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SOURCES += openvg.cpp
!isEmpty(QMAKE_INCDIR_OPENVG): INCLUDEPATH += $$QMAKE_INCDIR_OPENVG
!isEmpty(QMAKE_LIBDIR_OPENVG): LIBS += -L$$QMAKE_LIBDIR_OPENVG
!isEmpty(QMAKE_LIBS_OPENVG): LIBS += $$QMAKE_LIBS_OPENVG
# Some OpenVG engines (e.g. ShivaVG) are implemented on top of OpenGL.
# Add the extra includes and libraries for that case.
openvg_on_opengl {
!isEmpty(QMAKE_INCDIR_OPENGL): INCLUDEPATH += $$QMAKE_INCDIR_OPENGL
!isEmpty(QMAKE_LIBDIR_OPENGL): LIBS += -L$$QMAKE_LIBDIR_OPENGL
!isEmpty(QMAKE_LIBS_OPENGL): LIBS += $$QMAKE_LIBS_OPENGL
}
lower_case_includes {
DEFINES += QT_LOWER_CASE_VG_INCLUDES
}
CONFIG -= qt
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