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Diffstat (limited to 'src/effects/private/FastMaskedBlur.qml')
-rw-r--r-- | src/effects/private/FastMaskedBlur.qml | 247 |
1 files changed, 0 insertions, 247 deletions
diff --git a/src/effects/private/FastMaskedBlur.qml b/src/effects/private/FastMaskedBlur.qml deleted file mode 100644 index 56800c6..0000000 --- a/src/effects/private/FastMaskedBlur.qml +++ /dev/null @@ -1,247 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2017 The Qt Company Ltd. -** Contact: https://www.qt.io/licensing/ -** -** This file is part of the Qt Graphical Effects module. -** -** $QT_BEGIN_LICENSE:LGPL$ -** Commercial License Usage -** Licensees holding valid commercial Qt licenses may use this file in -** accordance with the commercial license agreement provided with the -** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and The Qt Company. For licensing terms -** and conditions see https://www.qt.io/terms-conditions. For further -** information use the contact form at https://www.qt.io/contact-us. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 3 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL3 included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 3 requirements -** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. -** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 2.0 or (at your option) the GNU General -** Public license version 3 or any later version approved by the KDE Free -** Qt Foundation. The licenses are as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 -** included in the packaging of this file. Please review the following -** information to ensure the GNU General Public License requirements will -** be met: https://www.gnu.org/licenses/gpl-2.0.html and -** https://www.gnu.org/licenses/gpl-3.0.html. -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 2.12 -import QtGraphicalEffects.private 1.12 - -Item { - id: rootItem - property variant source - property variant maskSource - property real blur: 0.0 - property bool transparentBorder: false - property bool cached: false - - SourceProxy { - id: sourceProxy - input: rootItem.source - } - - SourceProxy { - id: maskSourceProxy - input: rootItem.maskSource - } - - ShaderEffectSource { - id: cacheItem - anchors.fill: shaderItem - visible: rootItem.cached - sourceItem: shaderItem - live: true - hideSource: visible - smooth: rootItem.blur > 0 - } - - property string __internalBlurVertexShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/fastblur_internal.vert" - - property string __internalBlurFragmentShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/fastblur_internal.frag" - - ShaderEffect { - id: mask0 - property variant source: maskSourceProxy.output - anchors.fill: parent - visible: false - smooth: true - } - - ShaderEffectSource { - id: masklevel1 - width: Math.ceil(shaderItem.width / 32) * 32 - height: Math.ceil(shaderItem.height / 32) * 32 - sourceItem: mask0 - hideSource: rootItem.visible - sourceRect: transparentBorder ? Qt.rect(-64, -64, shaderItem.width, shaderItem.height) : Qt.rect(0, 0, 0, 0) - visible: false - smooth: rootItem.blur > 0 - } - - ShaderEffect { - id: level0 - property variant source: sourceProxy.output - anchors.fill: parent - visible: false - smooth: true - } - - ShaderEffectSource { - id: level1 - width: Math.ceil(shaderItem.width / 32) * 32 - height: Math.ceil(shaderItem.height / 32) * 32 - sourceItem: level0 - hideSource: rootItem.visible - sourceRect: transparentBorder ? Qt.rect(-64, -64, shaderItem.width, shaderItem.height) : Qt.rect(0, 0, 0, 0) - visible: false - smooth: rootItem.blur > 0 - } - - ShaderEffect { - id: effect1 - property variant source: level1 - property real yStep: 1/height - property real xStep: 1/width - anchors.fill: level2 - visible: false - smooth: true - vertexShader: __internalBlurVertexShader - fragmentShader: __internalBlurFragmentShader - } - - ShaderEffectSource { - id: level2 - width: level1.width / 2 - height: level1.height / 2 - sourceItem: effect1 - hideSource: rootItem.visible - visible: false - smooth: true - } - - ShaderEffect { - id: effect2 - property variant source: level2 - property real yStep: 1/height - property real xStep: 1/width - anchors.fill: level3 - visible: false - smooth: true - vertexShader: __internalBlurVertexShader - fragmentShader: __internalBlurFragmentShader - } - - ShaderEffectSource { - id: level3 - width: level2.width / 2 - height: level2.height / 2 - sourceItem: effect2 - hideSource: rootItem.visible - visible: false - smooth: true - } - - ShaderEffect { - id: effect3 - property variant source: level3 - property real yStep: 1/height - property real xStep: 1/width - anchors.fill: level4 - visible: false - smooth: true - vertexShader: __internalBlurVertexShader - fragmentShader: __internalBlurFragmentShader - } - - ShaderEffectSource { - id: level4 - width: level3.width / 2 - height: level3.height / 2 - sourceItem: effect3 - hideSource: rootItem.visible - visible: false - smooth: true - } - - ShaderEffect { - id: effect4 - property variant source: level4 - property real yStep: 1/height - property real xStep: 1/width - anchors.fill: level5 - visible: false - smooth: true - vertexShader: __internalBlurVertexShader - fragmentShader: __internalBlurFragmentShader - } - - ShaderEffectSource { - id: level5 - width: level4.width / 2 - height: level4.height / 2 - sourceItem: effect4 - hideSource: rootItem.visible - visible: false - smooth: true - } - - ShaderEffect { - id: effect5 - property variant source: level5 - property real yStep: 1/height - property real xStep: 1/width - anchors.fill: level6 - visible: false - smooth: true - vertexShader: __internalBlurVertexShader - fragmentShader: __internalBlurFragmentShader - } - - ShaderEffectSource { - id: level6 - width: level5.width / 2 - height: level5.height / 2 - sourceItem: effect5 - hideSource: rootItem.visible - visible: false - smooth: true - } - - ShaderEffect { - id: shaderItem - property variant mask: masklevel1 - property variant source1: level1 - property variant source2: level2 - property variant source3: level3 - property variant source4: level4 - property variant source5: level5 - property variant source6: level6 - property real lod: Math.sqrt(rootItem.blur) * 1.2 - 0.2 - property real weight1 - property real weight2 - property real weight3 - property real weight4 - property real weight5 - property real weight6 - - x: transparentBorder ? -64 : 0 - y: transparentBorder ? -64 : 0 - width: transparentBorder ? parent.width + 128 : parent.width - height: transparentBorder ? parent.height + 128 : parent.height - - fragmentShader: "qrc:/qt-project.org/imports/QtGraphicalEffects/shaders/fastmaskedblur.frag" - } -} |