblur_internal.vert</file>
- <file>shaders/gammaadjust.frag</file>
- <file>shaders/+glslcore/gammaadjust.frag</file>
- <file>shaders/huesaturation.frag</file>
- <file>shaders/+glslcore/huesaturation.frag</file>
- <file>shaders/leveladjust.frag</file>
- <file>shaders/+glslcore/leveladjust.frag</file>
- <file>shaders/lineargradient.vert</file>
- <file>shaders/lineargradient_nomask.frag</file>
- <file>shaders/lineargradient_mask.frag</file>
- <file>shaders/+glslcore/lineargradient.vert</file>
- <file>shaders/+glslcore/lineargradient_nomask.frag</file>
- <file>shaders/+glslcore/lineargradient_mask.frag</file>
- <file>shaders/opacitymask.frag</file>
- <file>shaders/+glslcore/opacitymask.frag</file>
- <file>shaders/+glslcore/opacitymask_invert.frag</file>
- <file>shaders/opacitymask_invert.frag</file>
- <file>shaders/radialgradient_nomask.frag</file>
- <file>shaders/radialgradient_mask.frag</file>
- <file>shaders/radialgradient.vert</file>
- <file>shaders/+glslcore/radialgradient_nomask.frag</file>
- <file>shaders/+glslcore/radialgradient_mask.frag</file>
- <file>shaders/+glslcore/radialgradient.vert</file>
- <file>shaders/rectangularglow.frag</file>
- <file>shaders/+glslcore/rectangularglow.frag</file>
- <file>shaders/recursiveblur.frag</file>
- <file>shaders/recursiveblur.vert</file>
- <file>shaders/+glslcore/recursiveblur.frag</file>
- <file>shaders/+glslcore/recursiveblur.vert</file>
- <file>shaders/thresholdmask.frag</file>
- <file>shaders/+glslcore/thresholdmask.frag</file>
- <file>shaders/fastglow.frag</file>
- <file>shaders/+glslcore/fastglow.frag</file>
- <file>shaders/fastinnershadow_level0.frag</file>
- <file>shaders/+glslcore/fastinnershadow_level0.frag</file>
- <file>shaders/fastinnershadow.frag</file>
- <file>shaders/+glslcore/fastinnershadow.frag</file>
- <file>shaders/fastmaskedblur.frag</file>
- <file>shaders/+glslcore/fastmaskedblur.frag</file>
- <file>shaders/gaussianinnershadow.frag</file>
- <file>shaders/gaussianinnershadow_shadow.frag</file>
- <file>shaders/+glslcore/gaussianinnershadow.frag</file>
- <file>shaders/+glslcore/gaussianinnershadow_shadow.frag</file>
+ <file>shaders_ng/opacitymask.frag.qsb</file>
+ <file>shaders_ng/opacitymask_invert.frag.qsb</file>
+ <file>shaders_ng/fastblur.frag.qsb</file>
+ <file>shaders_ng/fastblur_internal.vert.qsb</file>
+ <file>shaders_ng/fastblur_internal.frag.qsb</file>
+ <file>shaders_ng/fastglow.frag.qsb</file>
+ <file>shaders_ng/colorize.frag.qsb</file>
+ <file>shaders_ng/brightnesscontrast.frag.qsb</file>
+ <file>shaders_ng/coloroverlay.frag.qsb</file>
+ <file>shaders_ng/desaturate.frag.qsb</file>
+ <file>shaders_ng/displace.frag.qsb</file>
+ <file>shaders_ng/gammaadjust.frag.qsb</file>
+ <file>shaders_ng/huesaturation.frag.qsb</file>
+ <file>shaders_ng/rectangularglow.frag.qsb</file>
+ <file>shaders_ng/thresholdmask.frag.qsb</file>
+ <file>shaders_ng/conicalgradient_nomask.frag.qsb</file>
+ <file>shaders_ng/conicalgradient_mask.frag.qsb</file>
+ <file>shaders_ng/lineargradient.vert.qsb</file>
+ <file>shaders_ng/lineargradient_nomask.frag.qsb</file>
+ <file>shaders_ng/lineargradient_mask.frag.qsb</file>
+ <file>shaders_ng/radialgradient_nomask.frag.qsb</file>
+ <file>shaders_ng/radialgradient_mask.frag.qsb</file>
+ <file>shaders_ng/radialgradient.vert.qsb</file>
+ <file>shaders_ng/leveladjust.frag.qsb</file>
</qresource>
</RCC>