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// Copyright (C) 2020 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR BSD-3-Clause
#ifndef HELLOWINDOW_H
#define HELLOWINDOW_H
#include "window.h"
class HelloWindow : public Window
{
public:
HelloWindow(QRhi::Implementation graphicsApi);
void customInit() override;
void customRender() override;
private:
QShader getShader(const QString &name);
std::unique_ptr<QRhiBuffer> m_vbuf;
bool m_vbufReady = false;
std::unique_ptr<QRhiBuffer> m_ubuf;
std::unique_ptr<QRhiShaderResourceBindings> m_srb;
std::unique_ptr<QRhiGraphicsPipeline> m_ps;
float m_rotation = 0;
float m_opacity = 1;
int m_opacityDir = -1;
};
#endif
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