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author | Laszlo Agocs <laszlo.agocs@digia.com> | 2014-02-05 18:01:08 +0100 |
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committer | The Qt Project <gerrit-noreply@qt-project.org> | 2014-02-05 21:51:57 +0100 |
commit | 2c1e77506ccd22f9d9be4f79875539a630f4f576 (patch) | |
tree | c841781ae870a1ab71a5fe9caf302b7880366e79 /src/opengl | |
parent | f0d135a6bea08bcfa1e56303d0ee9694c5bc1633 (diff) | |
download | qtbase-2c1e77506ccd22f9d9be4f79875539a630f4f576.tar.gz |
Do not check for !IsRenderBuffer
Unlike the newer QOpenGLFramebufferObject, QGLFramebufferObject still
contains some unfortunate tests for !IsRenderBuffer when creating
renderbuffers. Removing these tests avoids asserting in debug builds
on drivers that are not conformant to the GL spec in this respect.
This means that the qgl autotest is now passing on such drivers too.
The tests do not make much sense in the first place since Qt is not
a conformance test suite.
Change-Id: I21d6272cd5cef9dd71eab57e46771d3ce7dacbfb
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Diffstat (limited to 'src/opengl')
-rw-r--r-- | src/opengl/qglframebufferobject.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/opengl/qglframebufferobject.cpp b/src/opengl/qglframebufferobject.cpp index f42ee40211..a9871967f2 100644 --- a/src/opengl/qglframebufferobject.cpp +++ b/src/opengl/qglframebufferobject.cpp @@ -554,7 +554,6 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, && funcs.hasOpenGLExtension(QOpenGLExtensions::PackedDepthStencil)) { // depth and stencil buffer needs another extension funcs.glGenRenderbuffers(1, &depth_buffer); - Q_ASSERT(!funcs.glIsRenderbuffer(depth_buffer)); funcs.glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); Q_ASSERT(funcs.glIsRenderbuffer(depth_buffer)); if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) @@ -581,7 +580,6 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, || (attachment == QGLFramebufferObject::Depth))) { funcs.glGenRenderbuffers(1, &depth_buffer); - Q_ASSERT(!funcs.glIsRenderbuffer(depth_buffer)); funcs.glBindRenderbuffer(GL_RENDERBUFFER, depth_buffer); Q_ASSERT(funcs.glIsRenderbuffer(depth_buffer)); if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) { @@ -621,7 +619,6 @@ void QGLFramebufferObjectPrivate::init(QGLFramebufferObject *q, const QSize &sz, if (stencil_buffer == 0 && (attachment == QGLFramebufferObject::CombinedDepthStencil)) { funcs.glGenRenderbuffers(1, &stencil_buffer); - Q_ASSERT(!funcs.glIsRenderbuffer(stencil_buffer)); funcs.glBindRenderbuffer(GL_RENDERBUFFER, stencil_buffer); Q_ASSERT(funcs.glIsRenderbuffer(stencil_buffer)); if (samples != 0 && funcs.hasOpenGLExtension(QOpenGLExtensions::FramebufferMultisample)) { |