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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the examples of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#ifndef AUDIOINPUT_H
#define AUDIOINPUT_H

#include <QPixmap>
#include <QWidget>
#include <QObject>
#include <QMainWindow>
#include <QPushButton>
#include <QComboBox>
#include <QByteArray>

#include <qaudioinput.h>

class AudioInfo : public QIODevice
{
    Q_OBJECT
public:
    AudioInfo(const QAudioFormat &format, QObject *parent);
    ~AudioInfo();

    void start();
    void stop();

    qreal level() const { return m_level; }

    qint64 readData(char *data, qint64 maxlen);
    qint64 writeData(const char *data, qint64 len);

private:
    const QAudioFormat m_format;
    quint16 m_maxAmplitude;
    qreal m_level; // 0.0 <= m_level <= 1.0

signals:
    void update();
};


class RenderArea : public QWidget
{
    Q_OBJECT

public:
    RenderArea(QWidget *parent = 0);

    void setLevel(qreal value);

protected:
    void paintEvent(QPaintEvent *event);

private:
    qreal m_level;
    QPixmap m_pixmap;
};

class InputTest : public QMainWindow
{
    Q_OBJECT
public:
    InputTest();
    ~InputTest();

private:
    void initializeWindow();
    void initializeAudio();
    void createAudioInput();

private slots:
    void refreshDisplay();
    void notified();
    void readMore();
    void toggleMode();
    void toggleSuspend();
    void stateChanged(QAudio::State state);
    void deviceChanged(int index);

private:
    // Owned by layout
    RenderArea *m_canvas;
    QPushButton *m_modeButton;
    QPushButton *m_suspendResumeButton;
    QComboBox *m_deviceBox;

    QAudioDeviceInfo m_device;
    AudioInfo *m_audioInfo;
    QAudioFormat m_format;
    QAudioInput *m_audioInput;
    QIODevice *m_input;
    bool m_pullMode;
    QByteArray m_buffer;

    static const QString PushModeLabel;
    static const QString PullModeLabel;
    static const QString SuspendLabel;
    static const QString ResumeLabel;
};

#endif