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delta/qt5/qt3d.git
1_0_RC1
5.10
5.10.0
5.10.1
5.11
5.11.0
5.11.1
5.11.2
5.11.3
5.12
5.12.0
5.12.1
5.12.10
5.12.11
5.12.12
5.12.2
5.12.3
5.12.4
5.12.5
5.12.6
5.12.7
5.12.8
5.12.9
5.13
5.13.0
5.13.1
5.13.2
5.14
5.14.0
5.14.1
5.14.2
5.15
5.15.0
5.15.1
5.15.2
5.5
5.5.0
5.5.1
5.6
5.6.0
5.6.1
5.6.2
5.6.3
5.7
5.7.0
5.7.1
5.8
5.8.0
5.9
5.9.0
5.9.1
5.9.2
5.9.3
5.9.4
5.9.5
5.9.6
5.9.7
5.9.8
6.0
6.0.0
6.1
6.1.0
6.1.1
6.1.2
6.1.3
6.2
6.2.0
6.2.1
6.2.2
6.2.3
6.2.4
6.3
6.4
6.4.0
6.4.1
6.4.2
6.4.3
6.5
6.5.0
6.5.1
baserock/morph
baserock/v5.0.0-beta1-81-gbdb98ba
dev
master
qt4
refactor
release
stable
wip/animation
wip/cmake
wip/newapi
wip/particles
wip/physics
wip/qt6
wip/qt6_snapshot
wip/qtquickintegration
wip/qtquickintergration
wip/refactor
wip/rhi-renderer
wip/vr
wip/yaml-dependencies
code.qt.io: qt/qt3d.git
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Age
Files
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*
Add changes file for Qt 5.15.2
v5.15.2
5.15.2
Antti Kokko
2020-10-28
1
-0
/
+65
*
Document how the font is used for extruded text
Michael Brasser
2020-10-23
2
-0
/
+16
*
Update QShaderFormat matching logic to account for RHI shader snippets
Michael Brasser
2020-10-23
1
-0
/
+3
*
Expand QPaintedTextureImage documentation
Michael Brasser
2020-10-22
2
-2
/
+17
*
Document the origin of extruded text
Michael Brasser
2020-10-21
2
-0
/
+8
*
Avoid multiple animation updates
Mike Krus
2020-10-16
1
-3
/
+6
*
RenderView: remove warning about no CameraSelector being set
Paul Lemire
2020-10-07
1
-2
/
+0
*
QFrameGraphNodePrivate: add private export
Paul Lemire
2020-10-05
1
-1
/
+2
*
Fix a crash when node is added and destroyed immediately
Sean Harmer
2020-10-05
2
-0
/
+52
*
Fix OpenGL ES 3 shaders for QDebugOverlay
Michael Brasser
2020-10-02
1
-3
/
+5
*
Set upload options for compressed textures
Juan José Casafranca
2020-10-02
1
-1
/
+1
*
Pass the raw data to the texture data extractor
Juan José Casafranca
2020-10-02
2
-4
/
+5
*
Fix the assimp scene parser clause
Sean Harmer
2020-10-01
1
-1
/
+1
*
Ensure Scene3D re-renders when a backend node is updated
Sean Harmer
2020-10-01
3
-3
/
+20
*
Only set the format to 1.0 if it was not changed due to OpenGL
Andy Shaw
2020-09-30
1
-1
/
+1
*
Only use surfaceSize if m_surfaceSize is not valid
Andy Shaw
2020-09-30
1
-1
/
+1
*
Allow to specify a functor to extract data from QTextureImageData
Juan Casafranca
2020-09-28
2
-0
/
+16
*
Allow to set alignment requirement for an image
Juan Casafranca
2020-09-28
3
-6
/
+10
*
Bump version
Jani Heikkinen
2020-09-28
1
-1
/
+1
*
Add QNodePrivate::registerDestructionHelper for std::vector containers
Paul Lemire
2020-09-24
2
-9
/
+209
*
Only release context if we own it
Mike Krus
2020-09-23
1
-1
/
+2
*
evaluateClipAtLocalTime: prevent negative indices for keyframes lookup
Paul Lemire
2020-09-18
1
-1
/
+1
*
QShaderGenerator: add a #define LAYER_name for each layer
Paul Lemire
2020-09-18
2
-0
/
+48
*
Remove the unneeded QScene2D qualifier for the renderPolicy property
Andy Shaw
2020-09-17
1
-1
/
+1
*
Fix compilation error with -no-avx2
Laurent Rineau
2020-08-31
2
-4
/
+4
*
Improve third-party license information about assimp
Kai Koehne
2020-08-27
6
-14
/
+255
*
Fix third-party license information about imgui
Kai Koehne
2020-08-27
3
-1
/
+74
*
opengl: add envlight texture alias to texture unit check
Paul Lemire
2020-08-27
1
-4
/
+8
*
Rework Scene3D to fix potential crash on shutdown
Paul Lemire
2020-08-25
7
-209
/
+333
*
Add changes file for Qt 5.15.1
Antti Kokko
2020-08-25
1
-0
/
+20
*
Scene3DRenderer: remove use of deprecated createTextureFromId
Paul Lemire
2020-08-25
1
-1
/
+5
*
Job Graph dump improvements
Paul Lemire
2020-08-25
9
-21
/
+47
*
EnvLight uniforms add name aliases
Paul Lemire
2020-08-25
1
-2
/
+12
*
ClearBuffers: fix member initialization from uninitialized value
Paul Lemire
2020-08-24
2
-2
/
+2
*
Protect accesses to the Render cache
Paul Lemire
2020-08-04
1
-1
/
+4
*
QShaderGenerator: generate node headers in the same order as statements
Nicolas Guichard
2020-07-31
4
-142
/
+111
*
Bump version
Alexandru Croitor
2020-07-30
1
-1
/
+1
*
rhi: fix SubmissionContext::loadShader for Unicode files
Nicolas Guichard
2020-07-16
2
-7
/
+20
*
ES2: Clarify warnings about MSAA
Paul Lemire
2020-07-10
1
-2
/
+4
*
Fix misuse of QByteArrayLiteral vs QStringLiteral
Mike Krus
2020-07-03
1
-1
/
+1
*
Fix crash when picking entity with boundingPositionAttribute set
Volker Enderlein
2020-07-01
1
-2
/
+0
*
QLogicAspect: use QAspectJob::postFrame to drive FrameAction updates
Paul Lemire
2020-07-01
6
-62
/
+42
*
Animation Handler: assign iterator on erase
Paul Lemire
2020-07-01
1
-3
/
+3
*
Delete offscreen surface when done
Mike Krus
2020-06-30
1
-0
/
+2
*
Fix incorrect use of QString vs QByteArray
Mike Krus
2020-06-29
2
-6
/
+8
*
phong-cubes: reference existing assets
Paul Lemire
2020-06-29
1
-16
/
+16
*
Fix boundingVolumePositionAttribute handling
Volker Enderlein
2020-06-26
1
-27
/
+31
*
Fix QBuffer::updateData being called several times in a row
Paul Lemire
2020-06-18
5
-8
/
+104
*
Blit: Fix attachment binding point
Paul Lemire
2020-06-16
1
-2
/
+19
*
Disconnect the context connection when the GLShader is deleted
Andy Shaw
2020-06-15
2
-0
/
+7
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