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path: root/src/render/io/scenemanager_p.h
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* Use SPDX license identifiersLucie GĂ©rard2022-06-221-38/+2
* Replace all implicit container move and clear by an explicit functionPaul Lemire2021-02-241-1/+1
* QAspectJob: switch to using std::vectorPaul Lemire2020-07-021-3/+3
* Make the OpenGL renderer a pluginPaul Lemire2020-02-051-1/+1
* Merge branch '5.10' into devSean Harmer2018-01-261-1/+1
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| * SceneManager: rename pendingSceneLoaderJobs()Paul Lemire2018-01-231-1/+1
* | Merge branch '5.10' into devSean Harmer2018-01-171-1/+0
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| * Merge branch '5.9' into 5.10Sean Harmer2018-01-121-1/+0
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| | * Get rid of the INDEXBITS template argument for QHandleLars Knoll2017-12-131-1/+0
* | | Replace Q_DECL_OVERRIDE with overrideKevin Funk2017-09-251-1/+1
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* | Merge branch '5.9' into 5.10Sean Harmer2017-09-121-1/+0
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| * Get rid of the AllocationPolicy template argument in the ResourceManagerLars Knoll2017-09-111-1/+0
* | Add support for remote content in SceneLoaderMike Krus2017-05-211-1/+27
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* SceneManager: export for unit testsPaul Lemire2016-08-221-5/+6
* Scene: add cleanup method and export for testsPaul Lemire2016-08-191-0/+2
* QSceneLoader now avoids cloningSean Harmer2016-04-191-4/+0
* const QNodeId & -> QNodeIdPaul Lemire2016-02-221-1/+1
* Unify license header usageAntti Kokko2016-01-261-11/+14
* Rename Renderer -> Render throughoutSean Harmer2015-10-191-2/+2
* Move Qt3DCore into Qt3DCore namespaceSean Harmer2015-10-131-9/+9
* Add "We mean it" warnings to private headersSean Harmer2015-10-131-0/+11
* Final batch of file moves for nowSean Harmer2015-10-131-0/+79