index
:
delta/qt5/qt3d.git
1_0_RC1
5.10
5.10.0
5.10.1
5.11
5.11.0
5.11.1
5.11.2
5.11.3
5.12
5.12.0
5.12.1
5.12.10
5.12.11
5.12.12
5.12.2
5.12.3
5.12.4
5.12.5
5.12.6
5.12.7
5.12.8
5.12.9
5.13
5.13.0
5.13.1
5.13.2
5.14
5.14.0
5.14.1
5.14.2
5.15
5.15.0
5.15.1
5.15.2
5.5
5.5.0
5.5.1
5.6
5.6.0
5.6.1
5.6.2
5.6.3
5.7
5.7.0
5.7.1
5.8
5.8.0
5.9
5.9.0
5.9.1
5.9.2
5.9.3
5.9.4
5.9.5
5.9.6
5.9.7
5.9.8
6.0
6.0.0
6.1
6.1.0
6.1.1
6.1.2
6.1.3
6.2
6.2.0
6.2.1
6.2.2
6.2.3
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
baserock/morph
baserock/v5.0.0-beta1-81-gbdb98ba
dev
master
qt4
refactor
release
stable
wip/animation
wip/cmake
wip/newapi
wip/particles
wip/physics
wip/qt6
wip/qt6_snapshot
wip/qtquickintegration
wip/qtquickintergration
wip/refactor
wip/rhi-renderer
wip/vr
wip/yaml-dependencies
code.qt.io: qt/qt3d.git
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path:
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tests
/
auto
/
render
/
commons
Commit message (
Expand
)
Author
Age
Files
Lines
*
Use SPDX license identifiers
Lucie Gérard
2022-06-22
4
-130
/
+8
*
Replace QT_BEGIN_LICENSE:LGPL3 header
Kai Köhne
2021-08-10
2
-20
/
+26
*
Enable compiling non-QML API against Qt 5.15
Mike Krus
2021-01-05
1
-0
/
+1
*
Make QAbstractFrontEndNodeManager private
Mike Krus
2020-10-27
1
-1
/
+1
*
Remove useless virtual method
Mike Krus
2020-08-13
1
-2
/
+0
*
Refactor Scene3D to work with both RHI and GL Qt3D renderers
Paul Lemire
2020-07-29
1
-0
/
+5
*
Use QList instead of QVector
Jarek Kobus
2020-07-07
2
-5
/
+5
*
RenderQueue: switch to std::vector
Paul Lemire
2020-07-03
1
-2
/
+1
*
QAspectJob: switch to using std::vector
Paul Lemire
2020-07-02
1
-2
/
+2
*
Render aspect: Dispatch events directly
Mike Krus
2020-06-30
1
-1
/
+2
*
Add ; to Q_UNUSED
Lars Schmertmann
2020-06-24
2
-10
/
+10
*
Remove the OpenGL Render Thread
Mike Krus
2020-06-19
1
-1
/
+1
*
Add support for building with CMake
Mike Krus
2020-05-22
2
-3
/
+17
*
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-04-27
1
-1
/
+2
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*
Add ability to dump filter states
Mike Krus
2020-03-26
1
-0
/
+1
|
*
Allow Qt3DWindow to choose which graphics API to use on construction
Jean-Michaël Celerier
2020-03-11
1
-1
/
+1
*
|
Pull bounding volume info from front end
Mike Krus
2020-04-23
1
-1
/
+26
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Mike Krus
2020-03-10
5
-12
/
+18
|
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/
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*
Move common job handling out of Renderer
Mike Krus
2020-03-06
5
-13
/
+19
*
|
Merge remote-tracking branch 5.15 into dev
Mike Krus
2020-02-07
2
-11
/
+18
|
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/
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*
ResourceAccessor: make it work with the modular renderer architecture
Paul Lemire
2020-02-03
1
-4
/
+12
|
*
Clean up tracing code
Mike Krus
2020-01-27
1
-0
/
+1
|
*
Merge remote-tracking branch 'origin/5.14' into 5.15
Qt Forward Merge Bot
2019-12-14
1
-1
/
+1
|
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*
Fix OnDemand rendering with Scene3D
v5.14.0-rc2
v5.14.0
5.14.0
Paul Lemire
2019-12-04
1
-1
/
+1
|
*
|
Use jobsDone to sync render capture back to frontend
Mike Krus
2019-12-13
1
-7
/
+8
|
*
|
Avoid initializing QFlags with 0 or nullptr
Friedemann Kleint
2019-11-25
2
-7
/
+3
|
|
/
*
|
Fix build and warnings
Mike Krus
2020-01-28
1
-5
/
+4
|
/
*
Use direct access to remove backend nodes
Paul Lemire
2019-09-16
1
-1
/
+7
*
Remove QBackendNodeFactory since it's no longer needed
Mike Krus
2019-09-05
1
-1
/
+1
*
Use sync method when initializing new backend nodes
Mike Krus
2019-08-29
2
-5
/
+29
*
Do direct notification of backend nodes
wip/refactor
Mike Krus
2019-08-28
1
-1
/
+1
*
Renderer renderSynchronous: allow skipping swap buffer step
Paul Lemire
2019-08-07
1
-1
/
+1
*
Make Scene3D rendering use the Manual Qt3D drive mode
Paul Lemire
2019-08-07
1
-1
/
+1
*
Rework internal Texture Handling
Paul Lemire
2019-03-04
1
-1
/
+1
*
Implement WaitFence/SetFence handling into the renderer
Paul Lemire
2018-10-12
1
-0
/
+1
*
Avoid locking up on Radeon
v5.11.0-rc1
Laszlo Agocs
2018-05-04
1
-1
/
+1
*
AbstractRenderer: add setOpenGLContext method
Paul Lemire
2018-03-19
1
-0
/
+1
*
Move Renderer specific classes into new folder
Paul Lemire
2018-03-19
2
-0
/
+4
*
Renderer: instantiate, initialize and shutdown CommandThread
Paul Lemire
2018-03-16
1
-0
/
+3
*
Revert "Keep rendering in sync with aspect jobs by adding barriers"
Paul Lemire
2018-02-28
1
-8
/
+2
*
Merge remote-tracking branch 'origin/5.10' into 5.11
Sean Harmer
2018-02-15
1
-2
/
+8
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*
Keep rendering in sync with aspect jobs by adding barriers
Svenn-Arne Dragly
2018-02-02
1
-2
/
+8
*
|
Ray casting job
Mike Krus
2018-02-01
1
-0
/
+1
*
|
Merge remote-tracking branch 'origin/5.10' into dev
Liang Qi
2018-01-22
1
-1
/
+1
|
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/
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*
Merge remote-tracking branch 'origin/5.9' into 5.10
Liang Qi
2018-01-22
1
-1
/
+1
|
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*
Scene3D: allow to force blocking rendering
Paul Lemire
2018-01-16
1
-1
/
+1
*
|
|
Replace Q_DECL_OVERRIDE with override
Kevin Funk
2017-09-25
1
-36
/
+36
|
/
/
*
|
Add support to move the camera so that the entire model is visible
Mike Krus
2017-05-23
1
-0
/
+1
|
/
*
Fix scene2d mouse event coordinate calculation
Antti Määttä
2017-03-23
2
-2
/
+4
*
Merge branch 'wip/qtquickintegration' into dev
Sean Harmer
2017-01-29
2
-0
/
+6
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