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|
/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the plugins of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qcocoawindow.h"
#include "qcocoaintegration.h"
#include "qcocoascreen.h"
#include "qnswindowdelegate.h"
#include "qcocoaeventdispatcher.h"
#ifndef QT_NO_OPENGL
#include "qcocoaglcontext.h"
#endif
#include "qcocoahelpers.h"
#include "qcocoanativeinterface.h"
#include "qnsview.h"
#include "qnswindow.h"
#include <QtCore/qfileinfo.h>
#include <QtCore/private/qcore_mac_p.h>
#include <qwindow.h>
#include <private/qwindow_p.h>
#include <qpa/qwindowsysteminterface.h>
#include <qpa/qplatformscreen.h>
#include <QtGui/private/qcoregraphics_p.h>
#include <QtGui/private/qhighdpiscaling_p.h>
#include <AppKit/AppKit.h>
#include <QuartzCore/QuartzCore.h>
#include <QDebug>
#include <vector>
QT_BEGIN_NAMESPACE
enum {
defaultWindowWidth = 160,
defaultWindowHeight = 160
};
Q_LOGGING_CATEGORY(lcCocoaNotifications, "qt.qpa.cocoa.notifications");
static void qRegisterNotificationCallbacks()
{
static const QLatin1String notificationHandlerPrefix(Q_NOTIFICATION_PREFIX);
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
const QMetaObject *metaObject = QMetaType::metaObjectForType(qRegisterMetaType<QCocoaWindow*>());
Q_ASSERT(metaObject);
for (int i = 0; i < metaObject->methodCount(); ++i) {
QMetaMethod method = metaObject->method(i);
const QString methodTag = QString::fromLatin1(method.tag());
if (!methodTag.startsWith(notificationHandlerPrefix))
continue;
const QString notificationName = methodTag.mid(notificationHandlerPrefix.size());
[center addObserverForName:notificationName.toNSString() object:nil queue:nil
usingBlock:^(NSNotification *notification) {
QVarLengthArray<QCocoaWindow *, 32> cocoaWindows;
if ([notification.object isKindOfClass:[NSWindow class]]) {
NSWindow *nsWindow = notification.object;
for (const QWindow *window : QGuiApplication::allWindows()) {
if (QCocoaWindow *cocoaWindow = static_cast<QCocoaWindow *>(window->handle()))
if (cocoaWindow->nativeWindow() == nsWindow)
cocoaWindows += cocoaWindow;
}
} else if ([notification.object isKindOfClass:[NSView class]]) {
if (QNSView *qnsView = qnsview_cast(notification.object))
cocoaWindows += qnsView.platformWindow;
} else {
qCWarning(lcCocoaNotifications) << "Unhandled notifcation"
<< notification.name << "for" << notification.object;
return;
}
if (lcCocoaNotifications().isDebugEnabled() && !cocoaWindows.isEmpty()) {
QVector<QCocoaWindow *> debugWindows;
for (QCocoaWindow *cocoaWindow : cocoaWindows)
debugWindows += cocoaWindow;
qCDebug(lcCocoaNotifications) << "Forwarding" << qPrintable(notificationName) <<
"to" << debugWindows;
}
// FIXME: Could be a foreign window, look up by iterating top level QWindows
for (QCocoaWindow *cocoaWindow : cocoaWindows) {
if (!method.invoke(cocoaWindow, Qt::DirectConnection)) {
qCWarning(lcQpaWindow) << "Failed to invoke NSNotification callback for"
<< notification.name << "on" << cocoaWindow;
}
}
}];
}
}
Q_CONSTRUCTOR_FUNCTION(qRegisterNotificationCallbacks)
const int QCocoaWindow::NoAlertRequest = -1;
QCocoaWindow::QCocoaWindow(QWindow *win, WId nativeHandle)
: QPlatformWindow(win)
, m_view(nil)
, m_nsWindow(nil)
, m_lastReportedWindowState(Qt::WindowNoState)
, m_windowModality(Qt::NonModal)
, m_windowUnderMouse(false)
, m_initialized(false)
, m_inSetVisible(false)
, m_inSetGeometry(false)
, m_inSetStyleMask(false)
, m_menubar(nullptr)
, m_needsInvalidateShadow(false)
, m_frameStrutEventsEnabled(false)
, m_registerTouchCount(0)
, m_resizableTransientParent(false)
, m_alertRequest(NoAlertRequest)
, monitor(nil)
, m_drawContentBorderGradient(false)
, m_topContentBorderThickness(0)
, m_bottomContentBorderThickness(0)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::QCocoaWindow" << window();
if (nativeHandle) {
m_view = reinterpret_cast<NSView *>(nativeHandle);
[m_view retain];
}
}
void QCocoaWindow::initialize()
{
qCDebug(lcQpaWindow) << "QCocoaWindow::initialize" << window();
QMacAutoReleasePool pool;
if (!m_view)
m_view = [[QNSView alloc] initWithCocoaWindow:this];
setGeometry(initialGeometry(window(), windowGeometry(), defaultWindowWidth, defaultWindowHeight));
recreateWindowIfNeeded();
window()->setGeometry(geometry());
m_initialized = true;
}
QCocoaWindow::~QCocoaWindow()
{
qCDebug(lcQpaWindow) << "QCocoaWindow::~QCocoaWindow" << window();
QMacAutoReleasePool pool;
[m_nsWindow makeFirstResponder:nil];
[m_nsWindow setContentView:nil];
if ([m_view superview])
[m_view removeFromSuperview];
removeMonitor();
// Make sure to disconnect observer in all case if view is valid
// to avoid notifications received when deleting when using Qt::AA_NativeWindows attribute
if (!isForeignWindow())
[[NSNotificationCenter defaultCenter] removeObserver:m_view];
if (QCocoaIntegration *cocoaIntegration = QCocoaIntegration::instance()) {
// While it is unlikely that this window will be in the popup stack
// during deletetion we clear any pointers here to make sure.
cocoaIntegration->popupWindowStack()->removeAll(this);
#if QT_CONFIG(vulkan)
auto vulcanInstance = cocoaIntegration->getCocoaVulkanInstance();
if (vulcanInstance)
vulcanInstance->destroySurface(m_vulkanSurface);
#endif
}
[m_view release];
[m_nsWindow close];
[m_nsWindow release];
}
QSurfaceFormat QCocoaWindow::format() const
{
QSurfaceFormat format = window()->requestedFormat();
// Upgrade the default surface format to include an alpha channel. The default RGB format
// causes Cocoa to spend an unreasonable amount of time converting it to RGBA internally.
if (format.alphaBufferSize() < 0)
format.setAlphaBufferSize(8);
return format;
}
void QCocoaWindow::setGeometry(const QRect &rectIn)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setGeometry" << window() << rectIn;
QBoolBlocker inSetGeometry(m_inSetGeometry, true);
QRect rect = rectIn;
// This means it is a call from QWindow::setFramePosition() and
// the coordinates include the frame (size is still the contents rectangle).
if (qt_window_private(const_cast<QWindow *>(window()))->positionPolicy
== QWindowPrivate::WindowFrameInclusive) {
const QMargins margins = frameMargins();
rect.moveTopLeft(rect.topLeft() + QPoint(margins.left(), margins.top()));
}
if (geometry() == rect)
return;
setCocoaGeometry(rect);
}
bool QCocoaWindow::isForeignWindow() const
{
return ![m_view isKindOfClass:[QNSView class]];
}
QRect QCocoaWindow::geometry() const
{
// QWindows that are embedded in a NSView hiearchy may be considered
// top-level from Qt's point of view but are not from Cocoa's point
// of view. Embedded QWindows get global (screen) geometry.
if (isEmbedded()) {
NSPoint windowPoint = [m_view convertPoint:NSMakePoint(0, 0) toView:nil];
NSRect screenRect = [[m_view window] convertRectToScreen:NSMakeRect(windowPoint.x, windowPoint.y, 1, 1)];
NSPoint screenPoint = screenRect.origin;
QPoint position = QCocoaScreen::mapFromNative(screenPoint).toPoint();
QSize size = QRectF::fromCGRect(NSRectToCGRect([m_view bounds])).toRect().size();
return QRect(position, size);
}
return QPlatformWindow::geometry();
}
void QCocoaWindow::setCocoaGeometry(const QRect &rect)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setCocoaGeometry" << window() << rect;
QMacAutoReleasePool pool;
QPlatformWindow::setGeometry(rect);
if (isEmbedded()) {
if (!isForeignWindow()) {
[m_view setFrame:NSMakeRect(0, 0, rect.width(), rect.height())];
}
return;
}
if (isContentView()) {
NSRect bounds = QCocoaScreen::mapToNative(rect);
[m_view.window setFrame:[m_view.window frameRectForContentRect:bounds] display:YES animate:NO];
} else {
[m_view setFrame:NSMakeRect(rect.x(), rect.y(), rect.width(), rect.height())];
}
// will call QPlatformWindow::setGeometry(rect) during resize confirmation (see qnsview.mm)
}
bool QCocoaWindow::startSystemMove()
{
switch (NSApp.currentEvent.type) {
case NSEventTypeLeftMouseDown:
case NSEventTypeRightMouseDown:
case NSEventTypeOtherMouseDown:
case NSEventTypeMouseMoved:
case NSEventTypeLeftMouseDragged:
case NSEventTypeRightMouseDragged:
case NSEventTypeOtherMouseDragged:
// The documentation only describes starting a system move
// based on mouse down events, but move events also work.
[m_view.window performWindowDragWithEvent:NSApp.currentEvent];
return true;
default:
return false;
}
}
void QCocoaWindow::setVisible(bool visible)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setVisible" << window() << visible;
QScopedValueRollback<bool> rollback(m_inSetVisible, true);
QMacAutoReleasePool pool;
QCocoaWindow *parentCocoaWindow = nullptr;
if (window()->transientParent())
parentCocoaWindow = static_cast<QCocoaWindow *>(window()->transientParent()->handle());
auto eventDispatcher = [] {
return static_cast<QCocoaEventDispatcherPrivate *>(QObjectPrivate::get(qApp->eventDispatcher()));
};
if (visible) {
// We need to recreate if the modality has changed as the style mask will need updating
recreateWindowIfNeeded();
// We didn't send geometry changes during creation, as that would have confused
// Qt, which expects a show-event to be sent before any resize events. But now
// that the window is made visible, we know that the show-event has been sent
// so we can send the geometry change. FIXME: Get rid of this workaround.
handleGeometryChange();
// Register popup windows. The Cocoa platform plugin will forward mouse events
// to them and close them when needed.
if (window()->type() == Qt::Popup || window()->type() == Qt::ToolTip)
QCocoaIntegration::instance()->pushPopupWindow(this);
if (parentCocoaWindow) {
// The parent window might have moved while this window was hidden,
// update the window geometry if there is a parent.
setGeometry(windowGeometry());
if (window()->type() == Qt::Popup) {
// QTBUG-30266: a window should not be resizable while a transient popup is open
// Since this isn't a native popup, the window manager doesn't close the popup when you click outside
NSWindow *nativeParentWindow = parentCocoaWindow->nativeWindow();
NSUInteger parentStyleMask = nativeParentWindow.styleMask;
if ((m_resizableTransientParent = (parentStyleMask & NSWindowStyleMaskResizable))
&& !(nativeParentWindow.styleMask & NSWindowStyleMaskFullScreen))
nativeParentWindow.styleMask &= ~NSWindowStyleMaskResizable;
}
}
if (isContentView()) {
QWindowSystemInterface::flushWindowSystemEvents(QEventLoop::ExcludeUserInputEvents);
// setWindowState might have been called while the window was hidden and
// will not change the NSWindow state in that case. Sync up here:
applyWindowState(window()->windowStates());
if (window()->windowState() != Qt::WindowMinimized) {
if (parentCocoaWindow && (window()->modality() == Qt::WindowModal || window()->type() == Qt::Sheet)) {
// Show the window as a sheet
[parentCocoaWindow->nativeWindow() beginSheet:m_view.window completionHandler:nil];
} else if (window()->modality() == Qt::ApplicationModal) {
// Show the window as application modal
eventDispatcher()->beginModalSession(window());
} else if (m_view.window.canBecomeKeyWindow) {
bool shouldBecomeKeyNow = !NSApp.modalWindow || m_view.window.worksWhenModal;
// Panels with becomesKeyOnlyIfNeeded set should not activate until a view
// with needsPanelToBecomeKey, for example a line edit, is clicked.
if ([m_view.window isKindOfClass:[NSPanel class]])
shouldBecomeKeyNow &= !(static_cast<NSPanel*>(m_view.window).becomesKeyOnlyIfNeeded);
if (shouldBecomeKeyNow)
[m_view.window makeKeyAndOrderFront:nil];
else
[m_view.window orderFront:nil];
} else {
[m_view.window orderFront:nil];
}
// Close popup when clicking outside it
if (window()->type() == Qt::Popup && !(parentCocoaWindow && window()->transientParent()->isActive())) {
removeMonitor();
NSEventMask eventMask = NSEventMaskLeftMouseDown | NSEventMaskRightMouseDown
| NSEventMaskOtherMouseDown | NSEventMaskMouseMoved;
monitor = [NSEvent addGlobalMonitorForEventsMatchingMask:eventMask handler:^(NSEvent *e) {
const auto button = cocoaButton2QtButton(e);
const auto buttons = currentlyPressedMouseButtons();
const auto eventType = cocoaEvent2QtMouseEvent(e);
const auto globalPoint = QCocoaScreen::mapFromNative(NSEvent.mouseLocation);
const auto localPoint = window()->mapFromGlobal(globalPoint.toPoint());
QWindowSystemInterface::handleMouseEvent(window(), localPoint, globalPoint, buttons, button, eventType);
}];
}
}
}
// In some cases, e.g. QDockWidget, the content view is hidden before moving to its own
// Cocoa window, and then shown again. Therefore, we test for the view being hidden even
// if it's attached to an NSWindow.
if ([m_view isHidden])
[m_view setHidden:NO];
} else {
// Window not visible, hide it
if (isContentView()) {
if (eventDispatcher()->hasModalSession()) {
eventDispatcher()->endModalSession(window());
} else {
if ([m_view.window isSheet]) {
Q_ASSERT_X(parentCocoaWindow, "QCocoaWindow", "Window modal dialog has no transient parent.");
[parentCocoaWindow->nativeWindow() endSheet:m_view.window];
}
}
// Note: We do not guard the order out by checking NSWindow.visible, as AppKit will
// in some cases, such as when hiding the application, order out and make a window
// invisible, but keep it in a list of "hidden windows", that it then restores again
// when the application is unhidden. We need to call orderOut explicitly, to bring
// the window out of this "hidden list".
[m_view.window orderOut:nil];
if (m_view.window == [NSApp keyWindow] && !eventDispatcher()->hasModalSession()) {
// Probably because we call runModalSession: outside [NSApp run] in QCocoaEventDispatcher
// (e.g., when show()-ing a modal QDialog instead of exec()-ing it), it can happen that
// the current NSWindow is still key after being ordered out. Then, after checking we
// don't have any other modal session left, it's safe to make the main window key again.
NSWindow *mainWindow = [NSApp mainWindow];
if (mainWindow && [mainWindow canBecomeKeyWindow])
[mainWindow makeKeyWindow];
}
} else {
[m_view setHidden:YES];
}
removeMonitor();
if (window()->type() == Qt::Popup || window()->type() == Qt::ToolTip)
QCocoaIntegration::instance()->popupWindowStack()->removeAll(this);
if (parentCocoaWindow && window()->type() == Qt::Popup) {
NSWindow *nativeParentWindow = parentCocoaWindow->nativeWindow();
if (m_resizableTransientParent
&& !(nativeParentWindow.styleMask & NSWindowStyleMaskFullScreen))
// A window should not be resizable while a transient popup is open
nativeParentWindow.styleMask |= NSWindowStyleMaskResizable;
}
}
}
NSInteger QCocoaWindow::windowLevel(Qt::WindowFlags flags)
{
Qt::WindowType type = static_cast<Qt::WindowType>(int(flags & Qt::WindowType_Mask));
NSInteger windowLevel = NSNormalWindowLevel;
if (type == Qt::Tool)
windowLevel = NSFloatingWindowLevel;
else if ((type & Qt::Popup) == Qt::Popup)
windowLevel = NSPopUpMenuWindowLevel;
// StayOnTop window should appear above Tool windows.
if (flags & Qt::WindowStaysOnTopHint)
windowLevel = NSModalPanelWindowLevel;
// Tooltips should appear above StayOnTop windows.
if (type == Qt::ToolTip)
windowLevel = NSScreenSaverWindowLevel;
auto *transientParent = window()->transientParent();
if (transientParent && transientParent->handle()) {
// We try to keep windows in at least the same window level as
// their transient parent. Unfortunately this only works when the
// window is created. If the window level changes after that, as
// a result of a call to setWindowFlags, or by changing the level
// of the native window, we will not pick this up, and the window
// will be left behind (or in a different window level than) its
// parent. We could KVO-observe the window level of our transient
// parent, but that requires us to know when the parent goes away
// so that we can unregister the observation before the parent is
// dealloced, something we can't do for generic NSWindows. Another
// way would be to override [NSWindow setLevel:] and notify child
// windows about the change, but that doesn't work for foreign
// windows, which can still be transient parents via fromWinId().
// One area where this problem is apparent is when AppKit tweaks
// the window level of modal windows during application activation
// and deactivation. Since we don't pick up on these window level
// changes in a generic way, we need to add logic explicitly to
// re-evaluate the window level after AppKit has done its tweaks.
auto *transientCocoaWindow = static_cast<QCocoaWindow *>(transientParent->handle());
auto *nsWindow = transientCocoaWindow->nativeWindow();
// We only upgrade the window level for "special" windows, to work
// around Qt Designer parenting the designer windows to the widget
// palette window (QTBUG-31779). This should be fixed in designer.
if (type != Qt::Window)
windowLevel = qMax(windowLevel, nsWindow.level);
}
return windowLevel;
}
NSUInteger QCocoaWindow::windowStyleMask(Qt::WindowFlags flags)
{
const Qt::WindowType type = static_cast<Qt::WindowType>(int(flags & Qt::WindowType_Mask));
const bool frameless = (flags & Qt::FramelessWindowHint) || windowIsPopupType(type);
// Remove zoom button by disabling resize for CustomizeWindowHint windows, except for
// Qt::Tool windows (e.g. dock windows) which should always be resizable.
const bool resizable = !(flags & Qt::CustomizeWindowHint) || (type == Qt::Tool);
// Select base window type. Note that the value of NSBorderlessWindowMask is 0.
NSUInteger styleMask = (frameless || !resizable) ? NSWindowStyleMaskBorderless : NSWindowStyleMaskResizable;
if (frameless) {
// No further customizations for frameless since there are no window decorations.
} else if (flags & Qt::CustomizeWindowHint) {
if (flags & Qt::WindowTitleHint)
styleMask |= NSWindowStyleMaskTitled;
if (flags & Qt::WindowCloseButtonHint)
styleMask |= NSWindowStyleMaskClosable;
if (flags & Qt::WindowMinimizeButtonHint)
styleMask |= NSWindowStyleMaskMiniaturizable;
if (flags & Qt::WindowMaximizeButtonHint)
styleMask |= NSWindowStyleMaskResizable;
} else {
styleMask |= NSWindowStyleMaskClosable | NSWindowStyleMaskTitled;
if (type != Qt::Dialog)
styleMask |= NSWindowStyleMaskMiniaturizable;
}
if (type == Qt::Tool)
styleMask |= NSWindowStyleMaskUtilityWindow;
if (m_drawContentBorderGradient)
styleMask |= NSWindowStyleMaskTexturedBackground;
// Don't wipe fullscreen state
if (m_view.window.styleMask & NSWindowStyleMaskFullScreen)
styleMask |= NSWindowStyleMaskFullScreen;
return styleMask;
}
void QCocoaWindow::setWindowZoomButton(Qt::WindowFlags flags)
{
if (!isContentView())
return;
// Disable the zoom (maximize) button for fixed-sized windows and customized
// no-WindowMaximizeButtonHint windows. From a Qt perspective it migth be expected
// that the button would be removed in the latter case, but disabling it is more
// in line with the platform style guidelines.
bool fixedSizeNoZoom = (windowMinimumSize().isValid() && windowMaximumSize().isValid()
&& windowMinimumSize() == windowMaximumSize());
bool customizeNoZoom = ((flags & Qt::CustomizeWindowHint)
&& !(flags & (Qt::WindowMaximizeButtonHint | Qt::WindowFullscreenButtonHint)));
[[m_view.window standardWindowButton:NSWindowZoomButton] setEnabled:!(fixedSizeNoZoom || customizeNoZoom)];
}
void QCocoaWindow::setWindowFlags(Qt::WindowFlags flags)
{
// Updating the window flags may affect the window's theme frame, which
// in the process retains and then autoreleases the NSWindow. To make
// sure this doesn't leave lingering releases when there is no pool in
// place (e.g. during main(), before exec), we add one locally here.
QMacAutoReleasePool pool;
if (!isContentView())
return;
// While setting style mask we can have handleGeometryChange calls on a content
// view with null geometry, reporting an invalid coordinates as a result.
m_inSetStyleMask = true;
m_view.window.styleMask = windowStyleMask(flags);
m_inSetStyleMask = false;
Qt::WindowType type = static_cast<Qt::WindowType>(int(flags & Qt::WindowType_Mask));
if ((type & Qt::Popup) != Qt::Popup && (type & Qt::Dialog) != Qt::Dialog) {
NSWindowCollectionBehavior behavior = m_view.window.collectionBehavior;
const bool enableFullScreen = m_view.window.qt_fullScreen
|| !(flags & Qt::CustomizeWindowHint)
|| (flags & Qt::WindowFullscreenButtonHint);
if (enableFullScreen) {
behavior |= NSWindowCollectionBehaviorFullScreenPrimary;
behavior &= ~NSWindowCollectionBehaviorFullScreenAuxiliary;
} else {
behavior |= NSWindowCollectionBehaviorFullScreenAuxiliary;
behavior &= ~NSWindowCollectionBehaviorFullScreenPrimary;
}
m_view.window.collectionBehavior = behavior;
}
// Set styleMask and collectionBehavior before applying window level, as
// the window level change will trigger verification of the two properties.
m_view.window.level = this->windowLevel(flags);
m_view.window.hasShadow = !(flags & Qt::NoDropShadowWindowHint);
if (!(flags & Qt::FramelessWindowHint))
setWindowTitle(window()->title());
setWindowZoomButton(flags);
// Make window ignore mouse events if WindowTransparentForInput is set.
// Note that ignoresMouseEvents has a special initial state where events
// are ignored (passed through) based on window transparency, and that
// setting the property to false does not return us to that state. Instead,
// this makes the window capture all mouse events. Take care to only
// set the property if needed. FIXME: recreate window if needed or find
// some other way to implement WindowTransparentForInput.
bool ignoreMouse = flags & Qt::WindowTransparentForInput;
if (m_view.window.ignoresMouseEvents != ignoreMouse)
m_view.window.ignoresMouseEvents = ignoreMouse;
}
// ----------------------- Window state -----------------------
/*!
Changes the state of the NSWindow, going in/out of minimize/zoomed/fullscreen
When this is called from QWindow::setWindowState(), the QWindow state has not been
updated yet, so window()->windowState() will reflect the previous state that was
reported to QtGui.
*/
void QCocoaWindow::setWindowState(Qt::WindowStates state)
{
if (window()->isVisible())
applyWindowState(state); // Window state set for hidden windows take effect when show() is called
}
void QCocoaWindow::applyWindowState(Qt::WindowStates requestedState)
{
if (!isContentView())
return;
const Qt::WindowState currentState = windowState();
const Qt::WindowState newState = QWindowPrivate::effectiveState(requestedState);
if (newState == currentState)
return;
qCDebug(lcQpaWindow) << "Applying" << newState << "to" << window() << "in" << currentState;
const NSSize contentSize = m_view.frame.size;
if (contentSize.width <= 0 || contentSize.height <= 0) {
// If content view width or height is 0 then the window animations will crash so
// do nothing. We report the current state back to reflect the failed operation.
qWarning("invalid window content view size, check your window geometry");
handleWindowStateChanged(HandleUnconditionally);
return;
}
const NSWindow *nsWindow = m_view.window;
if (nsWindow.styleMask & NSWindowStyleMaskUtilityWindow
&& newState & (Qt::WindowMinimized | Qt::WindowFullScreen)) {
qWarning() << window()->type() << "windows cannot be made" << newState;
handleWindowStateChanged(HandleUnconditionally);
return;
}
const id sender = nsWindow;
// First we need to exit states that can't transition directly to other states
switch (currentState) {
case Qt::WindowMinimized:
[nsWindow deminiaturize:sender];
Q_ASSERT_X(windowState() != Qt::WindowMinimized, "QCocoaWindow",
"[NSWindow deminiaturize:] is synchronous");
break;
case Qt::WindowFullScreen: {
toggleFullScreen();
// Exiting fullscreen is not synchronous, so we need to wait for the
// NSWindowDidExitFullScreenNotification before continuing to apply
// the new state.
return;
}
default:;
}
// Then we apply the new state if needed
if (newState == windowState())
return;
switch (newState) {
case Qt::WindowFullScreen:
toggleFullScreen();
break;
case Qt::WindowMaximized:
toggleMaximized();
break;
case Qt::WindowMinimized:
[nsWindow miniaturize:sender];
break;
case Qt::WindowNoState:
if (windowState() == Qt::WindowMaximized)
toggleMaximized();
break;
default:
Q_UNREACHABLE();
}
}
Qt::WindowState QCocoaWindow::windowState() const
{
// FIXME: Support compound states (Qt::WindowStates)
NSWindow *window = m_view.window;
if (window.miniaturized)
return Qt::WindowMinimized;
if (window.qt_fullScreen)
return Qt::WindowFullScreen;
if ((window.zoomed && !isTransitioningToFullScreen())
|| (m_lastReportedWindowState == Qt::WindowMaximized && isTransitioningToFullScreen()))
return Qt::WindowMaximized;
// Note: We do not report Qt::WindowActive, even if isActive()
// is true, as QtGui does not expect this window state to be set.
return Qt::WindowNoState;
}
void QCocoaWindow::toggleMaximized()
{
const NSWindow *window = m_view.window;
// The NSWindow needs to be resizable, otherwise the window will
// not be possible to zoom back to non-zoomed state.
const bool wasResizable = window.styleMask & NSWindowStyleMaskResizable;
window.styleMask |= NSWindowStyleMaskResizable;
const id sender = window;
[window zoom:sender];
if (!wasResizable)
window.styleMask &= ~NSWindowStyleMaskResizable;
}
void QCocoaWindow::toggleFullScreen()
{
const NSWindow *window = m_view.window;
// The window needs to have the correct collection behavior for the
// toggleFullScreen call to have an effect. The collection behavior
// will be reset in windowDidEnterFullScreen/windowDidLeaveFullScreen.
window.collectionBehavior |= NSWindowCollectionBehaviorFullScreenPrimary;
const id sender = window;
[window toggleFullScreen:sender];
}
void QCocoaWindow::windowWillEnterFullScreen()
{
if (!isContentView())
return;
// The NSWindow needs to be resizable, otherwise we'll end up with
// the normal window geometry, centered in the middle of the screen
// on a black background. The styleMask will be reset below.
m_view.window.styleMask |= NSWindowStyleMaskResizable;
}
bool QCocoaWindow::isTransitioningToFullScreen() const
{
NSWindow *window = m_view.window;
return window.styleMask & NSWindowStyleMaskFullScreen && !window.qt_fullScreen;
}
void QCocoaWindow::windowDidEnterFullScreen()
{
if (!isContentView())
return;
Q_ASSERT_X(m_view.window.qt_fullScreen, "QCocoaWindow",
"FullScreen category processes window notifications first");
// Reset to original styleMask
setWindowFlags(window()->flags());
handleWindowStateChanged();
}
void QCocoaWindow::windowWillExitFullScreen()
{
if (!isContentView())
return;
// The NSWindow needs to be resizable, otherwise we'll end up with
// a weird zoom animation. The styleMask will be reset below.
m_view.window.styleMask |= NSWindowStyleMaskResizable;
}
void QCocoaWindow::windowDidExitFullScreen()
{
if (!isContentView())
return;
Q_ASSERT_X(!m_view.window.qt_fullScreen, "QCocoaWindow",
"FullScreen category processes window notifications first");
// Reset to original styleMask
setWindowFlags(window()->flags());
Qt::WindowState requestedState = window()->windowState();
// Deliver update of QWindow state
handleWindowStateChanged();
if (requestedState != windowState() && requestedState != Qt::WindowFullScreen) {
// We were only going out of full screen as an intermediate step before
// progressing into the final step, so re-sync the desired state.
applyWindowState(requestedState);
}
}
void QCocoaWindow::windowWillMiniaturize()
{
QCocoaIntegration::instance()->closePopups(window());
}
void QCocoaWindow::windowDidMiniaturize()
{
if (!isContentView())
return;
handleWindowStateChanged();
}
void QCocoaWindow::windowDidDeminiaturize()
{
if (!isContentView())
return;
handleWindowStateChanged();
}
void QCocoaWindow::handleWindowStateChanged(HandleFlags flags)
{
Qt::WindowState currentState = windowState();
if (!(flags & HandleUnconditionally) && currentState == m_lastReportedWindowState)
return;
qCDebug(lcQpaWindow) << "QCocoaWindow::handleWindowStateChanged" <<
m_lastReportedWindowState << "-->" << currentState;
QWindowSystemInterface::handleWindowStateChanged<QWindowSystemInterface::SynchronousDelivery>(
window(), currentState, m_lastReportedWindowState);
m_lastReportedWindowState = currentState;
}
// ------------------------------------------------------------
void QCocoaWindow::setWindowTitle(const QString &title)
{
if (!isContentView())
return;
QMacAutoReleasePool pool;
m_view.window.title = title.toNSString();
if (title.isEmpty() && !window()->filePath().isEmpty()) {
// Clearing the title should restore the default filename
setWindowFilePath(window()->filePath());
}
}
void QCocoaWindow::setWindowFilePath(const QString &filePath)
{
if (!isContentView())
return;
QMacAutoReleasePool pool;
if (window()->title().isNull())
[m_view.window setTitleWithRepresentedFilename:filePath.toNSString()];
else
m_view.window.representedFilename = filePath.toNSString();
// Changing the file path may affect icon visibility
setWindowIcon(window()->icon());
}
void QCocoaWindow::setWindowIcon(const QIcon &icon)
{
if (!isContentView())
return;
NSButton *iconButton = [m_view.window standardWindowButton:NSWindowDocumentIconButton];
if (!iconButton) {
// Window icons are only supported on macOS in combination with a document filePath
return;
}
QMacAutoReleasePool pool;
if (icon.isNull()) {
iconButton.image = [NSWorkspace.sharedWorkspace iconForFile:m_view.window.representedFilename];
} else {
// Fall back to a size that looks good on the highest resolution screen available
auto fallbackSize = iconButton.frame.size.height * qGuiApp->devicePixelRatio();
iconButton.image = [NSImage imageFromQIcon:icon withSize:fallbackSize];
}
}
void QCocoaWindow::setAlertState(bool enabled)
{
if (m_alertRequest == NoAlertRequest && enabled) {
m_alertRequest = [NSApp requestUserAttention:NSCriticalRequest];
} else if (m_alertRequest != NoAlertRequest && !enabled) {
[NSApp cancelUserAttentionRequest:m_alertRequest];
m_alertRequest = NoAlertRequest;
}
}
bool QCocoaWindow::isAlertState() const
{
return m_alertRequest != NoAlertRequest;
}
void QCocoaWindow::raise()
{
qCDebug(lcQpaWindow) << "QCocoaWindow::raise" << window();
// ### handle spaces (see Qt 4 raise_sys in qwidget_mac.mm)
if (isContentView()) {
if (m_view.window.visible) {
{
// Clean up auto-released temp objects from orderFront immediately.
// Failure to do so has been observed to cause leaks also beyond any outer
// autorelease pool (for example around a complete QWindow
// construct-show-raise-hide-delete cycle), counter to expected autoreleasepool
// behavior.
QMacAutoReleasePool pool;
[m_view.window orderFront:m_view.window];
}
static bool raiseProcess = qt_mac_resolveOption(true, "QT_MAC_SET_RAISE_PROCESS");
if (raiseProcess)
[NSApp activateIgnoringOtherApps:YES];
}
} else {
[m_view.superview addSubview:m_view positioned:NSWindowAbove relativeTo:nil];
}
}
void QCocoaWindow::lower()
{
qCDebug(lcQpaWindow) << "QCocoaWindow::lower" << window();
if (isContentView()) {
if (m_view.window.visible)
[m_view.window orderBack:m_view.window];
} else {
[m_view.superview addSubview:m_view positioned:NSWindowBelow relativeTo:nil];
}
}
bool QCocoaWindow::isExposed() const
{
return !m_exposedRect.isEmpty();
}
bool QCocoaWindow::isEmbedded() const
{
// Child QWindows are not embedded
if (window()->parent())
return false;
// Top-level QWindows with non-Qt NSWindows are embedded
if (m_view.window)
return !([m_view.window isKindOfClass:[QNSWindow class]] ||
[m_view.window isKindOfClass:[QNSPanel class]]);
// The window has no QWindow parent but also no NSWindow,
// conservatively reuturn false.
return false;
}
bool QCocoaWindow::isOpaque() const
{
// OpenGL surfaces can be ordered either above(default) or below the NSWindow.
// When ordering below the window must be tranclucent.
static GLint openglSourfaceOrder = qt_mac_resolveOption(1, "QT_MAC_OPENGL_SURFACE_ORDER");
bool translucent = window()->format().alphaBufferSize() > 0
|| window()->opacity() < 1
|| !window()->mask().isEmpty()
|| (surface()->supportsOpenGL() && openglSourfaceOrder == -1);
return !translucent;
}
void QCocoaWindow::propagateSizeHints()
{
QMacAutoReleasePool pool;
if (!isContentView())
return;
qCDebug(lcQpaWindow) << "QCocoaWindow::propagateSizeHints" << window()
<< "min:" << windowMinimumSize() << "max:" << windowMaximumSize()
<< "increment:" << windowSizeIncrement()
<< "base:" << windowBaseSize();
const NSWindow *window = m_view.window;
// Set the minimum content size.
QSize minimumSize = windowMinimumSize();
if (!minimumSize.isValid()) // minimumSize is (-1, -1) when not set. Make that (0, 0) for Cocoa.
minimumSize = QSize(0, 0);
window.contentMinSize = NSSizeFromCGSize(minimumSize.toCGSize());
// Set the maximum content size.
window.contentMaxSize = NSSizeFromCGSize(windowMaximumSize().toCGSize());
// The window may end up with a fixed size; in this case the zoom button should be disabled.
setWindowZoomButton(this->window()->flags());
// sizeIncrement is observed to take values of (-1, -1) and (0, 0) for windows that should be
// resizable and that have no specific size increment set. Cocoa expects (1.0, 1.0) in this case.
QSize sizeIncrement = windowSizeIncrement();
if (sizeIncrement.isEmpty())
sizeIncrement = QSize(1, 1);
window.resizeIncrements = NSSizeFromCGSize(sizeIncrement.toCGSize());
QRect rect = geometry();
QSize baseSize = windowBaseSize();
if (!baseSize.isNull() && baseSize.isValid())
[window setFrame:NSMakeRect(rect.x(), rect.y(), baseSize.width(), baseSize.height()) display:YES];
}
void QCocoaWindow::setOpacity(qreal level)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setOpacity" << level;
if (!isContentView())
return;
m_view.window.alphaValue = level;
}
void QCocoaWindow::setMask(const QRegion ®ion)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setMask" << window() << region;
if (m_view.layer) {
if (!region.isEmpty()) {
QCFType<CGMutablePathRef> maskPath = CGPathCreateMutable();
for (const QRect &r : region)
CGPathAddRect(maskPath, nullptr, r.toCGRect());
CAShapeLayer *maskLayer = [CAShapeLayer layer];
maskLayer.path = maskPath;
m_view.layer.mask = maskLayer;
} else {
m_view.layer.mask = nil;
}
} else {
if (isContentView()) {
// Setting the mask requires invalidating the NSWindow shadow, but that needs
// to happen after the backingstore has been redrawn, so that AppKit can pick
// up the new window shape based on the backingstore content. Doing a display
// directly here is not an option, as the window might not be exposed at this
// time, and so would not result in an updated backingstore.
m_needsInvalidateShadow = true;
[m_view setNeedsDisplay:YES];
}
}
}
bool QCocoaWindow::setKeyboardGrabEnabled(bool grab)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setKeyboardGrabEnabled" << window() << grab;
if (!isContentView())
return false;
if (grab && ![m_view.window isKeyWindow])
[m_view.window makeKeyWindow];
return true;
}
bool QCocoaWindow::setMouseGrabEnabled(bool grab)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setMouseGrabEnabled" << window() << grab;
if (!isContentView())
return false;
if (grab && ![m_view.window isKeyWindow])
[m_view.window makeKeyWindow];
return true;
}
WId QCocoaWindow::winId() const
{
return WId(m_view);
}
void QCocoaWindow::setParent(const QPlatformWindow *parentWindow)
{
qCDebug(lcQpaWindow) << "QCocoaWindow::setParent" << window() << (parentWindow ? parentWindow->window() : 0);
// recreate the window for compatibility
bool unhideAfterRecreate = parentWindow && !isEmbedded() && ![m_view isHidden];
recreateWindowIfNeeded();
if (unhideAfterRecreate)
[m_view setHidden:NO];
setCocoaGeometry(geometry());
}
NSView *QCocoaWindow::view() const
{
return m_view;
}
NSWindow *QCocoaWindow::nativeWindow() const
{
return m_view.window;
}
void QCocoaWindow::setEmbeddedInForeignView()
{
// Release any previosly created NSWindow.
[m_nsWindow closeAndRelease];
m_nsWindow = 0;
}
// ----------------------- NSView notifications -----------------------
void QCocoaWindow::viewDidChangeFrame()
{
// Note: When the view is the content view, it would seem redundant
// to deliver geometry changes both from windowDidResize and this
// callback, but in some cases such as when macOS native tabbed
// windows are enabled we may end up with the wrong geometry in
// the initial windowDidResize callback when a new tab is created.
handleGeometryChange();
}
/*!
Callback for NSViewGlobalFrameDidChangeNotification.
Posted whenever an NSView object that has attached surfaces (that is,
NSOpenGLContext objects) moves to a different screen, or other cases
where the NSOpenGLContext object needs to be updated.
*/
void QCocoaWindow::viewDidChangeGlobalFrame()
{
[m_view setNeedsDisplay:YES];
}
// ----------------------- NSWindow notifications -----------------------
// Note: The following notifications are delivered to every QCocoaWindow
// that is a child of the NSWindow that triggered the notification. Each
// callback should make sure to filter out notifications if they do not
// apply to that QCocoaWindow, e.g. if the window is not a content view.
void QCocoaWindow::windowWillMove()
{
// Close any open popups on window move
QCocoaIntegration::instance()->closePopups();
}
void QCocoaWindow::windowDidMove()
{
if (!isContentView())
return;
handleGeometryChange();
// Moving a window might bring it out of maximized state
handleWindowStateChanged();
}
void QCocoaWindow::windowDidResize()
{
if (!isContentView())
return;
handleGeometryChange();
if (!m_view.inLiveResize)
handleWindowStateChanged();
}
void QCocoaWindow::windowDidEndLiveResize()
{
if (!isContentView())
return;
handleWindowStateChanged();
}
void QCocoaWindow::windowDidBecomeKey()
{
if (!isContentView())
return;
if (isForeignWindow())
return;
if (m_windowUnderMouse) {
QPointF windowPoint;
QPointF screenPoint;
[qnsview_cast(m_view) convertFromScreen:[NSEvent mouseLocation] toWindowPoint:&windowPoint andScreenPoint:&screenPoint];
QWindowSystemInterface::handleEnterEvent(m_enterLeaveTargetWindow, windowPoint, screenPoint);
}
if (!windowIsPopupType())
QWindowSystemInterface::handleWindowActivated<QWindowSystemInterface::SynchronousDelivery>(window());
}
void QCocoaWindow::windowDidResignKey()
{
if (!isContentView())
return;
if (isForeignWindow())
return;
// The current key window will be non-nil if another window became key. If that
// window is a Qt window, we delay the window activation event until the didBecomeKey
// notification is delivered to the active window, to ensure an atomic update.
NSWindow *newKeyWindow = [NSApp keyWindow];
if (newKeyWindow && newKeyWindow != m_view.window
&& [newKeyWindow conformsToProtocol:@protocol(QNSWindowProtocol)])
return;
// Lost key window, go ahead and set the active window to zero
if (!windowIsPopupType())
QWindowSystemInterface::handleWindowActivated<QWindowSystemInterface::SynchronousDelivery>(nullptr);
}
void QCocoaWindow::windowDidOrderOnScreen()
{
[m_view setNeedsDisplay:YES];
}
void QCocoaWindow::windowDidOrderOffScreen()
{
handleExposeEvent(QRegion());
}
void QCocoaWindow::windowDidChangeOcclusionState()
{
bool visible = m_view.window.occlusionState & NSWindowOcclusionStateVisible;
qCDebug(lcQpaWindow) << "QCocoaWindow::windowDidChangeOcclusionState" << window() << "is now" << (visible ? "visible" : "occluded");
if (visible)
[m_view setNeedsDisplay:YES];
else
handleExposeEvent(QRegion());
}
void QCocoaWindow::windowDidChangeScreen()
{
if (!window())
return;
// Note: When a window is resized to 0x0 Cocoa will report the window's screen as nil
auto *currentScreen = QCocoaScreen::get(m_view.window.screen);
auto *previousScreen = static_cast<QCocoaScreen*>(screen());
Q_ASSERT_X(!m_view.window.screen || currentScreen,
"QCocoaWindow", "Failed to get QCocoaScreen for NSScreen");
// Note: The previous screen may be the same as the current screen, either because
// a) the screen was just reconfigured, which still results in AppKit sending an
// NSWindowDidChangeScreenNotification, b) because the previous screen was removed,
// and we ended up calling QWindow::setScreen to move the window, which doesn't
// actually move the window to the new screen, or c) because we've delivered the
// screen change to the top level window, which will make all the child windows
// of that window report the new screen when requested via QWindow::screen().
// We still need to deliver the screen change in all these cases, as the
// device-pixel ratio may have changed, and needs to be delivered to all
// windows, both top level and child windows.
qCDebug(lcQpaWindow) << "Screen changed for" << window() << "from" << previousScreen << "to" << currentScreen;
QWindowSystemInterface::handleWindowScreenChanged<QWindowSystemInterface::SynchronousDelivery>(
window(), currentScreen ? currentScreen->screen() : nullptr);
if (currentScreen && hasPendingUpdateRequest()) {
// Restart display-link on new screen. We need to do this unconditionally,
// since we can't rely on the previousScreen reflecting whether or not the
// window actually moved from one screen to another, or just stayed on the
// same screen.
currentScreen->requestUpdate();
}
}
void QCocoaWindow::windowWillClose()
{
// Close any open popups on window closing.
if (window() && !windowIsPopupType(window()->type()))
QCocoaIntegration::instance()->closePopups();
}
// ----------------------- NSWindowDelegate callbacks -----------------------
bool QCocoaWindow::windowShouldClose()
{
qCDebug(lcQpaWindow) << "QCocoaWindow::windowShouldClose" << window();
// This callback should technically only determine if the window
// should (be allowed to) close, but since our QPA API to determine
// that also involves actually closing the window we do both at the
// same time, instead of doing the latter in windowWillClose.
return QWindowSystemInterface::handleCloseEvent<QWindowSystemInterface::SynchronousDelivery>(window());
}
// ----------------------------- QPA forwarding -----------------------------
void QCocoaWindow::handleGeometryChange()
{
// Prevent geometry change during initialization, as that will result
// in a resize event, and Qt expects those to come after the show event.
// FIXME: Remove once we've clarified the Qt behavior for this.
if (!m_initialized)
return;
// It can happen that the current NSWindow is nil (if we are changing styleMask
// from/to borderless, and the content view is being re-parented), which results
// in invalid coordinates.
if (m_inSetStyleMask && !m_view.window)
return;
QRect newGeometry;
if (isContentView() && !isEmbedded()) {
// Content views are positioned at (0, 0) in the window, so we resolve via the window
CGRect contentRect = [m_view.window contentRectForFrameRect:m_view.window.frame];
// The result above is in native screen coordinates, so remap to the Qt coordinate system
newGeometry = QCocoaScreen::mapFromNative(contentRect).toRect();
} else {
// QNSView has isFlipped set, so no need to remap the geometry
newGeometry = QRectF::fromCGRect(m_view.frame).toRect();
}
qCDebug(lcQpaWindow) << "QCocoaWindow::handleGeometryChange" << window()
<< "current" << geometry() << "new" << newGeometry;
QWindowSystemInterface::handleGeometryChange(window(), newGeometry);
// Guard against processing window system events during QWindow::setGeometry
// calls, which Qt and Qt applications do not expect.
if (!m_inSetGeometry)
QWindowSystemInterface::flushWindowSystemEvents(QEventLoop::ExcludeUserInputEvents | QEventLoop::ExcludeSocketNotifiers);
}
void QCocoaWindow::handleExposeEvent(const QRegion ®ion)
{
// Ideally we'd implement isExposed() in terms of these properties,
// plus the occlusionState of the NSWindow, and let the expose event
// pull the exposed state out when needed. However, when the window
// is first shown we receive a drawRect call where the occlusionState
// of the window is still hidden, but we still want to prepare the
// window for display by issuing an expose event to Qt. To work around
// this we don't use the occlusionState directly, but instead base
// the exposed state on the region we get in, which in the case of
// a window being obscured is an empty region, and in the case of
// a drawRect call is a non-null region, even if occlusionState
// is still hidden. This ensures the window is prepared for display.
if (m_view.window.visible && m_view.window.screen
&& !geometry().size().isEmpty() && !region.isEmpty()
&& !m_view.hiddenOrHasHiddenAncestor) {
m_exposedRect = region.boundingRect();
} else {
m_exposedRect = QRect();
}
qCDebug(lcQpaDrawing) << "QCocoaWindow::handleExposeEvent" << window() << region << "isExposed" << isExposed();
QWindowSystemInterface::handleExposeEvent<QWindowSystemInterface::SynchronousDelivery>(window(), region);
}
// --------------------------------------------------------------------------
bool QCocoaWindow::windowIsPopupType(Qt::WindowType type) const
{
if (type == Qt::Widget)
type = window()->type();
if (type == Qt::Tool)
return false; // Qt::Tool has the Popup bit set but isn't, at least on Mac.
return ((type & Qt::Popup) == Qt::Popup);
}
/*!
Checks if the window is the content view of its immediate NSWindow.
Being the content view of a NSWindow means the QWindow is
the highest accessible NSView object in the window's view
hierarchy.
This is the case if the QWindow is a top level window.
*/
bool QCocoaWindow::isContentView() const
{
return m_view.window.contentView == m_view;
}
/*!
Recreates (or removes) the NSWindow for this QWindow, if needed.
A QWindow may need a corresponding NSWindow/NSPanel, depending on
whether or not it's a top level or not, window flags, etc.
*/
void QCocoaWindow::recreateWindowIfNeeded()
{
QMacAutoReleasePool pool;
QPlatformWindow *parentWindow = QPlatformWindow::parent();
const bool isEmbeddedView = isEmbedded();
RecreationReasons recreateReason = RecreationNotNeeded;
QCocoaWindow *oldParentCocoaWindow = nullptr;
if (QNSView *qnsView = qnsview_cast(m_view.superview))
oldParentCocoaWindow = qnsView.platformWindow;
if (parentWindow != oldParentCocoaWindow)
recreateReason |= ParentChanged;
if (!m_view.window)
recreateReason |= MissingWindow;
// If the modality has changed the style mask will need updating
if (m_windowModality != window()->modality())
recreateReason |= WindowModalityChanged;
Qt::WindowType type = window()->type();
const bool shouldBeContentView = !parentWindow
&& !((type & Qt::SubWindow) == Qt::SubWindow)
&& !isEmbeddedView;
if (isContentView() != shouldBeContentView)
recreateReason |= ContentViewChanged;
const bool isPanel = isContentView() && [m_view.window isKindOfClass:[QNSPanel class]];
const bool shouldBePanel = shouldBeContentView &&
((type & Qt::Popup) == Qt::Popup || (type & Qt::Dialog) == Qt::Dialog);
if (isPanel != shouldBePanel)
recreateReason |= PanelChanged;
qCDebug(lcQpaWindow) << "QCocoaWindow::recreateWindowIfNeeded" << window() << recreateReason;
if (recreateReason == RecreationNotNeeded)
return;
QCocoaWindow *parentCocoaWindow = static_cast<QCocoaWindow *>(parentWindow);
// Remove current window (if any)
if ((isContentView() && !shouldBeContentView) || (recreateReason & PanelChanged)) {
if (m_nsWindow) {
qCDebug(lcQpaWindow) << "Getting rid of existing window" << m_nsWindow;
[m_nsWindow closeAndRelease];
if (isContentView() && !isEmbeddedView) {
// We explicitly disassociate m_view from the window's contentView,
// as AppKit does not automatically do this in response to removing
// the view from the NSThemeFrame subview list, so we might end up
// with a NSWindow contentView pointing to a deallocated NSView.
m_view.window.contentView = nil;
}
m_nsWindow = nil;
}
}
if (shouldBeContentView && !m_nsWindow) {
// Move view to new NSWindow if needed
if (auto *newWindow = createNSWindow(shouldBePanel)) {
qCDebug(lcQpaWindow) << "Ensuring that" << m_view << "is content view for" << newWindow;
[m_view setPostsFrameChangedNotifications:NO];
[newWindow setContentView:m_view];
[m_view setPostsFrameChangedNotifications:YES];
m_nsWindow = newWindow;
Q_ASSERT(m_view.window == m_nsWindow);
}
}
if (isEmbeddedView) {
// An embedded window doesn't have its own NSWindow.
} else if (!parentWindow) {
// QPlatformWindow subclasses must sync up with QWindow on creation:
propagateSizeHints();
setWindowFlags(window()->flags());
setWindowTitle(window()->title());
setWindowFilePath(window()->filePath()); // Also sets window icon
setWindowState(window()->windowState());
} else {
// Child windows have no NSWindow, link the NSViews instead.
[parentCocoaWindow->m_view addSubview:m_view];
QRect rect = windowGeometry();
// Prevent setting a (0,0) window size; causes opengl context
// "Invalid Drawable" warnings.
if (rect.isNull())
rect.setSize(QSize(1, 1));
NSRect frame = NSMakeRect(rect.x(), rect.y(), rect.width(), rect.height());
[m_view setFrame:frame];
[m_view setHidden:!window()->isVisible()];
}
const qreal opacity = qt_window_private(window())->opacity;
if (!qFuzzyCompare(opacity, qreal(1.0)))
setOpacity(opacity);
setMask(QHighDpi::toNativeLocalRegion(window()->mask(), window()));
// top-level QWindows may have an attached NSToolBar, call
// update function which will attach to the NSWindow.
if (!parentWindow && !isEmbeddedView)
updateNSToolbar();
}
void QCocoaWindow::requestUpdate()
{
qCDebug(lcQpaDrawing) << "QCocoaWindow::requestUpdate" << window()
<< "using" << (updatesWithDisplayLink() ? "display-link" : "timer");
if (updatesWithDisplayLink()) {
static_cast<QCocoaScreen *>(screen())->requestUpdate();
} else {
// Fall back to the un-throttled timer-based callback
QPlatformWindow::requestUpdate();
}
}
bool QCocoaWindow::updatesWithDisplayLink() const
{
// Update via CVDisplayLink if Vsync is enabled
return format().swapInterval() != 0;
}
void QCocoaWindow::deliverUpdateRequest()
{
qCDebug(lcQpaDrawing) << "Delivering update request to" << window();
QPlatformWindow::deliverUpdateRequest();
}
void QCocoaWindow::requestActivateWindow()
{
QMacAutoReleasePool pool;
[m_view.window makeFirstResponder:m_view];
[m_view.window makeKeyWindow];
}
QCocoaNSWindow *QCocoaWindow::createNSWindow(bool shouldBePanel)
{
QMacAutoReleasePool pool;
Qt::WindowType type = window()->type();
Qt::WindowFlags flags = window()->flags();
QRect rect = geometry();
QScreen *targetScreen = nullptr;
for (QScreen *screen : QGuiApplication::screens()) {
if (screen->geometry().contains(rect.topLeft())) {
targetScreen = screen;
break;
}
}
NSWindowStyleMask styleMask = windowStyleMask(flags);
if (!targetScreen) {
qCWarning(lcQpaWindow) << "Window position" << rect << "outside any known screen, using primary screen";
targetScreen = QGuiApplication::primaryScreen();
// Unless the window is created as borderless AppKit won't find a position and
// screen that's close to the requested invalid position, and will always place
// the window on the primary screen.
styleMask = NSWindowStyleMaskBorderless;
}
rect.translate(-targetScreen->geometry().topLeft());
auto *targetCocoaScreen = static_cast<QCocoaScreen *>(targetScreen->handle());
NSRect contentRect = QCocoaScreen::mapToNative(rect, targetCocoaScreen);
if (targetScreen->primaryOrientation() == Qt::PortraitOrientation) {
// The macOS window manager has a bug, where if a screen is rotated, it will not allow
// a window to be created within the area of the screen that has a Y coordinate (I quadrant)
// higher than the height of the screen in its non-rotated state (including a magic padding
// of 24 points), unless the window is created with the NSWindowStyleMaskBorderless style mask.
if (styleMask && (contentRect.origin.y + 24 > targetScreen->geometry().width())) {
qCDebug(lcQpaWindow) << "Window positioned on portrait screen."
<< "Adjusting style mask during creation";
styleMask = NSWindowStyleMaskBorderless;
}
}
// Create NSWindow
Class windowClass = shouldBePanel ? [QNSPanel class] : [QNSWindow class];
QCocoaNSWindow *nsWindow = [[windowClass alloc] initWithContentRect:contentRect
// Mask will be updated in setWindowFlags if not the final mask
styleMask:styleMask
// Deferring window creation breaks OpenGL (the GL context is
// set up before the window is shown and needs a proper window)
backing:NSBackingStoreBuffered defer:NO
screen:targetCocoaScreen->nativeScreen()
platformWindow:this];
// The resulting screen can be different from the screen requested if
// for example the application has been assigned to a specific display.
auto resultingScreen = QCocoaScreen::get(nsWindow.screen);
// But may not always be resolved at this point, in which case we fall back
// to the target screen. The real screen will be delivered as a screen change
// when resolved as part of ordering the window on screen.
if (!resultingScreen)
resultingScreen = targetCocoaScreen;
if (resultingScreen->screen() != window()->screen()) {
QWindowSystemInterface::handleWindowScreenChanged<
QWindowSystemInterface::SynchronousDelivery>(window(), resultingScreen->screen());
}
static QSharedPointer<QNSWindowDelegate> sharedDelegate([[QNSWindowDelegate alloc] init],
[](QNSWindowDelegate *delegate) { [delegate release]; });
nsWindow.delegate = sharedDelegate.get();
// Prevent Cocoa from releasing the window on close. Qt
// handles the close event asynchronously and we want to
// make sure that NSWindow stays valid until the
// QCocoaWindow is deleted by Qt.
[nsWindow setReleasedWhenClosed:NO];
if (alwaysShowToolWindow()) {
static dispatch_once_t onceToken;
dispatch_once(&onceToken, ^{
NSNotificationCenter *center = [NSNotificationCenter defaultCenter];
[center addObserver:[QNSWindow class] selector:@selector(applicationActivationChanged:)
name:NSApplicationWillResignActiveNotification object:nil];
[center addObserver:[QNSWindow class] selector:@selector(applicationActivationChanged:)
name:NSApplicationWillBecomeActiveNotification object:nil];
});
}
nsWindow.restorable = NO;
nsWindow.level = windowLevel(flags);
nsWindow.tabbingMode = NSWindowTabbingModeDisallowed;
if (shouldBePanel) {
// Qt::Tool windows hide on app deactivation, unless Qt::WA_MacAlwaysShowToolWindow is set
nsWindow.hidesOnDeactivate = ((type & Qt::Tool) == Qt::Tool) && !alwaysShowToolWindow();
// Make popup windows show on the same desktop as the parent full-screen window
nsWindow.collectionBehavior = NSWindowCollectionBehaviorFullScreenAuxiliary;
if ((type & Qt::Popup) == Qt::Popup) {
nsWindow.hasShadow = YES;
nsWindow.animationBehavior = NSWindowAnimationBehaviorUtilityWindow;
}
}
// Persist modality so we can detect changes later on
m_windowModality = QPlatformWindow::window()->modality();
applyContentBorderThickness(nsWindow);
if (format().colorSpace() == QSurfaceFormat::sRGBColorSpace)
nsWindow.colorSpace = NSColorSpace.sRGBColorSpace;
return nsWindow;
}
bool QCocoaWindow::alwaysShowToolWindow() const
{
return qt_mac_resolveOption(false, window(), "_q_macAlwaysShowToolWindow", "");
}
void QCocoaWindow::removeMonitor()
{
if (!monitor)
return;
[NSEvent removeMonitor:monitor];
monitor = nil;
}
bool QCocoaWindow::setWindowModified(bool modified)
{
if (!isContentView())
return false;
m_view.window.documentEdited = modified;
return true;
}
void QCocoaWindow::setMenubar(QCocoaMenuBar *mb)
{
m_menubar = mb;
}
QCocoaMenuBar *QCocoaWindow::menubar() const
{
return m_menubar;
}
void QCocoaWindow::setWindowCursor(NSCursor *cursor)
{
// Setting a cursor in a foreign view is not supported
if (isForeignWindow())
return;
QNSView *view = qnsview_cast(m_view);
if (cursor == view.cursor)
return;
view.cursor = cursor;
[m_view.window invalidateCursorRectsForView:m_view];
}
void QCocoaWindow::registerTouch(bool enable)
{
m_registerTouchCount += enable ? 1 : -1;
if (enable && m_registerTouchCount == 1)
m_view.allowedTouchTypes |= NSTouchTypeMaskIndirect;
else if (m_registerTouchCount == 0)
m_view.allowedTouchTypes &= ~NSTouchTypeMaskIndirect;
}
void QCocoaWindow::setContentBorderThickness(int topThickness, int bottomThickness)
{
m_topContentBorderThickness = topThickness;
m_bottomContentBorderThickness = bottomThickness;
bool enable = (topThickness > 0 || bottomThickness > 0);
m_drawContentBorderGradient = enable;
applyContentBorderThickness();
}
void QCocoaWindow::registerContentBorderArea(quintptr identifier, int upper, int lower)
{
m_contentBorderAreas.insert(identifier, BorderRange(identifier, upper, lower));
applyContentBorderThickness();
}
void QCocoaWindow::setContentBorderAreaEnabled(quintptr identifier, bool enable)
{
m_enabledContentBorderAreas.insert(identifier, enable);
applyContentBorderThickness();
}
void QCocoaWindow::setContentBorderEnabled(bool enable)
{
m_drawContentBorderGradient = enable;
applyContentBorderThickness();
}
void QCocoaWindow::applyContentBorderThickness(NSWindow *window)
{
if (!window && isContentView())
window = m_view.window;
if (!window)
return;
if (!m_drawContentBorderGradient) {
window.styleMask = window.styleMask & ~NSWindowStyleMaskTexturedBackground;
[window.contentView.superview setNeedsDisplay:YES];
window.titlebarAppearsTransparent = NO;
return;
}
// Find consecutive registered border areas, starting from the top.
std::vector<BorderRange> ranges(m_contentBorderAreas.cbegin(), m_contentBorderAreas.cend());
std::sort(ranges.begin(), ranges.end());
int effectiveTopContentBorderThickness = m_topContentBorderThickness;
for (BorderRange range : ranges) {
// Skip disiabled ranges (typically hidden tool bars)
if (!m_enabledContentBorderAreas.value(range.identifier, false))
continue;
// Is this sub-range adjacent to or overlaping the
// existing total border area range? If so merge
// it into the total range,
if (range.upper <= (effectiveTopContentBorderThickness + 1))
effectiveTopContentBorderThickness = qMax(effectiveTopContentBorderThickness, range.lower);
else
break;
}
int effectiveBottomContentBorderThickness = m_bottomContentBorderThickness;
[window setStyleMask:[window styleMask] | NSWindowStyleMaskTexturedBackground];
window.titlebarAppearsTransparent = YES;
// Setting titlebarAppearsTransparent to YES means that the border thickness has to account
// for the title bar height as well, otherwise sheets will not be presented at the correct
// position, which should be (title bar height + top content border size).
const NSRect frameRect = window.frame;
const NSRect contentRect = [window contentRectForFrameRect:frameRect];
const CGFloat titlebarHeight = frameRect.size.height - contentRect.size.height;
effectiveTopContentBorderThickness += titlebarHeight;
[window setContentBorderThickness:effectiveTopContentBorderThickness forEdge:NSMaxYEdge];
[window setAutorecalculatesContentBorderThickness:NO forEdge:NSMaxYEdge];
[window setContentBorderThickness:effectiveBottomContentBorderThickness forEdge:NSMinYEdge];
[window setAutorecalculatesContentBorderThickness:NO forEdge:NSMinYEdge];
[[[window contentView] superview] setNeedsDisplay:YES];
}
void QCocoaWindow::updateNSToolbar()
{
if (!isContentView())
return;
NSToolbar *toolbar = QCocoaIntegration::instance()->toolbar(window());
const NSWindow *window = m_view.window;
if (window.toolbar == toolbar)
return;
window.toolbar = toolbar;
window.showsToolbarButton = YES;
}
bool QCocoaWindow::testContentBorderAreaPosition(int position) const
{
if (!m_drawContentBorderGradient || !isContentView())
return false;
// Determine if the given y postion (relative to the content area) is inside the
// unified toolbar area. Note that the value returned by contentBorderThicknessForEdge
// includes the title bar height; subtract it.
const int contentBorderThickness = [m_view.window contentBorderThicknessForEdge:NSMaxYEdge];
const NSRect frameRect = m_view.window.frame;
const NSRect contentRect = [m_view.window contentRectForFrameRect:frameRect];
const CGFloat titlebarHeight = frameRect.size.height - contentRect.size.height;
return 0 <= position && position < (contentBorderThickness - titlebarHeight);
}
qreal QCocoaWindow::devicePixelRatio() const
{
// The documented way to observe the relationship between device-independent
// and device pixels is to use one for the convertToBacking functions. Other
// methods such as [NSWindow backingScaleFacor] might not give the correct
// result, for example if setWantsBestResolutionOpenGLSurface is not set or
// or ignored by the OpenGL driver.
NSSize backingSize = [m_view convertSizeToBacking:NSMakeSize(1.0, 1.0)];
return backingSize.height;
}
QWindow *QCocoaWindow::childWindowAt(QPoint windowPoint)
{
QWindow *targetWindow = window();
for (QObject *child : targetWindow->children())
if (QWindow *childWindow = qobject_cast<QWindow *>(child))
if (QPlatformWindow *handle = childWindow->handle())
if (handle->isExposed() && childWindow->geometry().contains(windowPoint))
targetWindow = static_cast<QCocoaWindow*>(handle)->childWindowAt(windowPoint - childWindow->position());
return targetWindow;
}
bool QCocoaWindow::shouldRefuseKeyWindowAndFirstResponder()
{
// This function speaks up if there's any reason
// to refuse key window or first responder state.
if (window()->flags() & Qt::WindowDoesNotAcceptFocus)
return true;
if (m_inSetVisible) {
QVariant showWithoutActivating = window()->property("_q_showWithoutActivating");
if (showWithoutActivating.isValid() && showWithoutActivating.toBool())
return true;
}
return false;
}
QPoint QCocoaWindow::bottomLeftClippedByNSWindowOffsetStatic(QWindow *window)
{
if (window->handle())
return static_cast<QCocoaWindow *>(window->handle())->bottomLeftClippedByNSWindowOffset();
return QPoint();
}
QPoint QCocoaWindow::bottomLeftClippedByNSWindowOffset() const
{
if (!m_view)
return QPoint();
const NSPoint origin = [m_view isFlipped] ? NSMakePoint(0, [m_view frame].size.height)
: NSMakePoint(0, 0);
const NSRect visibleRect = [m_view visibleRect];
return QPoint(visibleRect.origin.x, -visibleRect.origin.y + (origin.y - visibleRect.size.height));
}
QMargins QCocoaWindow::frameMargins() const
{
if (!isContentView())
return QMargins();
NSRect frameW = m_view.window.frame;
NSRect frameC = [m_view.window contentRectForFrameRect:frameW];
return QMargins(frameW.origin.x - frameC.origin.x,
(frameW.origin.y + frameW.size.height) - (frameC.origin.y + frameC.size.height),
(frameW.origin.x + frameW.size.width) - (frameC.origin.x + frameC.size.width),
frameC.origin.y - frameW.origin.y);
}
void QCocoaWindow::setFrameStrutEventsEnabled(bool enabled)
{
m_frameStrutEventsEnabled = enabled;
}
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug debug, const QCocoaWindow *window)
{
QDebugStateSaver saver(debug);
debug.nospace();
debug << "QCocoaWindow(" << (const void *)window;
if (window)
debug << ", window=" << window->window();
debug << ')';
return debug;
}
#endif // !QT_NO_DEBUG_STREAM
#include "moc_qcocoawindow.cpp"
QT_END_NAMESPACE
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