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path: root/src/gui/painting/qemulationpaintengine.cpp
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* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* Port from devicePixelRatioF() to devicePixelRatio()Morten Johan Sørvig2020-09-101-1/+1
* Fix compiler issues when qreal is floatMichal Klocek2020-08-051-1/+1
* Tidy nullptr usageAllan Sandfeld Jensen2019-12-061-1/+1
* Fix: crash when painting with high-dpr image brushEirik Aavitsland2018-06-251-3/+3
* Add ObjectMode coordinate mode to QGradientEirik Aavitsland2018-06-221-9/+10
* Fix drawTiledPixmap() and texture-brush painting with high-DPR imagesEirik Aavitsland2018-04-251-0/+8
* Simplify code by factoring out brush transformation for gradientsEirik Aavitsland2017-05-151-51/+33
* Updated license headersJani Heikkinen2016-01-151-14/+20
* Update copyright headersJani Heikkinen2015-02-111-7/+7
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
* Remove some left-over +1 in font height calculationEskil Abrahamsen Blomfeldt2014-02-051-1/+1
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
* proper filling when using Qt::TexturePatternKonrad Grochowski2012-06-211-1/+1
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
* Update licenseheader text in source files for qtbase Qt moduleJyri Tahtela2011-05-241-17/+17
* Initial import from the monolithic Qt.Qt by Nokia2011-04-271-0/+289