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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL21$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qwindowsdirect2dpaintdevice.h"
#include "qwindowsdirect2dpaintengine.h"
#include "qwindowsdirect2dcontext.h"
#include "qwindowsdirect2dhelpers.h"
#include "qwindowsdirect2dbitmap.h"
#include "qwindowsdirect2ddevicecontext.h"
#include "qwindowswindow.h"
QT_BEGIN_NAMESPACE
class QWindowsDirect2DPaintDevicePrivate
{
public:
QWindowsDirect2DPaintDevicePrivate(QWindowsDirect2DBitmap *bitmap, QInternal::PaintDeviceFlags f,
QWindowsDirect2DPaintEngine::Flags paintFlags)
: engine(new QWindowsDirect2DPaintEngine(bitmap, paintFlags))
, bitmap(bitmap)
, flags(f)
{}
QScopedPointer<QWindowsDirect2DPaintEngine> engine;
QWindowsDirect2DBitmap *bitmap;
QInternal::PaintDeviceFlags flags;
};
QWindowsDirect2DPaintDevice::QWindowsDirect2DPaintDevice(QWindowsDirect2DBitmap *bitmap, QInternal::PaintDeviceFlags flags,
QWindowsDirect2DPaintEngine::Flags paintFlags)
: d_ptr(new QWindowsDirect2DPaintDevicePrivate(bitmap, flags, paintFlags))
{
}
QPaintEngine *QWindowsDirect2DPaintDevice::paintEngine() const
{
Q_D(const QWindowsDirect2DPaintDevice);
return d->engine.data();
}
int QWindowsDirect2DPaintDevice::devType() const
{
Q_D(const QWindowsDirect2DPaintDevice);
return d->flags;
}
int QWindowsDirect2DPaintDevice::metric(QPaintDevice::PaintDeviceMetric metric) const
{
Q_D(const QWindowsDirect2DPaintDevice);
switch (metric) {
case QPaintDevice::PdmWidth:
return d->bitmap->bitmap()->GetPixelSize().width;
break;
case QPaintDevice::PdmHeight:
return d->bitmap->bitmap()->GetPixelSize().height;
break;
case QPaintDevice::PdmNumColors:
return INT_MAX;
break;
case QPaintDevice::PdmDepth:
return 32;
break;
case QPaintDevice::PdmDpiX:
case QPaintDevice::PdmPhysicalDpiX:
{
FLOAT x, y;
QWindowsDirect2DContext::instance()->d2dFactory()->GetDesktopDpi(&x, &y);
return x;
}
break;
case QPaintDevice::PdmDpiY:
case QPaintDevice::PdmPhysicalDpiY:
{
FLOAT x, y;
QWindowsDirect2DContext::instance()->d2dFactory()->GetDesktopDpi(&x, &y);
return y;
}
break;
case QPaintDevice::PdmDevicePixelRatio:
return 1;
break;
case QPaintDevice::PdmWidthMM:
case QPaintDevice::PdmHeightMM:
return -1;
break;
}
return -1;
}
QT_END_NAMESPACE
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