Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Use SPDX license identifiers | Lucie Gérard | 2022-06-22 | 1 | -38/+2 |
* | Fix a number of MSVC int conversion warnings | Friedemann Kleint | 2021-01-29 | 1 | -2/+2 |
* | rhi: Use render states as part of the GraphicsPipeline key | Paul Lemire | 2020-08-24 | 1 | -0/+15 |
* | rhi: release pipelines/rendertargets when Attachment changes | Paul Lemire | 2020-08-06 | 1 | -1/+16 |
* | Force Pipeline rebuild on shader dirty | Paul Lemire | 2020-08-06 | 1 | -0/+25 |
* | rhi: Start adding compute support | Jean-Michaël Celerier | 2020-08-05 | 1 | -1/+4 |
* | Refactor Scene3D to work with both RHI and GL Qt3D renderers | Paul Lemire | 2020-07-29 | 1 | -0/+3 |
* | Add AttributeInfo to allow comparing RenderCommand geometry layouts | Paul Lemire | 2020-07-16 | 1 | -0/+13 |
* | rhi: initial render target support | Jean-Michaël Celerier | 2020-06-25 | 1 | -0/+3 |
* | rhi: apply clang-format to the whole plug-in | Jean-Michaël Celerier | 2020-04-22 | 1 | -6/+6 |
* | Initial creation of RHI plug-in and refactoring | Jean-Michaël Celerier | 2020-03-16 | 1 | -0/+87 |