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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QT3DRENDER_QTECHNIQUE_H
#define QT3DRENDER_QTECHNIQUE_H
#include <Qt3DRender/qt3drender_global.h>
#include <Qt3DCore/qnode.h>
#include <Qt3DRender/qrenderpass.h>
#include <Qt3DRender/qannotation.h>
#include <QList>
#include <QSharedPointer>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QParameter;
class QTechniquePrivate;
class QGraphicsApiFilter;
class QT3DRENDERSHARED_EXPORT QTechnique : public Qt3DCore::QNode
{
Q_OBJECT
Q_PROPERTY(Qt3DRender::QGraphicsApiFilter *graphicsApiFilter READ graphicsApiFilter CONSTANT)
public:
explicit QTechnique(Qt3DCore::QNode *parent = 0);
~QTechnique();
void addAnnotation(QAnnotation *criterion);
void removeAnnotation(QAnnotation *criterion);
QList<QAnnotation *> annotations() const;
void addParameter(QParameter *p);
void removeParameter(QParameter *p);
QList<QParameter *> parameters() const;
void addPass(QRenderPass *pass);
void removePass(QRenderPass *pass);
QList<QRenderPass *> renderPasses() const;
QGraphicsApiFilter *graphicsApiFilter();
protected:
QTechnique(QTechniquePrivate &dd, Qt3DCore::QNode *parent = 0);
void copy(const Qt3DCore::QNode *ref) Q_DECL_OVERRIDE;
private:
Q_DECLARE_PRIVATE(QTechnique)
QT3D_CLONEABLE(QTechnique)
Q_PRIVATE_SLOT(d_func(), void _q_graphicsApiFilterChanged())
};
}
QT_END_NAMESPACE
#endif // QT3DRENDER_QTECHNIQUE_H
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