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/****************************************************************************
**
** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the documentation of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:BSD$
** You may use this file under the terms of the BSD license as follows:
**
** "Redistribution and use in source and binary forms, with or without
** modification, are permitted provided that the following conditions are
** met:
**   * Redistributions of source code must retain the above copyright
**     notice, this list of conditions and the following disclaimer.
**   * Redistributions in binary form must reproduce the above copyright
**     notice, this list of conditions and the following disclaimer in
**     the documentation and/or other materials provided with the
**     distribution.
**   * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
**     of its contributors may be used to endorse or promote products derived
**     from this software without specific prior written permission.
**
**
** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
**
** $QT_END_LICENSE$
**
****************************************************************************/

//! [0]
MyGraphicsOpacityEffect::draw(QPainter *painter)
{
    // Fully opaque; draw directly without going through a pixmap.
    if (qFuzzyCompare(m_opacity, 1)) {
        drawSource(painter);
        return;
    }
    ...
}
//! [0]

//! [1]
MyGraphicsEffect::draw(QPainter *painter)
{
    ...
    QPoint offset;
    if (sourceIsPixmap()) {
        // No point in drawing in device coordinates (pixmap will be scaled anyways).
        const QPixmap pixmap = sourcePixmap(Qt::LogicalCoordinates, &offset);
        ...
        painter->drawPixmap(offset, pixmap);
    } else {
        // Draw pixmap in device coordinates to avoid pixmap scaling;
        const QPixmap pixmap = sourcePixmap(Qt::DeviceCoordinates, &offset);
        painter->setWorldTransform(QTransform());
        ...
        painter->drawPixmap(offset, pixmap);
    }
    ...
}
//! [1]

//! [2]
...
QLinearGradient alphaGradient(rect.topLeft(), rect.bottomLeft());
alphaGradient.setColorAt(0.0, Qt::transparent);
alphaGradient.setColorAt(0.5, Qt::black);
alphaGradient.setColorAt(1.0, Qt::transparent);
QGraphicsOpacityEffect *effect = new QGraphicsOpacityEffect;
effect->setOpacityMask(alphaGradient);
...
//! [2]