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authorPaul Lemire <paul.lemire@kdab.com>2020-06-29 11:57:36 +0200
committerPaul Lemire <paul.lemire@kdab.com>2020-07-02 13:03:44 +0200
commitb70f7af20550f55e9546ff5a2192f53d6ccb62cb (patch)
treec16156ad6b57a24e72dbcf491e680f95e73bce14
parentabb02d0aae5a114b77ad2edc07568fb0bcf4c6e5 (diff)
downloadqt3d-b70f7af20550f55e9546ff5a2192f53d6ccb62cb.tar.gz
QAspectJob: switch to using std::vector
Change-Id: I1314bd4d37ad17442ebd6287f571e41bc5d25490 Reviewed-by: Mike Krus <mike.krus@kdab.com>
-rw-r--r--src/animation/backend/handler.cpp4
-rw-r--r--src/animation/backend/handler_p.h2
-rw-r--r--src/animation/frontend/qanimationaspect.cpp2
-rw-r--r--src/animation/frontend/qanimationaspect.h2
-rw-r--r--src/core/aspect/qcoreaspect.cpp4
-rw-r--r--src/core/aspect/qcoreaspect.h2
-rw-r--r--src/core/aspects/qabstractaspect.cpp10
-rw-r--r--src/core/aspects/qabstractaspect.h2
-rw-r--r--src/core/aspects/qabstractaspect_p.h4
-rw-r--r--src/core/jobs/qabstractaspectjobmanager_p.h2
-rw-r--r--src/core/jobs/qaspectjob.cpp9
-rw-r--r--src/core/jobs/qaspectjob.h2
-rw-r--r--src/core/jobs/qaspectjob_p.h2
-rw-r--r--src/core/jobs/qaspectjobmanager.cpp4
-rw-r--r--src/core/jobs/qaspectjobmanager_p.h2
-rw-r--r--src/core/jobs/qaspectjobproviderinterface_p.h2
-rw-r--r--src/core/qscheduler.cpp12
-rw-r--r--src/input/backend/keyboardmousegenericdeviceintegration.cpp4
-rw-r--r--src/input/backend/keyboardmousegenericdeviceintegration_p.h2
-rw-r--r--src/input/frontend/qinputaspect.cpp17
-rw-r--r--src/input/frontend/qinputaspect.h2
-rw-r--r--src/input/frontend/qinputdeviceintegration_p.h2
-rw-r--r--src/logic/qlogicaspect.cpp7
-rw-r--r--src/logic/qlogicaspect.h2
-rw-r--r--src/plugins/renderers/opengl/renderer/renderer.cpp18
-rw-r--r--src/plugins/renderers/opengl/renderer/renderer_p.h4
-rw-r--r--src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp4
-rw-r--r--src/plugins/renderers/opengl/renderer/renderviewbuilder_p.h2
-rw-r--r--src/render/backend/abstractrenderer_p.h4
-rw-r--r--src/render/frontend/qrenderaspect.cpp32
-rw-r--r--src/render/frontend/qrenderaspect.h2
-rw-r--r--src/render/frontend/qrenderaspect_p.h6
-rw-r--r--src/render/io/scenemanager.cpp8
-rw-r--r--src/render/io/scenemanager_p.h6
-rw-r--r--tests/auto/core/qaspectengine/tst_qaspectengine.cpp8
-rw-r--r--tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp4
-rw-r--r--tests/auto/core/qaspectjob/tst_qaspectjob.cpp10
-rw-r--r--tests/auto/core/qscheduler/tst_qscheduler.cpp2
-rw-r--r--tests/auto/core/threadpooler/tst_threadpooler.cpp26
-rw-r--r--tests/auto/input/commons/testdevice.h4
-rw-r--r--tests/auto/input/loadproxydevicejob/tst_loadproxydevicejob.cpp4
-rw-r--r--tests/auto/input/utils/tst_utils.cpp2
-rw-r--r--tests/auto/render/commons/testrenderer.h4
-rw-r--r--tests/auto/render/opengl/renderer/tst_renderer.cpp4
-rw-r--r--tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp94
-rw-r--r--tests/auto/render/sceneloader/tst_sceneloader.cpp14
-rw-r--r--tests/benchmarks/render/jobs/tst_bench_jobs.cpp32
47 files changed, 207 insertions, 190 deletions
diff --git a/src/animation/backend/handler.cpp b/src/animation/backend/handler.cpp
index f87e0a2a2..939e58263 100644
--- a/src/animation/backend/handler.cpp
+++ b/src/animation/backend/handler.cpp
@@ -173,14 +173,14 @@ void Handler::cleanupHandleList(QVector<HBlendedClipAnimator> *animators)
}
}
-QVector<Qt3DCore::QAspectJobPtr> Handler::jobsToExecute(qint64 time)
+std::vector<Qt3DCore::QAspectJobPtr> Handler::jobsToExecute(qint64 time)
{
// Store the simulation time so we can mark the start time of
// animators which will allow us to calculate the local time of
// animation clips.
m_simulationTime = time;
- QVector<Qt3DCore::QAspectJobPtr> jobs;
+ std::vector<Qt3DCore::QAspectJobPtr> jobs;
QMutexLocker lock(&m_mutex);
diff --git a/src/animation/backend/handler_p.h b/src/animation/backend/handler_p.h
index e65bc0797..cad1c568d 100644
--- a/src/animation/backend/handler_p.h
+++ b/src/animation/backend/handler_p.h
@@ -119,7 +119,7 @@ public:
ClipBlendNodeManager *clipBlendNodeManager() const Q_DECL_NOTHROW { return m_clipBlendNodeManager.data(); }
SkeletonManager *skeletonManager() const Q_DECL_NOTHROW { return m_skeletonManager.data(); }
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time);
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time);
void cleanupHandleList(QVector<HAnimationClip> *clips);
void cleanupHandleList(QVector<HClipAnimator> *animators);
diff --git a/src/animation/frontend/qanimationaspect.cpp b/src/animation/frontend/qanimationaspect.cpp
index a25eb533e..ce059f996 100644
--- a/src/animation/frontend/qanimationaspect.cpp
+++ b/src/animation/frontend/qanimationaspect.cpp
@@ -138,7 +138,7 @@ QAnimationAspect::~QAnimationAspect()
/*!
\internal
*/
-QVector<QAspectJobPtr> QAnimationAspect::jobsToExecute(qint64 time)
+std::vector<QAspectJobPtr> QAnimationAspect::jobsToExecute(qint64 time)
{
Q_D(QAnimationAspect);
Q_ASSERT(d->m_handler);
diff --git a/src/animation/frontend/qanimationaspect.h b/src/animation/frontend/qanimationaspect.h
index 280c643e6..5bf2e01ab 100644
--- a/src/animation/frontend/qanimationaspect.h
+++ b/src/animation/frontend/qanimationaspect.h
@@ -57,7 +57,7 @@ public:
~QAnimationAspect();
private:
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
Q_DECLARE_PRIVATE(QAnimationAspect)
explicit QAnimationAspect(QAnimationAspectPrivate &dd, QObject *parent);
diff --git a/src/core/aspect/qcoreaspect.cpp b/src/core/aspect/qcoreaspect.cpp
index d120bab47..b2924fb72 100644
--- a/src/core/aspect/qcoreaspect.cpp
+++ b/src/core/aspect/qcoreaspect.cpp
@@ -85,12 +85,12 @@ QAspectJobPtr QCoreAspect::calculateBoundingVolumeJob() const
return d->m_calculateBoundingVolumeJob;
}
-QVector<QAspectJobPtr> QCoreAspect::jobsToExecute(qint64 time)
+std::vector<QAspectJobPtr> QCoreAspect::jobsToExecute(qint64 time)
{
Q_D(QCoreAspect);
Q_UNUSED(time);
- QVector<QAspectJobPtr> jobs;
+ std::vector<QAspectJobPtr> jobs;
auto scene = d->m_aspectManager->scene();
auto dirtyBits = scene->dirtyBits();
diff --git a/src/core/aspect/qcoreaspect.h b/src/core/aspect/qcoreaspect.h
index 071b7387a..3289111d1 100644
--- a/src/core/aspect/qcoreaspect.h
+++ b/src/core/aspect/qcoreaspect.h
@@ -61,7 +61,7 @@ protected:
Q_DECLARE_PRIVATE(QCoreAspect)
private:
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
QVariant executeCommand(const QStringList &args) override;
void onRegistered() override;
void onEngineStartup() override;
diff --git a/src/core/aspects/qabstractaspect.cpp b/src/core/aspects/qabstractaspect.cpp
index 5eb5b5b1e..6822c938f 100644
--- a/src/core/aspects/qabstractaspect.cpp
+++ b/src/core/aspects/qabstractaspect.cpp
@@ -189,10 +189,10 @@ QVariant QAbstractAspect::executeCommand(const QStringList &args)
return QVariant();
}
-QVector<QAspectJobPtr> QAbstractAspect::jobsToExecute(qint64 time)
+std::vector<QAspectJobPtr> QAbstractAspect::jobsToExecute(qint64 time)
{
Q_UNUSED(time);
- return QVector<QAspectJobPtr>();
+ return {};
}
QBackendNodeMapperPtr QAbstractAspectPrivate::mapperForNode(const QMetaObject *metaObj) const
@@ -332,14 +332,16 @@ QAbstractAspectJobManager *QAbstractAspectPrivate::jobManager() const
return m_jobManager;
}
-QVector<QAspectJobPtr> QAbstractAspectPrivate::jobsToExecute(qint64 time)
+std::vector<QAspectJobPtr> QAbstractAspectPrivate::jobsToExecute(qint64 time)
{
Q_Q(QAbstractAspect);
auto res = q->jobsToExecute(time);
{
QMutexLocker lock(&m_singleShotMutex);
- res << m_singleShotJobs;
+ res.insert(res.end(),
+ std::make_move_iterator(m_singleShotJobs.begin()),
+ std::make_move_iterator(m_singleShotJobs.end()));
m_singleShotJobs.clear();
}
diff --git a/src/core/aspects/qabstractaspect.h b/src/core/aspects/qabstractaspect.h
index 144f267cf..9a03d04dc 100644
--- a/src/core/aspects/qabstractaspect.h
+++ b/src/core/aspects/qabstractaspect.h
@@ -86,7 +86,7 @@ protected:
private:
virtual QVariant executeCommand(const QStringList &args);
- virtual QVector<QAspectJobPtr> jobsToExecute(qint64 time);
+ virtual std::vector<QAspectJobPtr> jobsToExecute(qint64 time);
virtual void onRegistered();
virtual void onUnregistered();
diff --git a/src/core/aspects/qabstractaspect_p.h b/src/core/aspects/qabstractaspect_p.h
index eed85433f..f5e295ba3 100644
--- a/src/core/aspects/qabstractaspect_p.h
+++ b/src/core/aspects/qabstractaspect_p.h
@@ -124,7 +124,7 @@ public:
QServiceLocator *services() const;
QAbstractAspectJobManager *jobManager() const;
- QVector<QAspectJobPtr> jobsToExecute(qint64 time) override;
+ std::vector<QAspectJobPtr> jobsToExecute(qint64 time) override;
void jobsDone() override; // called when all the jobs are completed
void frameDone() override; // called when frame is completed (after the jobs), safe to wait until next frame here
@@ -153,7 +153,7 @@ public:
QChangeArbiter *m_arbiter;
QHash<const QMetaObject*, QBackendNodeMapperPtr> m_backendCreatorFunctors;
QMutex m_singleShotMutex;
- QVector<QAspectJobPtr> m_singleShotJobs;
+ std::vector<QAspectJobPtr> m_singleShotJobs;
static QAbstractAspectPrivate *get(QAbstractAspect *aspect);
};
diff --git a/src/core/jobs/qabstractaspectjobmanager_p.h b/src/core/jobs/qabstractaspectjobmanager_p.h
index c7f8cf721..3ddb1c2dc 100644
--- a/src/core/jobs/qabstractaspectjobmanager_p.h
+++ b/src/core/jobs/qabstractaspectjobmanager_p.h
@@ -65,7 +65,7 @@ public:
explicit QAbstractAspectJobManager(QObject *p = nullptr);
virtual void initialize() {}
- virtual void enqueueJobs(const QVector<QAspectJobPtr> &jobQueue) = 0;
+ virtual void enqueueJobs(const std::vector<QAspectJobPtr> &jobQueue) = 0;
virtual int waitForAllJobs() = 0;
// Callback signature for running SynchronizedJobs
diff --git a/src/core/jobs/qaspectjob.cpp b/src/core/jobs/qaspectjob.cpp
index 22044ebaf..186624aec 100644
--- a/src/core/jobs/qaspectjob.cpp
+++ b/src/core/jobs/qaspectjob.cpp
@@ -116,7 +116,7 @@ QAspectJob::~QAspectJob()
void QAspectJob::addDependency(QWeakPointer<QAspectJob> dependency)
{
Q_D(QAspectJob);
- d->m_dependencies.append(dependency);
+ d->m_dependencies.push_back(dependency);
#ifdef QT3DCORE_ASPECT_JOB_DEBUG
static int threshold = qMax(1, qgetenv("QT3DCORE_ASPECT_JOB_DEPENDENCY_THRESHOLD").toInt());
if (d->m_dependencies.count() > threshold)
@@ -131,7 +131,10 @@ void QAspectJob::removeDependency(QWeakPointer<QAspectJob> dependency)
{
Q_D(QAspectJob);
if (!dependency.isNull()) {
- d->m_dependencies.removeAll(dependency);
+ d->m_dependencies.erase(std::remove(d->m_dependencies.begin(),
+ d->m_dependencies.end(),
+ dependency),
+ d->m_dependencies.end());
} else {
d->m_dependencies.erase(std::remove_if(d->m_dependencies.begin(),
d->m_dependencies.end(),
@@ -143,7 +146,7 @@ void QAspectJob::removeDependency(QWeakPointer<QAspectJob> dependency)
/*!
* \return the dependencies of the aspect job.
*/
-QVector<QWeakPointer<QAspectJob> > QAspectJob::dependencies() const
+const std::vector<QWeakPointer<QAspectJob> > &QAspectJob::dependencies() const
{
Q_D(const QAspectJob);
return d->m_dependencies;
diff --git a/src/core/jobs/qaspectjob.h b/src/core/jobs/qaspectjob.h
index c618c3c19..90070f5b7 100644
--- a/src/core/jobs/qaspectjob.h
+++ b/src/core/jobs/qaspectjob.h
@@ -60,7 +60,7 @@ public:
void addDependency(QWeakPointer<QAspectJob> dependency);
void removeDependency(QWeakPointer<QAspectJob> dependency);
- QVector<QWeakPointer<QAspectJob> > dependencies() const;
+ const std::vector<QWeakPointer<QAspectJob>> &dependencies() const;
virtual void run() = 0;
virtual void postFrame(QAspectEngine *aspectEngine);
diff --git a/src/core/jobs/qaspectjob_p.h b/src/core/jobs/qaspectjob_p.h
index 0c7802b02..b031bfe57 100644
--- a/src/core/jobs/qaspectjob_p.h
+++ b/src/core/jobs/qaspectjob_p.h
@@ -77,7 +77,7 @@ public:
void clearDependencies() { m_dependencies.clear(); }
- QVector<QWeakPointer<QAspectJob> > m_dependencies;
+ std::vector<QWeakPointer<QAspectJob> > m_dependencies;
JobId m_jobId;
QString m_jobName;
};
diff --git a/src/core/jobs/qaspectjobmanager.cpp b/src/core/jobs/qaspectjobmanager.cpp
index 7103f5100..ed8846bb6 100644
--- a/src/core/jobs/qaspectjobmanager.cpp
+++ b/src/core/jobs/qaspectjobmanager.cpp
@@ -68,7 +68,7 @@ void QAspectJobManager::initialize()
}
// Adds all Aspect Jobs to be processed for a frame
-void QAspectJobManager::enqueueJobs(const QVector<QAspectJobPtr> &jobQueue)
+void QAspectJobManager::enqueueJobs(const std::vector<QAspectJobPtr> &jobQueue)
{
auto systemService = m_aspectManager ? m_aspectManager->serviceLocator()->systemInformation() : nullptr;
if (systemService)
@@ -87,7 +87,7 @@ void QAspectJobManager::enqueueJobs(const QVector<QAspectJobPtr> &jobQueue)
}
for (const QAspectJobPtr &job : jobQueue) {
- const QVector<QWeakPointer<QAspectJob> > &deps = job->dependencies();
+ const std::vector<QWeakPointer<QAspectJob> > &deps = job->dependencies();
AspectTaskRunnable *taskDepender = tasksMap.value(job.data());
int dependerCount = 0;
diff --git a/src/core/jobs/qaspectjobmanager_p.h b/src/core/jobs/qaspectjobmanager_p.h
index db0075443..0205b7e5a 100644
--- a/src/core/jobs/qaspectjobmanager_p.h
+++ b/src/core/jobs/qaspectjobmanager_p.h
@@ -74,7 +74,7 @@ public:
void initialize() override;
- void enqueueJobs(const QVector<QAspectJobPtr> &jobQueue) override;
+ void enqueueJobs(const std::vector<QAspectJobPtr> &jobQueue) override;
int waitForAllJobs() override;
diff --git a/src/core/jobs/qaspectjobproviderinterface_p.h b/src/core/jobs/qaspectjobproviderinterface_p.h
index bb2c5ed88..4cc7f2047 100644
--- a/src/core/jobs/qaspectjobproviderinterface_p.h
+++ b/src/core/jobs/qaspectjobproviderinterface_p.h
@@ -68,7 +68,7 @@ public:
virtual ~QAspectJobProviderInterface() {}
private:
- virtual QVector<QAspectJobPtr> jobsToExecute(qint64 time) = 0;
+ virtual std::vector<QAspectJobPtr> jobsToExecute(qint64 time) = 0;
virtual void jobsDone() = 0;
virtual void frameDone() = 0;
diff --git a/src/core/qscheduler.cpp b/src/core/qscheduler.cpp
index 6c63fc1c1..543e9f2ef 100644
--- a/src/core/qscheduler.cpp
+++ b/src/core/qscheduler.cpp
@@ -55,7 +55,7 @@ QT_BEGIN_NAMESPACE
namespace {
// Creates a graphviz dot file. To view online: https://dreampuf.github.io/GraphvizOnline/
-void dumpJobs(QVector<Qt3DCore::QAspectJobPtr> jobs) {
+void dumpJobs(const std::vector<Qt3DCore::QAspectJobPtr> &jobs) {
const QString fileName = QStringLiteral("qt3djobs_") + QCoreApplication::applicationName() +
QDateTime::currentDateTime().toString(QStringLiteral("_yyMMdd-hhmmss")) + QStringLiteral(".dot");
@@ -112,7 +112,7 @@ QAspectManager *QScheduler::aspectManager() const
int QScheduler::scheduleAndWaitForFrameAspectJobs(qint64 time, bool dumpJobs)
{
- QVector<QAspectJobPtr> jobQueue;
+ std::vector<QAspectJobPtr> jobQueue;
// TODO: Allow clocks with custom scale factors and independent control
// over running / paused / stopped status
@@ -122,8 +122,10 @@ int QScheduler::scheduleAndWaitForFrameAspectJobs(qint64 time, bool dumpJobs)
// For now just queue them up as they are
const QVector<QAbstractAspect *> &aspects = m_aspectManager->aspects();
for (QAbstractAspect *aspect : aspects) {
- const QVector<QAspectJobPtr> aspectJobs = QAbstractAspectPrivate::get(aspect)->jobsToExecute(time);
- jobQueue << aspectJobs;
+ const std::vector<QAspectJobPtr> aspectJobs = QAbstractAspectPrivate::get(aspect)->jobsToExecute(time);
+ jobQueue.insert(jobQueue.end(),
+ std::make_move_iterator(aspectJobs.begin()),
+ std::make_move_iterator(aspectJobs.end()));
}
if (dumpJobs)
@@ -134,7 +136,7 @@ int QScheduler::scheduleAndWaitForFrameAspectJobs(qint64 time, bool dumpJobs)
// Do any other work here that the aspect thread can usefully be doing
// whilst the threadpool works its way through the jobs
- int totalJobs = m_aspectManager->jobManager()->waitForAllJobs();
+ const int totalJobs = m_aspectManager->jobManager()->waitForAllJobs();
{
QTaskLogger logger(m_aspectManager->serviceLocator()->systemInformation(), 4097, 0, QTaskLogger::AspectJob);
diff --git a/src/input/backend/keyboardmousegenericdeviceintegration.cpp b/src/input/backend/keyboardmousegenericdeviceintegration.cpp
index 27da019af..00699dcb5 100644
--- a/src/input/backend/keyboardmousegenericdeviceintegration.cpp
+++ b/src/input/backend/keyboardmousegenericdeviceintegration.cpp
@@ -62,10 +62,10 @@ void KeyboardMouseGenericDeviceIntegration::onInitialize()
{
}
-QVector<Qt3DCore::QAspectJobPtr> KeyboardMouseGenericDeviceIntegration::jobsToExecute(qint64 time)
+std::vector<Qt3DCore::QAspectJobPtr> KeyboardMouseGenericDeviceIntegration::jobsToExecute(qint64 time)
{
Q_UNUSED(time);
- return QVector<Qt3DCore::QAspectJobPtr>();
+ return {};
}
QAbstractPhysicalDevice *KeyboardMouseGenericDeviceIntegration::createPhysicalDevice(const QString &name)
diff --git a/src/input/backend/keyboardmousegenericdeviceintegration_p.h b/src/input/backend/keyboardmousegenericdeviceintegration_p.h
index dd7c5fc12..1b64513bd 100644
--- a/src/input/backend/keyboardmousegenericdeviceintegration_p.h
+++ b/src/input/backend/keyboardmousegenericdeviceintegration_p.h
@@ -68,7 +68,7 @@ public:
explicit KeyboardMouseGenericDeviceIntegration(InputHandler *handleer);
~KeyboardMouseGenericDeviceIntegration();
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) final;
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) final;
QAbstractPhysicalDevice *createPhysicalDevice(const QString &name) final;
QVector<Qt3DCore::QNodeId> physicalDevices() const final;
QAbstractPhysicalDeviceBackendNode *physicalDevice(Qt3DCore::QNodeId id) const final;
diff --git a/src/input/frontend/qinputaspect.cpp b/src/input/frontend/qinputaspect.cpp
index 65cd35b14..3d2b6526b 100644
--- a/src/input/frontend/qinputaspect.cpp
+++ b/src/input/frontend/qinputaspect.cpp
@@ -221,23 +221,26 @@ QStringList QInputAspect::availablePhysicalDevices() const
/*!
\internal
*/
-QVector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time)
+std::vector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time)
{
Q_D(QInputAspect);
const qint64 deltaTime = time - d->m_time;
const float dt = static_cast<float>(deltaTime) / 1.0e9f;
d->m_time = time;
- QVector<QAspectJobPtr> jobs;
+ std::vector<QAspectJobPtr> jobs;
d->m_inputHandler->updateEventSource();
// Mouse and keyboard handlers will have seen the events already.
// All we need now is to update the axis and the accumulators since
// they depend on time, and other bookkeeping.
+
const auto integrations = d->m_inputHandler->inputDeviceIntegrations();
- for (QInputDeviceIntegration *integration : integrations)
- jobs += integration->jobsToExecute(time);
+ for (QInputDeviceIntegration *integration : integrations) {
+ const std::vector<QAspectJobPtr> integrationJobs = integration->jobsToExecute(time);
+ jobs.insert(jobs.end(), std::make_move_iterator(integrationJobs.begin()), std::make_move_iterator(integrationJobs.end()));
+ }
const QVector<Qt3DCore::QNodeId> proxiesToLoad = d->m_inputHandler->physicalDeviceProxyManager()->takePendingProxiesToLoad();
if (!proxiesToLoad.isEmpty()) {
@@ -251,11 +254,11 @@ QVector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time)
// All the jobs added up until this point are independents
// but the axis action jobs will be dependent on these
- const QVector<QAspectJobPtr> dependsOnJobs = jobs;
+ const std::vector<QAspectJobPtr> dependsOnJobs = jobs;
// Jobs that update Axis/Action (store combined axis/action value)
const auto devHandles = d->m_inputHandler->logicalDeviceManager()->activeDevices();
- QVector<QAspectJobPtr> axisActionJobs;
+ std::vector<QAspectJobPtr> axisActionJobs;
axisActionJobs.reserve(devHandles.size());
for (const Input::HLogicalDevice &devHandle : devHandles) {
const auto device = d->m_inputHandler->logicalDeviceManager()->data(devHandle);
@@ -263,7 +266,7 @@ QVector<QAspectJobPtr> QInputAspect::jobsToExecute(qint64 time)
continue;
QAspectJobPtr updateAxisActionJob(new Input::UpdateAxisActionJob(time, d->m_inputHandler.data(), devHandle));
- jobs += updateAxisActionJob;
+ jobs.push_back(updateAxisActionJob);
axisActionJobs.push_back(updateAxisActionJob);
for (const QAspectJobPtr &job : dependsOnJobs)
updateAxisActionJob->addDependency(job);
diff --git a/src/input/frontend/qinputaspect.h b/src/input/frontend/qinputaspect.h
index eff1b9e53..0ccc0abff 100644
--- a/src/input/frontend/qinputaspect.h
+++ b/src/input/frontend/qinputaspect.h
@@ -62,7 +62,7 @@ public:
QStringList availablePhysicalDevices() const;
private:
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
void onRegistered() override;
void onUnregistered() override;
diff --git a/src/input/frontend/qinputdeviceintegration_p.h b/src/input/frontend/qinputdeviceintegration_p.h
index 4522e2654..438e407fb 100644
--- a/src/input/frontend/qinputdeviceintegration_p.h
+++ b/src/input/frontend/qinputdeviceintegration_p.h
@@ -90,7 +90,7 @@ protected:
public:
void initialize(Qt3DInput::QInputAspect *aspect);
- virtual QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) = 0;
+ virtual std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) = 0;
virtual QAbstractPhysicalDevice *createPhysicalDevice(const QString &name) = 0;
virtual QVector<Qt3DCore::QNodeId> physicalDevices() const = 0;
virtual QAbstractPhysicalDeviceBackendNode *physicalDevice(Qt3DCore::QNodeId id) const = 0;
diff --git a/src/logic/qlogicaspect.cpp b/src/logic/qlogicaspect.cpp
index e6fae261e..cd9b3e47a 100644
--- a/src/logic/qlogicaspect.cpp
+++ b/src/logic/qlogicaspect.cpp
@@ -112,7 +112,7 @@ QLogicAspect::~QLogicAspect()
}
/*! \internal */
-QVector<QAspectJobPtr> QLogicAspect::jobsToExecute(qint64 time)
+std::vector<QAspectJobPtr> QLogicAspect::jobsToExecute(qint64 time)
{
Q_D(QLogicAspect);
const qint64 deltaTime = time - d->m_time;
@@ -121,11 +121,10 @@ QVector<QAspectJobPtr> QLogicAspect::jobsToExecute(qint64 time)
d->m_time = time;
// Create jobs that will get executed by the threadpool
- QVector<QAspectJobPtr> jobs;
if (d->m_manager->hasFrameActions())
- jobs.append(d->m_callbackJob);
+ return {d->m_callbackJob};
- return jobs;
+ return {};
}
/*! \internal */
diff --git a/src/logic/qlogicaspect.h b/src/logic/qlogicaspect.h
index a44073ed0..a6e418b93 100644
--- a/src/logic/qlogicaspect.h
+++ b/src/logic/qlogicaspect.h
@@ -57,7 +57,7 @@ public:
~QLogicAspect();
private:
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
void onRegistered() override;
void onEngineStartup() override;
diff --git a/src/plugins/renderers/opengl/renderer/renderer.cpp b/src/plugins/renderers/opengl/renderer/renderer.cpp
index e2fec46d2..f0fcb484f 100644
--- a/src/plugins/renderers/opengl/renderer/renderer.cpp
+++ b/src/plugins/renderers/opengl/renderer/renderer.cpp
@@ -1815,23 +1815,20 @@ bool Renderer::processKeyEvent(QObject *object, QKeyEvent *event)
}
// Jobs we may have to run even if no rendering will happen
-QVector<QAspectJobPtr> Renderer::preRenderingJobs()
+std::vector<QAspectJobPtr> Renderer::preRenderingJobs()
{
- QVector<QAspectJobPtr> jobs;
-
if (m_sendBufferCaptureJob->hasRequests())
- jobs.push_back(m_sendBufferCaptureJob);
-
- return jobs;
+ return {m_sendBufferCaptureJob};
+ return {};
}
// Waits to be told to create jobs for the next frame
// Called by QRenderAspect jobsToExecute context of QAspectThread
// Returns all the jobs (and with proper dependency chain) required
// for the rendering of the scene
-QVector<Qt3DCore::QAspectJobPtr> Renderer::renderBinJobs()
+std::vector<Qt3DCore::QAspectJobPtr> Renderer::renderBinJobs()
{
- QVector<QAspectJobPtr> renderBinJobs;
+ std::vector<QAspectJobPtr> renderBinJobs;
// Remove previous dependencies
m_cleanupJob->removeDependency(QWeakPointer<QAspectJob>());
@@ -1936,7 +1933,10 @@ QVector<Qt3DCore::QAspectJobPtr> Renderer::renderBinJobs()
}
builder.prepareJobs();
- renderBinJobs.append(builder.buildJobHierachy());
+ const std::vector<QAspectJobPtr> builderJobs = builder.buildJobHierachy();
+ renderBinJobs.insert(renderBinJobs.end(),
+ std::make_move_iterator(builderJobs.begin()),
+ std::make_move_iterator(builderJobs.end()));
}
// Set target number of RenderViews
diff --git a/src/plugins/renderers/opengl/renderer/renderer_p.h b/src/plugins/renderers/opengl/renderer/renderer_p.h
index 3e3566950..730ea6da3 100644
--- a/src/plugins/renderers/opengl/renderer/renderer_p.h
+++ b/src/plugins/renderers/opengl/renderer/renderer_p.h
@@ -214,8 +214,8 @@ public:
bool processMouseEvent(QObject *object, QMouseEvent *event) override;
bool processKeyEvent(QObject *object, QKeyEvent *event) override;
- QVector<Qt3DCore::QAspectJobPtr> preRenderingJobs() override;
- QVector<Qt3DCore::QAspectJobPtr> renderBinJobs() override;
+ std::vector<Qt3DCore::QAspectJobPtr> preRenderingJobs() override;
+ std::vector<Qt3DCore::QAspectJobPtr> renderBinJobs() override;
inline FrameCleanupJobPtr frameCleanupJob() const { return m_cleanupJob; }
inline UpdateShaderDataTransformJobPtr updateShaderDataTransformJob() const { return m_updateShaderDataTransformJob; }
inline FilterCompatibleTechniqueJobPtr filterCompatibleTechniqueJob() const { return m_filterCompatibleTechniqueJob; }
diff --git a/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp b/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp
index 23a09de2b..da9745a91 100644
--- a/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp
+++ b/src/plugins/renderers/opengl/renderer/renderviewbuilder.cpp
@@ -710,9 +710,9 @@ void RenderViewBuilder::prepareJobs()
JobTypes::SyncRenderViewInitialization);
}
-QVector<Qt3DCore::QAspectJobPtr> RenderViewBuilder::buildJobHierachy() const
+std::vector<Qt3DCore::QAspectJobPtr> RenderViewBuilder::buildJobHierachy() const
{
- QVector<Qt3DCore::QAspectJobPtr> jobs;
+ std::vector<Qt3DCore::QAspectJobPtr> jobs;
auto daspect = QRenderAspectPrivate::get(m_renderer->aspect());
auto expandBVJob = daspect->m_expandBoundingVolumeJob;
auto wordTransformJob = daspect->m_worldTransformJob;
diff --git a/src/plugins/renderers/opengl/renderer/renderviewbuilder_p.h b/src/plugins/renderers/opengl/renderer/renderviewbuilder_p.h
index ab670665b..16eb79074 100644
--- a/src/plugins/renderers/opengl/renderer/renderviewbuilder_p.h
+++ b/src/plugins/renderers/opengl/renderer/renderviewbuilder_p.h
@@ -99,7 +99,7 @@ public:
SynchronizerJobPtr syncMaterialGathererJob() const;
void prepareJobs();
- QVector<Qt3DCore::QAspectJobPtr> buildJobHierachy() const;
+ std::vector<Qt3DCore::QAspectJobPtr> buildJobHierachy() const;
Renderer *renderer() const;
int renderViewIndex() const;
diff --git a/src/render/backend/abstractrenderer_p.h b/src/render/backend/abstractrenderer_p.h
index c2c634696..8c59468aa 100644
--- a/src/render/backend/abstractrenderer_p.h
+++ b/src/render/backend/abstractrenderer_p.h
@@ -160,8 +160,8 @@ public:
virtual bool processMouseEvent(QObject *object, QMouseEvent *event) = 0;
virtual bool processKeyEvent(QObject *object, QKeyEvent *event) = 0;
- virtual QVector<Qt3DCore::QAspectJobPtr> preRenderingJobs() = 0;
- virtual QVector<Qt3DCore::QAspectJobPtr> renderBinJobs() = 0;
+ virtual std::vector<Qt3DCore::QAspectJobPtr> preRenderingJobs() = 0;
+ virtual std::vector<Qt3DCore::QAspectJobPtr> renderBinJobs() = 0;
virtual void setSceneRoot(Entity *root) = 0;
diff --git a/src/render/frontend/qrenderaspect.cpp b/src/render/frontend/qrenderaspect.cpp
index c0db60eca..5d421dc01 100644
--- a/src/render/frontend/qrenderaspect.cpp
+++ b/src/render/frontend/qrenderaspect.cpp
@@ -653,7 +653,7 @@ void QRenderAspectPrivate::renderShutdown()
m_renderer->shutdown();
}
-QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)
+std::vector<Qt3DCore::QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)
{
using namespace Render;
@@ -665,7 +665,7 @@ QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)
#endif
// Create jobs that will get executed by the threadpool
- QVector<QAspectJobPtr> jobs;
+ std::vector<QAspectJobPtr> jobs;
// 1 GeometryJobs, SceneLoaderJobs, LoadTextureJobs
// 2 CalculateBoundingVolumeJob (depends on LoadBuffer)
@@ -692,24 +692,24 @@ QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)
auto loadSkeletonJob = Render::LoadSkeletonJobPtr::create(skeletonHandle);
loadSkeletonJob->setNodeManagers(manager);
d->m_syncLoadingJobs->addDependency(loadSkeletonJob);
- jobs.append(loadSkeletonJob);
+ jobs.push_back(loadSkeletonJob);
}
// TO DO: Have 2 jobs queue
// One for urgent jobs that are mandatory for the rendering of a frame
// Another for jobs that can span across multiple frames (Scene/Mesh loading)
- const QVector<Render::LoadSceneJobPtr> sceneJobs = manager->sceneManager()->takePendingSceneLoaderJobs();
+ const std::vector<Render::LoadSceneJobPtr> sceneJobs = manager->sceneManager()->takePendingSceneLoaderJobs();
for (const Render::LoadSceneJobPtr &job : sceneJobs) {
job->setNodeManagers(d->m_nodeManagers);
job->setSceneImporters(d->m_sceneImporter);
- jobs.append(job);
+ jobs.push_back(job);
}
- const QVector<QAspectJobPtr> geometryJobs = d->createGeometryRendererJobs();
- jobs.append(geometryJobs);
+ const std::vector<QAspectJobPtr> geometryJobs = d->createGeometryRendererJobs();
+ jobs.insert(jobs.end(), std::make_move_iterator(geometryJobs.begin()), std::make_move_iterator(geometryJobs.end()));
- const QVector<QAspectJobPtr> preRenderingJobs = d->createPreRendererJobs();
- jobs.append(preRenderingJobs);
+ const std::vector<QAspectJobPtr> preRenderingJobs = d->createPreRendererJobs();
+ jobs.insert(jobs.end(), std::make_move_iterator(preRenderingJobs.begin()), std::make_move_iterator(preRenderingJobs.end()));
// Don't spawn any rendering jobs, if the renderer decides to skip this frame
// Note: this only affects rendering jobs (jobs that load buffers,
@@ -758,8 +758,8 @@ QVector<Qt3DCore::QAspectJobPtr> QRenderAspect::jobsToExecute(qint64 time)
if (layersDirty)
jobs.push_back(d->m_updateEntityLayersJob);
- const QVector<QAspectJobPtr> renderBinJobs = d->m_renderer->renderBinJobs();
- jobs.append(renderBinJobs);
+ const std::vector<QAspectJobPtr> renderBinJobs = d->m_renderer->renderBinJobs();
+ jobs.insert(jobs.end(), std::make_move_iterator(renderBinJobs.begin()), std::make_move_iterator(renderBinJobs.end()));
}
return jobs;
@@ -876,11 +876,11 @@ void QRenderAspect::onUnregistered()
d->m_offscreenHelper = nullptr;
}
-QVector<Qt3DCore::QAspectJobPtr> QRenderAspectPrivate::createGeometryRendererJobs() const
+std::vector<Qt3DCore::QAspectJobPtr> QRenderAspectPrivate::createGeometryRendererJobs() const
{
Render::GeometryRendererManager *geomRendererManager = m_nodeManagers->geometryRendererManager();
const QVector<QNodeId> dirtyGeometryRenderers = geomRendererManager->dirtyGeometryRenderers();
- QVector<QAspectJobPtr> dirtyGeometryRendererJobs;
+ std::vector<QAspectJobPtr> dirtyGeometryRendererJobs;
dirtyGeometryRendererJobs.reserve(dirtyGeometryRenderers.size());
for (const QNodeId &geoRendererId : dirtyGeometryRenderers) {
@@ -895,7 +895,7 @@ QVector<Qt3DCore::QAspectJobPtr> QRenderAspectPrivate::createGeometryRendererJob
return dirtyGeometryRendererJobs;
}
-QVector<QAspectJobPtr> QRenderAspectPrivate::createPreRendererJobs() const
+std::vector<QAspectJobPtr> QRenderAspectPrivate::createPreRendererJobs() const
{
if (!m_renderer)
return {};
@@ -912,8 +912,8 @@ QVector<QAspectJobPtr> QRenderAspectPrivate::createPreRendererJobs() const
m_rayCastingJob->setFrameGraphRoot(m_renderer->frameGraphRoot());
}
- jobs.append(m_pickBoundingVolumeJob);
- jobs.append(m_rayCastingJob);
+ jobs.push_back(m_pickBoundingVolumeJob);
+ jobs.push_back(m_rayCastingJob);
return jobs;
}
diff --git a/src/render/frontend/qrenderaspect.h b/src/render/frontend/qrenderaspect.h
index f16f6f07f..ab1780c68 100644
--- a/src/render/frontend/qrenderaspect.h
+++ b/src/render/frontend/qrenderaspect.h
@@ -83,7 +83,7 @@ protected:
Q_DECLARE_PRIVATE(QRenderAspect)
private:
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) override;
QVariant executeCommand(const QStringList &args) override;
diff --git a/src/render/frontend/qrenderaspect_p.h b/src/render/frontend/qrenderaspect_p.h
index f4dcb7234..fbdc0c053 100644
--- a/src/render/frontend/qrenderaspect_p.h
+++ b/src/render/frontend/qrenderaspect_p.h
@@ -117,9 +117,9 @@ public:
void renderSynchronous(bool swapBuffers = true);
void renderShutdown();
void registerBackendType(const QMetaObject &, const Qt3DCore::QBackendNodeMapperPtr &functor);
- QVector<Qt3DCore::QAspectJobPtr> createGeometryRendererJobs() const;
- QVector<Qt3DCore::QAspectJobPtr> createPreRendererJobs() const;
- QVector<Qt3DCore::QAspectJobPtr> createRenderBufferJobs() const;
+ std::vector<Qt3DCore::QAspectJobPtr> createGeometryRendererJobs() const;
+ std::vector<Qt3DCore::QAspectJobPtr> createPreRendererJobs() const;
+ std::vector<Qt3DCore::QAspectJobPtr> createRenderBufferJobs() const;
Render::AbstractRenderer *loadRendererPlugin();
bool processMouseEvent(QObject *obj, QMouseEvent *event);
diff --git a/src/render/io/scenemanager.cpp b/src/render/io/scenemanager.cpp
index 464871b48..5e3f4a507 100644
--- a/src/render/io/scenemanager.cpp
+++ b/src/render/io/scenemanager.cpp
@@ -72,13 +72,13 @@ void SceneManager::addSceneData(const QUrl &source,
// We cannot run two jobs that use the same scene loader plugin
// in two different threads at the same time
- if (!m_pendingJobs.isEmpty())
- newJob->addDependency(m_pendingJobs.last());
+ if (!m_pendingJobs.empty())
+ newJob->addDependency(m_pendingJobs.back());
m_pendingJobs.push_back(newJob);
}
-QVector<LoadSceneJobPtr> SceneManager::takePendingSceneLoaderJobs()
+std::vector<LoadSceneJobPtr> &&SceneManager::takePendingSceneLoaderJobs()
{
// Explicitly use std::move to clear the m_pendingJobs vector
return std::move(m_pendingJobs);
@@ -89,7 +89,7 @@ void SceneManager::startSceneDownload(const QUrl &source, Qt3DCore::QNodeId scen
if (!m_service)
return;
SceneDownloaderPtr request = SceneDownloaderPtr::create(source, sceneUuid, this);
- m_pendingDownloads << request;
+ m_pendingDownloads.push_back(request);
m_service->submitRequest(request);
}
diff --git a/src/render/io/scenemanager_p.h b/src/render/io/scenemanager_p.h
index badef2bf9..32c44cb6c 100644
--- a/src/render/io/scenemanager_p.h
+++ b/src/render/io/scenemanager_p.h
@@ -95,15 +95,15 @@ public:
void addSceneData(const QUrl &source, Qt3DCore::QNodeId sceneUuid,
const QByteArray &data = QByteArray());
- QVector<LoadSceneJobPtr> takePendingSceneLoaderJobs();
+ std::vector<LoadSceneJobPtr> &&takePendingSceneLoaderJobs();
void startSceneDownload(const QUrl &source, Qt3DCore::QNodeId sceneUuid);
void clearSceneDownload(SceneDownloader *downloader);
private:
Qt3DCore::QDownloadHelperService *m_service;
- QVector<LoadSceneJobPtr> m_pendingJobs;
- QVector<SceneDownloaderPtr> m_pendingDownloads;
+ std::vector<LoadSceneJobPtr> m_pendingJobs;
+ std::vector<SceneDownloaderPtr> m_pendingDownloads;
};
} // namespace Render
diff --git a/tests/auto/core/qaspectengine/tst_qaspectengine.cpp b/tests/auto/core/qaspectengine/tst_qaspectengine.cpp
index dd06943f7..61e926352 100644
--- a/tests/auto/core/qaspectengine/tst_qaspectengine.cpp
+++ b/tests/auto/core/qaspectengine/tst_qaspectengine.cpp
@@ -62,11 +62,11 @@ private:
qDebug() << Q_FUNC_INFO;
}
- QVector<QAspectJobPtr> jobsToExecute(qint64) override \
+ std::vector<QAspectJobPtr> jobsToExecute(qint64) override \
{
if (m_rootEntityId)
qDebug() << Q_FUNC_INFO << m_rootEntityId;
- return QVector<QAspectJobPtr>();
+ return {};
}
QNodeId m_rootEntityId;
@@ -85,9 +85,9 @@ private: \
void onEngineStartup() override {} \
void onEngineShutdown() override {} \
\
- QVector<QAspectJobPtr> jobsToExecute(qint64) override \
+ std::vector<QAspectJobPtr> jobsToExecute(qint64) override \
{ \
- return QVector<QAspectJobPtr>(); \
+ return std::vector<QAspectJobPtr>(); \
} \
\
QVariant executeCommand(const QStringList &args) override \
diff --git a/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp b/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp
index 97f9ca4fb..97b46000e 100644
--- a/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp
+++ b/tests/auto/core/qaspectfactory/tst_qaspectfactory.cpp
@@ -45,9 +45,9 @@ private: \
void onEngineStartup() override {} \
void onEngineShutdown() override {} \
\
- QVector<QAspectJobPtr> jobsToExecute(qint64) override \
+ std::vector<QAspectJobPtr> jobsToExecute(qint64) override \
{ \
- return QVector<QAspectJobPtr>(); \
+ return std::vector<QAspectJobPtr>(); \
} \
};
diff --git a/tests/auto/core/qaspectjob/tst_qaspectjob.cpp b/tests/auto/core/qaspectjob/tst_qaspectjob.cpp
index b5750e639..76c8b25f6 100644
--- a/tests/auto/core/qaspectjob/tst_qaspectjob.cpp
+++ b/tests/auto/core/qaspectjob/tst_qaspectjob.cpp
@@ -49,9 +49,9 @@ private Q_SLOTS:
QAspectJobPtr job3(new FakeAspectJob);
// THEN
- QVERIFY(job1->dependencies().isEmpty());
- QVERIFY(job2->dependencies().isEmpty());
- QVERIFY(job3->dependencies().isEmpty());
+ QVERIFY(job1->dependencies().empty());
+ QVERIFY(job2->dependencies().empty());
+ QVERIFY(job3->dependencies().empty());
// WHEN
job1->addDependency(job2);
@@ -61,8 +61,8 @@ private Q_SLOTS:
QCOMPARE(job1->dependencies().size(), 2);
QCOMPARE(job1->dependencies().at(0).lock(), job2);
QCOMPARE(job1->dependencies().at(1).lock(), job3);
- QVERIFY(job2->dependencies().isEmpty());
- QVERIFY(job3->dependencies().isEmpty());
+ QVERIFY(job2->dependencies().empty());
+ QVERIFY(job3->dependencies().empty());
}
void shouldRemoveDependencies()
diff --git a/tests/auto/core/qscheduler/tst_qscheduler.cpp b/tests/auto/core/qscheduler/tst_qscheduler.cpp
index 29603c492..b3ef21c17 100644
--- a/tests/auto/core/qscheduler/tst_qscheduler.cpp
+++ b/tests/auto/core/qscheduler/tst_qscheduler.cpp
@@ -129,7 +129,7 @@ public:
private:
// QAbstractAspect interface
- QVector<QAspectJobPtr> jobsToExecute(qint64)
+ std::vector<QAspectJobPtr> jobsToExecute(qint64)
{
return { m_first, m_second };
}
diff --git a/tests/auto/core/threadpooler/tst_threadpooler.cpp b/tests/auto/core/threadpooler/tst_threadpooler.cpp
index 289f0b103..80ded339c 100644
--- a/tests/auto/core/threadpooler/tst_threadpooler.cpp
+++ b/tests/auto/core/threadpooler/tst_threadpooler.cpp
@@ -209,7 +209,7 @@ void tst_ThreadPooler::defaultAspectQueue()
// GIVEN
QAtomicInt callCounter;
int value = 0; // Not used in this test
- QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
+ std::vector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
callCounter.storeRelaxed(0);
const int jobCount = 5;
@@ -217,7 +217,7 @@ void tst_ThreadPooler::defaultAspectQueue()
for (int i = 0; i < jobCount; i++) {
QSharedPointer<TestAspectJob> job(new TestAspectJob(incrementFunctionCallCounter,
&callCounter, &value));
- jobList.append(job);
+ jobList.push_back(job);
}
m_jobManager->enqueueJobs(jobList);
m_jobManager->waitForAllJobs();
@@ -235,7 +235,7 @@ void tst_ThreadPooler::doubleAspectQueue()
// GIVEN
QAtomicInt callCounter;
int value = 0; // Not used in this test
- QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
+ std::vector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
callCounter.storeRelaxed(0);
const int jobCount = 3;
@@ -243,15 +243,15 @@ void tst_ThreadPooler::doubleAspectQueue()
for (int i = 0; i < jobCount; i++) {
QSharedPointer<TestAspectJob> job(new TestAspectJob(incrementFunctionCallCounter,
&callCounter, &value));
- jobList.append(job);
+ jobList.push_back(job);
}
m_jobManager->enqueueJobs(jobList);
- QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList2;
+ std::vector<QSharedPointer<Qt3DCore::QAspectJob> > jobList2;
for (int i = 0; i < jobCount; i++) {
QSharedPointer<TestAspectJob> job(new TestAspectJob(incrementFunctionCallCounter,
&callCounter, &value));
- jobList2.append(job);
+ jobList2.push_back(job);
}
m_jobManager->enqueueJobs(jobList2);
@@ -269,14 +269,14 @@ void tst_ThreadPooler::dependencyAspectQueue()
// GIVEN
QAtomicInt callCounter; // Not used in this test
int value = 2;
- QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
+ std::vector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
// WHEN
QSharedPointer<TestAspectJob> job1(new TestAspectJob(add2, &callCounter, &value));
- jobList.append(job1);
+ jobList.push_back(job1);
QSharedPointer<TestAspectJob> job2(new TestAspectJob(multiplyBy2, &callCounter, &value));
job2->addDependency(job1);
- jobList.append(job2);
+ jobList.push_back(job2);
m_jobManager->enqueueJobs(jobList);
m_jobManager->waitForAllJobs();
@@ -289,7 +289,7 @@ void tst_ThreadPooler::massTest()
{
// GIVEN
const int mass = 600; // 600
- QVector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
+ std::vector<QSharedPointer<Qt3DCore::QAspectJob> > jobList;
QVector3D data[3 * mass];
// WHEN
@@ -298,13 +298,13 @@ void tst_ThreadPooler::massTest()
for (int i = 0; i < mass; i++) {
QSharedPointer<MassAspectJob> job1(new MassAspectJob(massTestFunction, &(data[i * 3 + 0])));
- jobList.append(job1);
+ jobList.push_back(job1);
QSharedPointer<MassAspectJob> job2(new MassAspectJob(massTestFunction, &(data[i * 3 + 1])));
job2->addDependency(job1);
- jobList.append(job2);
+ jobList.push_back(job2);
QSharedPointer<MassAspectJob> job3(new MassAspectJob(massTestFunction, &(data[i * 3 + 2])));
job3->addDependency(job2);
- jobList.append(job3);
+ jobList.push_back(job3);
}
m_jobManager->enqueueJobs(jobList);
diff --git a/tests/auto/input/commons/testdevice.h b/tests/auto/input/commons/testdevice.h
index a2ab4c1f8..37d115166 100644
--- a/tests/auto/input/commons/testdevice.h
+++ b/tests/auto/input/commons/testdevice.h
@@ -103,10 +103,10 @@ public:
qDeleteAll(m_deviceBackendNodes);
}
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) final
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64 time) final
{
Q_UNUSED(time);
- return QVector<Qt3DCore::QAspectJobPtr>();
+ return std::vector<Qt3DCore::QAspectJobPtr>();
}
TestDevice *createPhysicalDevice(const QString &name) final
diff --git a/tests/auto/input/loadproxydevicejob/tst_loadproxydevicejob.cpp b/tests/auto/input/loadproxydevicejob/tst_loadproxydevicejob.cpp
index de4875e0e..f1ae313e2 100644
--- a/tests/auto/input/loadproxydevicejob/tst_loadproxydevicejob.cpp
+++ b/tests/auto/input/loadproxydevicejob/tst_loadproxydevicejob.cpp
@@ -46,9 +46,9 @@ public:
, m_name(name)
{}
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64) override
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64) override
{
- return QVector<Qt3DCore::QAspectJobPtr>();
+ return std::vector<Qt3DCore::QAspectJobPtr>();
}
Qt3DInput::QAbstractPhysicalDevice *createPhysicalDevice(const QString &name) override
diff --git a/tests/auto/input/utils/tst_utils.cpp b/tests/auto/input/utils/tst_utils.cpp
index daa03efd9..e18e820c8 100644
--- a/tests/auto/input/utils/tst_utils.cpp
+++ b/tests/auto/input/utils/tst_utils.cpp
@@ -55,7 +55,7 @@ public:
, m_device(device)
{}
- QVector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64) override { return QVector<Qt3DCore::QAspectJobPtr>(); }
+ std::vector<Qt3DCore::QAspectJobPtr> jobsToExecute(qint64) override { return std::vector<Qt3DCore::QAspectJobPtr>(); }
Qt3DInput::QAbstractPhysicalDevice *createPhysicalDevice(const QString &) override { return nullptr; }
QVector<Qt3DCore::QNodeId> physicalDevices() const override { return QVector<Qt3DCore::QNodeId>(); }
QStringList deviceNames() const override { return QStringList(); }
diff --git a/tests/auto/render/commons/testrenderer.h b/tests/auto/render/commons/testrenderer.h
index 4ae74a74c..9f9837198 100644
--- a/tests/auto/render/commons/testrenderer.h
+++ b/tests/auto/render/commons/testrenderer.h
@@ -66,8 +66,8 @@ public:
bool shouldRender() const override { return true; }
void skipNextFrame() override {}
void jobsDone(Qt3DCore::QAspectManager *manager) override { Q_UNUSED(manager); }
- QVector<Qt3DCore::QAspectJobPtr> preRenderingJobs() override { return QVector<Qt3DCore::QAspectJobPtr>(); }
- QVector<Qt3DCore::QAspectJobPtr> renderBinJobs() override { return QVector<Qt3DCore::QAspectJobPtr>(); }
+ std::vector<Qt3DCore::QAspectJobPtr> preRenderingJobs() override { return {}; }
+ std::vector<Qt3DCore::QAspectJobPtr> renderBinJobs() override { return {}; }
void setSceneRoot(Qt3DRender::Render::Entity *root) override { Q_UNUSED(root); }
Qt3DRender::Render::Entity *sceneRoot() const override { return nullptr; }
Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const override { return nullptr; }
diff --git a/tests/auto/render/opengl/renderer/tst_renderer.cpp b/tests/auto/render/opengl/renderer/tst_renderer.cpp
index 1208fac2a..c0e2e39ea 100644
--- a/tests/auto/render/opengl/renderer/tst_renderer.cpp
+++ b/tests/auto/render/opengl/renderer/tst_renderer.cpp
@@ -73,7 +73,7 @@ private Q_SLOTS:
QCoreApplication::processEvents();
// WHEN (nothing dirty, no buffers, no layers to be rebuilt, no materials to be rebuilt)
- QVector<Qt3DCore::QAspectJobPtr> jobs = renderer.preRenderingJobs();
+ std::vector<Qt3DCore::QAspectJobPtr> jobs = renderer.preRenderingJobs();
// THEN
QCOMPARE(jobs.size(), 0);
@@ -154,7 +154,7 @@ private Q_SLOTS:
// n * (RenderViewCommandBuildJobs)
// WHEN
- QVector<Qt3DCore::QAspectJobPtr> jobs = renderer.renderBinJobs();
+ std::vector<Qt3DCore::QAspectJobPtr> jobs = renderer.renderBinJobs();
// THEN -> AllDirty
// (Renderer is not initialized so FilterCompatibleTechniqueJob
diff --git a/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp b/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp
index 846d21828..1582b92e6 100644
--- a/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp
+++ b/tests/auto/render/opengl/renderviewbuilder/tst_renderviewbuilder.cpp
@@ -197,6 +197,14 @@ Qt3DCore::QEntity *buildEntityFilterTestScene(Qt3DRender::QFrameGraphNode *fg, Q
return root;
}
+bool containsDependency(const std::vector<QWeakPointer<Qt3DCore::QAspectJob>> &dependencies,
+ const Qt3DCore::QAspectJobPtr &dependency)
+{
+ return std::find(dependencies.begin(),
+ dependencies.end(),
+ dependency) != dependencies.end();
+}
+
} // anonymous
@@ -318,7 +326,7 @@ private Q_SLOTS:
// Step 2
QCOMPARE(renderViewBuilder.syncRenderViewPostInitializationJob()->dependencies().size(), 1);
- QCOMPARE(renderViewBuilder.syncRenderViewPostInitializationJob()->dependencies().constFirst().toStrongRef().data(),
+ QCOMPARE(renderViewBuilder.syncRenderViewPostInitializationJob()->dependencies().front().toStrongRef().data(),
renderViewBuilder.renderViewJob().data());
// Step 3
@@ -326,43 +334,43 @@ private Q_SLOTS:
QVERIFY(renderViewBuilder.syncFilterEntityByLayerJob().isNull());
QCOMPARE(renderViewBuilder.filterProximityJob()->dependencies().size(), 2);
- QVERIFY(renderViewBuilder.filterProximityJob()->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(renderViewBuilder.filterProximityJob()->dependencies().contains(expandBVJob));
+ QVERIFY(containsDependency(renderViewBuilder.filterProximityJob()->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(renderViewBuilder.filterProximityJob()->dependencies(), expandBVJob));
QCOMPARE(renderViewBuilder.setClearDrawBufferIndexJob()->dependencies().size(), 1);
- QCOMPARE(renderViewBuilder.setClearDrawBufferIndexJob()->dependencies().constFirst().toStrongRef().data(),
+ QCOMPARE(renderViewBuilder.setClearDrawBufferIndexJob()->dependencies().front().toStrongRef().data(),
renderViewBuilder.syncRenderViewPostInitializationJob().data());
QCOMPARE(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().size(), 3);
- QVERIFY(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().contains(wordTransformJob));
- QVERIFY(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().contains(testAspect.renderer()->updateShaderDataTransformJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncPreFrustumCullingJob()->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncPreFrustumCullingJob()->dependencies(), wordTransformJob));
+ QVERIFY(containsDependency(renderViewBuilder.syncPreFrustumCullingJob()->dependencies(), testAspect.renderer()->updateShaderDataTransformJob()));
// Step 4
QCOMPARE(renderViewBuilder.frustumCullingJob()->dependencies().size(), 2);
- QVERIFY(renderViewBuilder.frustumCullingJob()->dependencies().contains(renderViewBuilder.syncPreFrustumCullingJob()));
- QVERIFY(renderViewBuilder.frustumCullingJob()->dependencies().contains(expandBVJob));
+ QVERIFY(containsDependency(renderViewBuilder.frustumCullingJob()->dependencies(), renderViewBuilder.syncPreFrustumCullingJob()));
+ QVERIFY(containsDependency(renderViewBuilder.frustumCullingJob()->dependencies(), expandBVJob));
QCOMPARE(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().size(), renderViewBuilder.materialGathererJobs().size() + 7);
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(renderViewBuilder.filterProximityJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(renderViewBuilder.frustumCullingJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(testAspect.renderer()->introspectShadersJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(testAspect.renderer()->bufferGathererJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(testAspect.renderer()->textureGathererJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(testAspect.renderer()->lightGathererJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), renderViewBuilder.filterProximityJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), renderViewBuilder.frustumCullingJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), testAspect.renderer()->introspectShadersJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), testAspect.renderer()->bufferGathererJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), testAspect.renderer()->textureGathererJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), testAspect.renderer()->lightGathererJob()));
// Step 5
for (const auto &renderViewBuilderJob : renderViewBuilder.renderViewCommandUpdaterJobs()) {
QCOMPARE(renderViewBuilderJob->dependencies().size(), 1);
- QCOMPARE(renderViewBuilderJob->dependencies().constFirst().toStrongRef().data(),
+ QCOMPARE(renderViewBuilderJob->dependencies().front().toStrongRef().data(),
renderViewBuilder.syncRenderViewPreCommandUpdateJob().data());
}
// Step 6
QCOMPARE(renderViewBuilder.syncRenderViewPostCommandUpdateJob()->dependencies().size(), renderViewBuilder.renderViewCommandUpdaterJobs().size());
for (const auto &renderViewBuilderJob : renderViewBuilder.renderViewCommandUpdaterJobs()) {
- QVERIFY(renderViewBuilder.syncRenderViewPostCommandUpdateJob()->dependencies().contains(renderViewBuilderJob));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPostCommandUpdateJob()->dependencies(), renderViewBuilderJob));
}
}
{
@@ -379,62 +387,62 @@ private Q_SLOTS:
// Step 2
QCOMPARE(renderViewBuilder.syncRenderViewPostInitializationJob()->dependencies().size(), 1);
- QCOMPARE(renderViewBuilder.syncRenderViewPostInitializationJob()->dependencies().constFirst().toStrongRef().data(),
+ QCOMPARE(renderViewBuilder.syncRenderViewPostInitializationJob()->dependencies().front().toStrongRef().data(),
renderViewBuilder.renderViewJob().data());
// Step 3
QCOMPARE(renderViewBuilder.filterEntityByLayerJob()->dependencies().size(), 3);
- QVERIFY(renderViewBuilder.filterEntityByLayerJob()->dependencies().contains(updateEntityLayerJob));
- QVERIFY(renderViewBuilder.filterEntityByLayerJob()->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(renderViewBuilder.filterEntityByLayerJob()->dependencies().contains(updateTreeEnabledJob));
+ QVERIFY(containsDependency(renderViewBuilder.filterEntityByLayerJob()->dependencies(), updateEntityLayerJob));
+ QVERIFY(containsDependency(renderViewBuilder.filterEntityByLayerJob()->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(renderViewBuilder.filterEntityByLayerJob()->dependencies(), updateTreeEnabledJob));
QCOMPARE(renderViewBuilder.syncFilterEntityByLayerJob()->dependencies().size(), 1);
- QVERIFY(renderViewBuilder.syncFilterEntityByLayerJob()->dependencies().contains(renderViewBuilder.filterEntityByLayerJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncFilterEntityByLayerJob()->dependencies(), renderViewBuilder.filterEntityByLayerJob()));
QCOMPARE(renderViewBuilder.filterProximityJob()->dependencies().size(), 2);
- QVERIFY(renderViewBuilder.filterProximityJob()->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(renderViewBuilder.filterProximityJob()->dependencies().contains(expandBVJob));
+ QVERIFY(containsDependency(renderViewBuilder.filterProximityJob()->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(renderViewBuilder.filterProximityJob()->dependencies(), expandBVJob));
QCOMPARE(renderViewBuilder.setClearDrawBufferIndexJob()->dependencies().size(), 1);
- QCOMPARE(renderViewBuilder.setClearDrawBufferIndexJob()->dependencies().constFirst().toStrongRef().data(),
+ QCOMPARE(renderViewBuilder.setClearDrawBufferIndexJob()->dependencies().front().toStrongRef().data(),
renderViewBuilder.syncRenderViewPostInitializationJob().data());
QCOMPARE(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().size(), 3);
- QVERIFY(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().contains(wordTransformJob));
- QVERIFY(renderViewBuilder.syncPreFrustumCullingJob()->dependencies().contains(testAspect.renderer()->updateShaderDataTransformJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncPreFrustumCullingJob()->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncPreFrustumCullingJob()->dependencies(), wordTransformJob));
+ QVERIFY(containsDependency(renderViewBuilder.syncPreFrustumCullingJob()->dependencies(), testAspect.renderer()->updateShaderDataTransformJob()));
for (const auto &materialGatherer : renderViewBuilder.materialGathererJobs()) {
QCOMPARE(materialGatherer->dependencies().size(), 3);
- QVERIFY(materialGatherer->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(materialGatherer->dependencies().contains(testAspect.renderer()->introspectShadersJob()));
- QVERIFY(materialGatherer->dependencies().contains(testAspect.renderer()->filterCompatibleTechniqueJob()));
+ QVERIFY(containsDependency(materialGatherer->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(materialGatherer->dependencies(), testAspect.renderer()->introspectShadersJob()));
+ QVERIFY(containsDependency(materialGatherer->dependencies(), testAspect.renderer()->filterCompatibleTechniqueJob()));
}
// Step 4
QCOMPARE(renderViewBuilder.frustumCullingJob()->dependencies().size(), 2);
- QVERIFY(renderViewBuilder.frustumCullingJob()->dependencies().contains(renderViewBuilder.syncPreFrustumCullingJob()));
- QVERIFY(renderViewBuilder.frustumCullingJob()->dependencies().contains(expandBVJob));
+ QVERIFY(containsDependency(renderViewBuilder.frustumCullingJob()->dependencies(), renderViewBuilder.syncPreFrustumCullingJob()));
+ QVERIFY(containsDependency(renderViewBuilder.frustumCullingJob()->dependencies(), expandBVJob));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(renderViewBuilder.syncRenderViewPostInitializationJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(renderViewBuilder.syncFilterEntityByLayerJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(renderViewBuilder.frustumCullingJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(renderViewBuilder.filterProximityJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(testAspect.renderer()->introspectShadersJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(testAspect.renderer()->bufferGathererJob()));
- QVERIFY(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies().contains(testAspect.renderer()->textureGathererJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), renderViewBuilder.syncRenderViewPostInitializationJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), renderViewBuilder.syncFilterEntityByLayerJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), renderViewBuilder.frustumCullingJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), renderViewBuilder.filterProximityJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), testAspect.renderer()->introspectShadersJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), testAspect.renderer()->bufferGathererJob()));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPreCommandUpdateJob()->dependencies(), testAspect.renderer()->textureGathererJob()));
// Step 5
for (const auto &renderViewBuilderJob : renderViewBuilder.renderViewCommandUpdaterJobs()) {
QCOMPARE(renderViewBuilderJob->dependencies().size(), 1);
- QCOMPARE(renderViewBuilderJob->dependencies().constFirst().toStrongRef().data(),
+ QCOMPARE(renderViewBuilderJob->dependencies().front().toStrongRef().data(),
renderViewBuilder.syncRenderViewPreCommandUpdateJob().data());
}
// Step 6
QCOMPARE(renderViewBuilder.syncRenderViewPostCommandUpdateJob()->dependencies().size(), renderViewBuilder.renderViewCommandUpdaterJobs().size());
for (const auto &renderViewBuilderJob : renderViewBuilder.renderViewCommandUpdaterJobs()) {
- QVERIFY(renderViewBuilder.syncRenderViewPostCommandUpdateJob()->dependencies().contains(renderViewBuilderJob));
+ QVERIFY(containsDependency(renderViewBuilder.syncRenderViewPostCommandUpdateJob()->dependencies(), renderViewBuilderJob));
}
}
}
diff --git a/tests/auto/render/sceneloader/tst_sceneloader.cpp b/tests/auto/render/sceneloader/tst_sceneloader.cpp
index 9efdd386c..b7bd8e1e6 100644
--- a/tests/auto/render/sceneloader/tst_sceneloader.cpp
+++ b/tests/auto/render/sceneloader/tst_sceneloader.cpp
@@ -51,7 +51,7 @@ private Q_SLOTS:
// THEN
QVERIFY(sceneLoader.source().isEmpty());
QVERIFY(sceneLoader.peerId().isNull());
- QVERIFY(sceneManager.takePendingSceneLoaderJobs().isEmpty());
+ QVERIFY(sceneManager.takePendingSceneLoaderJobs().empty());
// GIVEN
@@ -93,7 +93,7 @@ private Q_SLOTS:
// THEN
QCOMPARE(sceneLoader.peerId(), frontendSceneLoader.id());
QCOMPARE(sceneLoader.source(), frontendSceneLoader.source());
- QVERIFY(!sceneManager.takePendingSceneLoaderJobs().isEmpty());
+ QVERIFY(!sceneManager.takePendingSceneLoaderJobs().empty());
}
void checkPropertyChanges()
@@ -109,7 +109,7 @@ private Q_SLOTS:
simulateInitializationSync(&frontendSceneLoader, &sceneLoader);
// THEN
- QVERIFY(sceneManager.takePendingSceneLoaderJobs().isEmpty());
+ QVERIFY(sceneManager.takePendingSceneLoaderJobs().empty());
// WHEN
const QUrl newUrl(QStringLiteral("file:///Bownling_Green_KY"));
@@ -118,7 +118,7 @@ private Q_SLOTS:
// THEN
QCOMPARE(sceneLoader.source(), newUrl);
- QVERIFY(!sceneManager.takePendingSceneLoaderJobs().isEmpty());
+ QVERIFY(!sceneManager.takePendingSceneLoaderJobs().empty());
// WHEN
frontendSceneLoader.setEnabled(false);
@@ -141,7 +141,7 @@ private Q_SLOTS:
simulateInitializationSync(&frontendSceneLoader, &sceneLoader);
// THEN
- QVERIFY(sceneManager.takePendingSceneLoaderJobs().isEmpty());
+ QVERIFY(sceneManager.takePendingSceneLoaderJobs().empty());
// WHEN
const QUrl newUrl(QStringLiteral("file:///Bownling_Green_KY"));
@@ -150,7 +150,7 @@ private Q_SLOTS:
// THEN
QCOMPARE(sceneLoader.source(), newUrl);
- QVERIFY(!sceneManager.takePendingSceneLoaderJobs().isEmpty());
+ QVERIFY(!sceneManager.takePendingSceneLoaderJobs().empty());
// WHEN
frontendSceneLoader.setSource(QUrl());
@@ -158,7 +158,7 @@ private Q_SLOTS:
// THEN -> we should still have generated a job to reset the scene (immediately)
QCOMPARE(sceneLoader.source(), QUrl());
- QVERIFY(!sceneManager.takePendingSceneLoaderJobs().isEmpty());
+ QVERIFY(!sceneManager.takePendingSceneLoaderJobs().empty());
}
};
diff --git a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
index 1e0747ce4..a8e43bd00 100644
--- a/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
+++ b/tests/benchmarks/render/jobs/tst_bench_jobs.cpp
@@ -86,43 +86,43 @@ namespace Qt3DRender {
}
}
- QVector<Qt3DCore::QAspectJobPtr> worldTransformJob()
+ std::vector<Qt3DCore::QAspectJobPtr> worldTransformJob()
{
auto renderer = static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer);
auto daspect = Qt3DRender::QRenderAspectPrivate::get(renderer->aspect());
daspect->m_worldTransformJob->setRoot(d_func()->m_renderer->sceneRoot());
- return QVector<Qt3DCore::QAspectJobPtr>() << daspect->m_worldTransformJob;
+ return {daspect->m_worldTransformJob};
}
- QVector<Qt3DCore::QAspectJobPtr> updateBoundingJob()
+ std::vector<Qt3DCore::QAspectJobPtr> updateBoundingJob()
{
auto renderer = static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer);
auto daspect = Qt3DRender::QRenderAspectPrivate::get(renderer->aspect());
daspect->m_updateWorldBoundingVolumeJob->setManager(d_func()->m_renderer->nodeManagers()->renderNodesManager());
- return QVector<Qt3DCore::QAspectJobPtr>() << daspect->m_updateWorldBoundingVolumeJob;
+ return {daspect->m_updateWorldBoundingVolumeJob};
}
- QVector<Qt3DCore::QAspectJobPtr> calculateBoundingVolumeJob()
+ std::vector<Qt3DCore::QAspectJobPtr> calculateBoundingVolumeJob()
{
auto renderer = static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer);
auto daspect = Qt3DRender::QRenderAspectPrivate::get(renderer->aspect());
daspect->m_calculateBoundingVolumeJob->setRoot(d_func()->m_renderer->sceneRoot());
- return QVector<Qt3DCore::QAspectJobPtr>() << daspect->m_calculateBoundingVolumeJob;
+ return {daspect->m_calculateBoundingVolumeJob};
}
- QVector<Qt3DCore::QAspectJobPtr> framePreparationJob()
+ std::vector<Qt3DCore::QAspectJobPtr> framePreparationJob()
{
static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer)->m_updateShaderDataTransformJob->setManagers(d_func()->m_renderer->nodeManagers());
- return QVector<Qt3DCore::QAspectJobPtr>() << static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer)->m_updateShaderDataTransformJob;
+ return {static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer)->m_updateShaderDataTransformJob};
}
- QVector<Qt3DCore::QAspectJobPtr> frameCleanupJob()
+ std::vector<Qt3DCore::QAspectJobPtr> frameCleanupJob()
{
static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer)->m_cleanupJob->setRoot(d_func()->m_renderer->sceneRoot());
- return QVector<Qt3DCore::QAspectJobPtr>() << static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer)->m_cleanupJob;
+ return {static_cast<Render::OpenGL::Renderer *>(d_func()->m_renderer)->m_cleanupJob};
}
- QVector<Qt3DCore::QAspectJobPtr> renderBinJobs()
+ std::vector<Qt3DCore::QAspectJobPtr> renderBinJobs()
{
return d_func()->m_renderer->renderBinJobs();
}
@@ -264,7 +264,7 @@ private Q_SLOTS:
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->setRootAndCreateNodes(qobject_cast<Qt3DCore::QEntity *>(rootEntity), {});
// WHEN
- QVector<Qt3DCore::QAspectJobPtr> jobs = aspect.worldTransformJob();
+ std::vector<Qt3DCore::QAspectJobPtr> jobs = aspect.worldTransformJob();
QBENCHMARK {
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->jobManager()->enqueueJobs(jobs);
@@ -287,7 +287,7 @@ private Q_SLOTS:
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->setRootAndCreateNodes(qobject_cast<Qt3DCore::QEntity *>(rootEntity), {});
// WHEN
- QVector<Qt3DCore::QAspectJobPtr> jobs = aspect.updateBoundingJob();
+ std::vector<Qt3DCore::QAspectJobPtr> jobs = aspect.updateBoundingJob();
QBENCHMARK {
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->jobManager()->enqueueJobs(jobs);
@@ -310,7 +310,7 @@ private Q_SLOTS:
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->setRootAndCreateNodes(qobject_cast<Qt3DCore::QEntity *>(rootEntity), {});
// WHEN
- QVector<Qt3DCore::QAspectJobPtr> jobs = aspect.calculateBoundingVolumeJob();
+ std::vector<Qt3DCore::QAspectJobPtr> jobs = aspect.calculateBoundingVolumeJob();
QBENCHMARK {
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->jobManager()->enqueueJobs(jobs);
@@ -333,7 +333,7 @@ private Q_SLOTS:
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->setRootAndCreateNodes(qobject_cast<Qt3DCore::QEntity *>(rootEntity), {});
// WHEN
- QVector<Qt3DCore::QAspectJobPtr> jobs = aspect.framePreparationJob();
+ std::vector<Qt3DCore::QAspectJobPtr> jobs = aspect.framePreparationJob();
QBENCHMARK {
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->jobManager()->enqueueJobs(jobs);
@@ -356,7 +356,7 @@ private Q_SLOTS:
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->setRootAndCreateNodes(qobject_cast<Qt3DCore::QEntity *>(rootEntity), {});
// WHEN
- QVector<Qt3DCore::QAspectJobPtr> jobs = aspect.frameCleanupJob();
+ std::vector<Qt3DCore::QAspectJobPtr> jobs = aspect.frameCleanupJob();
QBENCHMARK {
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->jobManager()->enqueueJobs(jobs);
Qt3DCore::QAbstractAspectPrivate::get(&aspect)->jobManager()->waitForAllJobs();