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/****************************************************************************
**
** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
** This file is part of the Qt3Support module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** No Commercial Usage
** This file contains pre-release code and may not be distributed.
** You may use this file in accordance with the terms and conditions
** contained in the Technology Preview License Agreement accompanying
** this package.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Nokia gives you certain additional
** rights.  These rights are described in the Nokia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** If you have questions regarding the use of this file, please contact
** Nokia at qt-info@nokia.com.
**
**
**
**
**
**
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef Q3FTP_H
#define Q3FTP_H

#include <QtCore/qstring.h> // char*->QString conversion
#include <QtNetwork/qurlinfo.h>
#include <Qt3Support/q3networkprotocol.h>

QT_BEGIN_HEADER

QT_BEGIN_NAMESPACE

QT_MODULE(Qt3Support)

#ifndef QT_NO_NETWORKPROTOCOL_FTP

class Q3Socket;
class Q3FtpCommand;

class Q_COMPAT_EXPORT Q3Ftp : public Q3NetworkProtocol
{
    Q_OBJECT

public:
    Q3Ftp(); // ### Qt 4.0: get rid of this overload
    Q3Ftp( QObject *parent, const char *name=0 );
    virtual ~Q3Ftp();

    int supportedOperations() const;

    // non-Q3NetworkProtocol functions:
    enum State {
	Unconnected,
	HostLookup,
	Connecting,
	Connected,
	LoggedIn,
	Closing
    };
    enum Error {
	NoError,
	UnknownError,
	HostNotFound,
	ConnectionRefused,
	NotConnected
    };
    enum Command {
	None,
	ConnectToHost,
	Login,
	Close,
	List,
	Cd,
	Get,
	Put,
	Remove,
	Mkdir,
	Rmdir,
	Rename,
	RawCommand
    };

    int connectToHost( const QString &host, Q_UINT16 port=21 );
    int login( const QString &user=QString(), const QString &password=QString() );
    int close();
    int list( const QString &dir=QString() );
    int cd( const QString &dir );
    int get( const QString &file, QIODevice *dev=0 );
    int put( const QByteArray &data, const QString &file );
    int put( QIODevice *dev, const QString &file );
    int remove( const QString &file );
    int mkdir( const QString &dir );
    int rmdir( const QString &dir );
    int rename( const QString &oldname, const QString &newname );

    int rawCommand( const QString &command );

    Q_ULONG bytesAvailable() const;
    Q_LONG readBlock( char *data, Q_ULONG maxlen );
    QByteArray readAll();

    int currentId() const;
    QIODevice* currentDevice() const;
    Command currentCommand() const;
    bool hasPendingCommands() const;
    void clearPendingCommands();

    State state() const;

    Error error() const;
    QString errorString() const;

public Q_SLOTS:
    void abort();

Q_SIGNALS:
    void stateChanged( int );
    void listInfo( const QUrlInfo& );
    void readyRead();
    void dataTransferProgress( int, int );
    void rawCommandReply( int, const QString& );

    void commandStarted( int );
    void commandFinished( int, bool );
    void done( bool );

protected:
    void parseDir( const QString &buffer, QUrlInfo &info ); // ### Qt 4.0: delete this? (not public API)
    void operationListChildren( Q3NetworkOperation *op );
    void operationMkDir( Q3NetworkOperation *op );
    void operationRemove( Q3NetworkOperation *op );
    void operationRename( Q3NetworkOperation *op );
    void operationGet( Q3NetworkOperation *op );
    void operationPut( Q3NetworkOperation *op );

    // ### Qt 4.0: delete these
    // unused variables:
    Q3Socket *commandSocket, *dataSocket;
    bool connectionReady, passiveMode;
    int getTotalSize, getDoneSize;
    bool startGetOnFail;
    int putToWrite, putWritten;
    bool errorInListChildren;

private:
    void init();
    int addCommand( Q3FtpCommand * );

    bool checkConnection( Q3NetworkOperation *op );

private Q_SLOTS:
    void startNextCommand();
    void piFinished( const QString& );
    void piError( int, const QString& );
    void piConnectState( int );
    void piFtpReply( int, const QString& );

private Q_SLOTS:
    void npListInfo( const QUrlInfo & );
    void npDone( bool );
    void npStateChanged( int );
    void npDataTransferProgress( int, int );
    void npReadyRead();

protected Q_SLOTS:
    // ### Qt 4.0: delete these
    void hostFound();
    void connected();
    void closed();
    void dataHostFound();
    void dataConnected();
    void dataClosed();
    void dataReadyRead();
    void dataBytesWritten( int nbytes );
    void error( int );
};

#endif // QT_NO_NETWORKPROTOCOL_FTP

QT_END_NAMESPACE

QT_END_HEADER

#endif // Q3FTP_H