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* Exclude Assimp from Unity BuildAmir Masoud Abdol2023-02-261-0/+1
* OpenGL SubmissionContext: reset m_renderTargetFormat for default FBOPaul Lemire2023-02-241-1/+5
* TriangleCollisionVisitor: perform intersections tests in local spacePaul Lemire2023-02-211-11/+9
* QDistanceFieldCache: fix QTextureAtlas dangling pointerPaul Lemire2023-02-141-2/+8
* Add some exclusions for CMake Unity (Jumbo) buildsFriedemann Kleint2023-02-105-0/+15
* quick3drender plugin: Disambiguate meta type id constantsFriedemann Kleint2023-02-102-6/+4
* QText2DEntity: fix QTextureAtlas parenting that could lead to crashesPaul Lemire2023-02-102-7/+9
* qspritesheetitem_p.h: Fix include guardFriedemann Kleint2023-02-101-3/+3
* Fix warnings about fields anonymous namespacesFriedemann Kleint2023-02-101-8/+5
* 3DCore: Remove using namespace Qt3DCoreFriedemann Kleint2023-02-106-9/+12
* QPaintedTextureImage: fill image with transparency by defaultPaul Lemire2023-02-101-0/+1
* Remove Qt6 QT_VERSION checks from the code basePaul Lemire2023-02-1073-605/+1
* Fix the input qualifier of the fragment shader for GLSL1.10Inho Lee2023-01-102-1/+10
* RHI: fix the leak of QRhiResourceUpdateBatchAurélien Brooke2022-12-202-2/+7
* Scene3DItem: fix screen flickering when using OnDemandPaul Lemire2022-12-202-6/+6
* qtexturedataupdate.h: fix namespace declaration for syncqt to workPaul Lemire2022-12-201-2/+1
* LoadSceneJob: don't risk to leak the loaded subtreeAurélien Brooke2022-12-182-3/+4
* Handle nullptr returned from the shader managerMartin Andersson2022-12-161-0/+3
* RHI renderer: fix crash in Renderer::sendShaderChangesToFrontend()Aurélien Brooke2022-12-161-0/+6
* RHIResourceManagers: fix the leak of RHIShaderAurélien Brooke2022-12-161-1/+1
* Scene3DItem: fix assert when changing windowAurélien Brooke2022-12-161-1/+6
* check bounding volumes for validity in concurrent reduction stepChristian Riggenbach2022-12-161-3/+5
* cmake: make qt3d-vulkan feature depends on vulkan in QtGuiLiang Qi2022-12-071-1/+1
* Doc: Fix paths for Files property in qt_attribution.json filesKai Köhne2022-12-071-1/+1
* RHI: Fix memory leak in RenderCommandTasuku Suzuki2022-11-292-0/+7
* CMake: Fix build without qtshadertoolsJoerg Bornemann2022-11-252-2/+1
* OpenGL SubmissionContext: reset defaultFBO every time we begin drawingPaul Lemire2022-11-211-0/+4
* Unpin previously used image units during render command parameter setupOle Wegen2022-11-171-0/+4
* Monthly re-run of clang-tidy qt-* checks (11/2022)Marc Mutz2022-11-111-2/+2
* ShaderParameterPack: check we only store a single UBO/SSBO per BlockBindingPaul Lemire2022-11-021-2/+18
* OpenGL graphics helpers fixesPaul Lemire2022-11-026-9/+18
* Fix unused parameter warnings on WindowsJohannes Kauffmann2022-10-282-0/+8
* Quick3DNodeInstantiator: fix crash when using asyncPaul Lemire2022-10-271-9/+33
* RHI: Set default render target for RenderCaptureYAMAMOTO Atsushi2022-10-261-1/+1
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-2068-171/+171
* Port from container::count() and length() to size() - V4Marc Mutz2022-10-2046-64/+64
* Port to new Q_UNREACHABLE_RETURN()Marc Mutz2022-10-2019-52/+26
* GLTFGeometryLoader: prevent early return on option bufferview target propertyPaul Lemire2022-10-171-9/+0
* Use SPDX license identifiersLucie Gérard2022-10-126-294/+12
* Apply fixes for SPDX compliance and easier parsingLucie Gérard2022-09-261-0/+1
* Adjust CMake condition and condition in code when including vulkan headersAlexey Edelev2022-09-233-4/+10
* Add vector_helper_p.h to sources unconditionallyAlexey Edelev2022-09-081-1/+1
* Doc: Remove incorrect "\noautolist" usagesLuca Di Sera2022-09-021-4/+0
* Port away from deprecated QRegularExpression::match() callIvan Solovev2022-09-011-1/+1
* Prepare for moving qVersion() from qglobal.h to qlibraryinfo.hSona Kurazyan2022-08-301-0/+1
* Change the license of all CMakeLists.txt and *.cmake files to BSDLucie Gérard2022-08-2443-43/+43
* Start using a dedicated QThreadPool again instead of a global oneDominik Holland2022-08-231-1/+1
* AssimpIOSystem: use std::unique_ptr instead of QScopedPointerIvan Solovev2022-08-111-2/+4
* RHI backend: set texture handle on the frontend nodePaul Lemire2022-08-112-20/+44
* QThreadPooler: remove maxThreadCount prototypePaul Lemire2022-07-181-2/+0