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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the test suite module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see http://www.qt.io/terms-conditions. For further
** information use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** As a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "rectanimation.h"
#include "dummyobject.h"

static inline int interpolateInteger(int from, int to, qreal progress)
{
   return from + (to - from) * progress;
}


RectAnimation::RectAnimation(DummyObject *obj) : m_object(obj), m_dura(250)
{
}

void RectAnimation::setEndValue(const QRect &rect)
{
    m_end = rect;
}

void RectAnimation::setStartValue(const QRect &rect)
{
    m_start = rect;
}

void RectAnimation::setDuration(int d)
{
    m_dura = d;
}

int RectAnimation::duration() const
{
    return m_dura;
}


void RectAnimation::updateCurrentTime(int currentTime)
{
    qreal progress = m_easing.valueForProgress( currentTime / qreal(m_dura) );
    QRect now;
    now.setCoords(interpolateInteger(m_start.left(), m_end.left(), progress),
                  interpolateInteger(m_start.top(), m_end.top(), progress),
                  interpolateInteger(m_start.right(), m_end.right(), progress),
                  interpolateInteger(m_start.bottom(), m_end.bottom(), progress));

    bool changed = (now != m_current);
    if (changed)
        m_current = now;

    if (state() == Stopped)
        return;

    if (m_object)
        m_object->setRect(m_current);
}