| Commit message (Collapse) | Author | Age | Files | Lines |
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Change-Id: I7e3e96183e073877b46bc8071b2ccae19e69426b
Reviewed-by: Jani Heikkinen <jani.heikkinen@theqtcompany.com>
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find . -path '*/3rdparty/*' -prune -o -type f -print | xargs -L1 sed -i -E 's/Copyright(.*) 2013 Digia/Copyright\1 2014 Digia/g'
Manually patched files:
demos/spectrum/3rdparty/fftreal/fftreal_wrapper.h
demos/spectrum/3rdparty/fftreal/fftreal_wrapper.cpp
src/3rdparty/s60/eiksoftkeyimage.h
tools/qdoc3/test/qt-project.qdocconf
tests/auto/qsharedpointer/nontracked.h
tests/auto/qsharedpointer/nontracked.cpp
Change-Id: I3f9074923b4d6bd4666258ab04f01476cc6e901c
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Sergio Ahumada <sahumada@blackberry.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Generate worse code.
This is similar to Qt5 commits 46bfd84fdc24fa3e3e721a5dda6cfbebe75be073
and c69106d1bf66d64e046c4f639542457151187dfc.
Task-number: QTBUG-25336
Change-Id: Idd61c23d2b528db9d8c7895df008b9c1b0e2a2a4
Reviewed-by: Olivier Goffart <ogoffart@woboq.com>
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Change-Id: I52bf8ef0447b701b4ebf7d7d240013a72adb9425
Reviewed-by: Akseli Salovaara <akseli.salovaara@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: I280c0a575987d1770e354b4948f1d4d767d711ea
Reviewed-by: Simo Fält <simo.falt@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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- Replace Nokia contact email address with Qt Project website.
- Remove "All rights reserved" line from license headers.
As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: Ie7ba62011752fcb149b99b26317c54f2a0cfa931
Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
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Simple search and replace. This commit doesn't touch 3rd-party files,
nor translations (where the change is not so simple and will be handled
in a separate commit).
Change-Id: I4e48513b8078a44a8cd272326685b25338890148
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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This reverts commit cf17b743d2fe84ab259b7232ab07b58a1872e18e, which
changed QMutex to use a Mach semaphore_t on Mac OS X. We now use
pthread_mutex_t on Mac OS X as well. Contention performance is mostly
unchanged, but the new constructionQMutex() benchmark added in this
commit shows that creating/destroying a semaphore_t is about 20 times
slower than pthread_mutex_t.
Reviewed-by: Olivier Goffart
Reviewed-by: João Abecasis
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The commit 412ef92162f8874a1585221125c31ef5f8ccc9cb introduced a fix, but the
fix was incomplete. Fix it for good.
Change-Id: I3e7fbdb294f8e960fbbf2e830790750240ed813a
Merge-request: 30
Reviewed-by: Olivier Goffart <olivier.goffart@nokia.com>
Reviewed-on: http://codereview.qt.nokia.com/1991
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
(cherry picked from commit 038d7c6c3b9815068e1f5b6df12625181f0313e1)
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Recalculate how much time is remaining.
This commit needs to be backported to 4.8.
Change-Id: Ib587335bb90306e65969bb26256fb388f8f6bd24
Merge-request: 20
Reviewed-by: Olivier Goffart <olivier.goffart@nokia.com>
Reviewed-on: http://codereview.qt.nokia.com/1666
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
(cherry picked from commit 412ef92162f8874a1585221125c31ef5f8ccc9cb)
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Updated version of LGPL and FDL licenseheaders.
Apply release phase licenseheaders for all source files.
Reviewed-by: Trust Me
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After the mutex optimizations on Mac, we did not handle the case where
semaphore_wait() could return KERN_ABORTED. Under heavy contention, this
happens, and when running in release mode, the assert in qmutex.cpp is not
executed. The code silently allows multiple threads to continue as if it
had acquired the mutex exclusively.
Fix this by checking for KERN_ABORTED from semaphore_wait(), and retry the
wait. We do not handle KERN_ABORTED for timed waits, simply return false and
let the code doing the tryLock() handle it how it deems best.
Reviewed-by: joao
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Conflicts:
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
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in the unix code, if the QMutexPrivate::wait() with a timeout
expires in the same moment that the mutex is released, wakeup
would be set, but would be then ignored. (reset to false
quickly after)
If we waken up between the timeout and the re-aquisition of
the internal mutex, we consider that the mutex has been locked.
Reviewed-by: brad
Task-number: QTBUG-16115
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Conflicts:
examples/webkit/imageanalyzer/imageanalyzer.h
examples/webkit/imageanalyzer/mainwindow.h
mkspecs/unsupported/qws/linux-x86-openkode-g++/qplatformdefs.h
src/corelib/io/qfsfileengine_iterator_unix.cpp
src/corelib/io/qfsfileengine_iterator_win.cpp
src/corelib/kernel/qcoreapplication.cpp
src/network/access/qnetworkaccessdatabackend.cpp
src/plugins/bearer/connman/qconnmanservice_linux.cpp
src/plugins/platforms/openvglite/qwindowsurface_vglite.h
src/s60installs/bwins/QtCoreu.def
src/s60installs/eabi/QtCoreu.def
src/s60installs/s60installs.pro
tools/assistant/tools/assistant/helpviewer_qwv.h
tools/qdoc3/test/qt-html-templates.qdocconf
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Reviewed-by: Trust Me
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Further observation shows that spin times slightly over the average wait time
produce the best results. This change keeps a heavily weighted average
of the wait times under 1.5ms (1.5 times the max spin threshold), and adjusts
the spin time to be 150% of the average wait time.
Introduce spin time adjustments when spin locking works, and adjust to
between 150% of the average wait time and the maximum threshold.
Reviewed-by: joao
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Change the adaptive spinning code to be elapsed time based instead of
iteration based. The new approach will quickly reduce the amount of
allowed spinning time when it detects that lock contention is resolved
by waiting instead of spinning. We get better results by dynamically
adjusting for elapsed running time instead of trying to fine tune
iteration counts that won't work for all CPU types, speeds, etc.
From observation, lock performance suffers if the spin time is higher
than the minimum wait time. Because of this, QMutex never increases the
spin time, it only reduces the spin time to the minimum observed wait time.
For very long wait times, we disable spinning completely (and always resolve
contention by waiting).
Use QThread::yieldCurrentThread() when spinning on a contended mutex. Comment
from the code: be a good citizen... yielding lets something else run if
there is something to run, but may also relieve memory pressure if not.
Reviewed-by: joao
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Use futex(2) to implement QMutexPrivate::wait() and ::wakeup(). This
makes QMutex perform more or less identically the same as
pthread_mutex_t when contended.
We have to use the contender count in a different way due to the way
that futex() waiting works. Waiting on a futex atomically checks that
the value has not changed from the expected value and then puts the
thread to sleep. So, on Linux, the contender QAtomicInt will only ever
be one of three values: 0 for unlocked, 1 for locked, 2 for contended.
This does mean that there is a slight chance for unfairness due to the
fetch-and-store to zero in the wakeUp() function, but unfortunately this
cannot be avoid as the code is now.
Reviewed-by: joao
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Use a Mach semaphore to implement QMutexPrivate::wait() and ::wakeup(). This
makes QMutex perform more or less identically the same as pthread_mutex_t when
contended.
Reviewed-by: joao
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Make the cross-platform implementation of QMutex in qmutex.cpp only use
testAndSetAcquire(0, 1) and testAndSetRelease(1, 0) like in the new inline
functions in qmutex.h
This will allow us to open up for more platform-specific optimizations to
improve performance of contended QMutexes.
Reviewed-by: joao
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QMutex locking could be used in performence critical code (such
as QObject and co.) where the cost of a function call is
not neglectible. This would slow down the common case where
there is only one thread and no contention.
Since we need to keep the old symbol for binary compatibilty, introduce
new *Inline function.
Reviewed-by: Brad
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Conflicts:
demos/boxes/glshaders.cpp
demos/boxes/vector.h
demos/embedded/fluidlauncher/pictureflow.cpp
demos/embedded/fluidlauncher/pictureflow.h
doc/src/desktop-integration.qdoc
doc/src/distributingqt.qdoc
doc/src/examples-overview.qdoc
doc/src/examples.qdoc
doc/src/frameworks-technologies/dbus-adaptors.qdoc
doc/src/geometry.qdoc
doc/src/groups.qdoc
doc/src/objecttrees.qdoc
doc/src/platform-notes.qdoc
doc/src/plugins-howto.qdoc
doc/src/qt3support.qdoc
doc/src/qtdbus.qdoc
doc/src/qtdesigner.qdoc
doc/src/qtgui.qdoc
doc/src/qtmain.qdoc
doc/src/qtopengl.qdoc
doc/src/qtsvg.qdoc
doc/src/qtuiloader.qdoc
doc/src/qundo.qdoc
doc/src/richtext.qdoc
doc/src/topics.qdoc
src/corelib/tools/qdumper.cpp
src/gui/embedded/qkbdpc101_qws.cpp
src/gui/embedded/qkbdsl5000_qws.cpp
src/gui/embedded/qkbdusb_qws.cpp
src/gui/embedded/qkbdvr41xx_qws.cpp
src/gui/embedded/qkbdyopy_qws.cpp
src/gui/embedded/qmousebus_qws.cpp
src/gui/embedded/qmousevr41xx_qws.cpp
src/gui/embedded/qmouseyopy_qws.cpp
src/gui/painting/qpaintengine_d3d.cpp
src/gui/painting/qwindowsurface_d3d.cpp
src/opengl/gl2paintengineex/glgc_shader_source.h
src/opengl/gl2paintengineex/qglpexshadermanager.cpp
src/opengl/gl2paintengineex/qglpexshadermanager_p.h
src/opengl/gl2paintengineex/qglshader.cpp
src/opengl/gl2paintengineex/qglshader_p.h
src/opengl/util/fragmentprograms_p.h
src/plugins/kbddrivers/linuxis/linuxiskbdhandler.cpp
src/plugins/mousedrivers/linuxis/linuxismousehandler.cpp
src/script/parser/qscript.g
src/script/qscriptarray_p.h
src/script/qscriptasm_p.h
src/script/qscriptbuffer_p.h
src/script/qscriptclass.cpp
src/script/qscriptclassdata_p.h
src/script/qscriptcompiler.cpp
src/script/qscriptcompiler_p.h
src/script/qscriptcontext.cpp
src/script/qscriptcontext_p.cpp
src/script/qscriptcontext_p.h
src/script/qscriptcontextfwd_p.h
src/script/qscriptecmaarray.cpp
src/script/qscriptecmaarray_p.h
src/script/qscriptecmaboolean.cpp
src/script/qscriptecmacore.cpp
src/script/qscriptecmadate.cpp
src/script/qscriptecmadate_p.h
src/script/qscriptecmaerror.cpp
src/script/qscriptecmaerror_p.h
src/script/qscriptecmafunction.cpp
src/script/qscriptecmafunction_p.h
src/script/qscriptecmaglobal.cpp
src/script/qscriptecmaglobal_p.h
src/script/qscriptecmamath.cpp
src/script/qscriptecmamath_p.h
src/script/qscriptecmanumber.cpp
src/script/qscriptecmanumber_p.h
src/script/qscriptecmaobject.cpp
src/script/qscriptecmaobject_p.h
src/script/qscriptecmaregexp.cpp
src/script/qscriptecmaregexp_p.h
src/script/qscriptecmastring.cpp
src/script/qscriptecmastring_p.h
src/script/qscriptengine.cpp
src/script/qscriptengine_p.cpp
src/script/qscriptengine_p.h
src/script/qscriptenginefwd_p.h
src/script/qscriptextenumeration.cpp
src/script/qscriptextenumeration_p.h
src/script/qscriptextqobject.cpp
src/script/qscriptextqobject_p.h
src/script/qscriptextvariant.cpp
src/script/qscriptfunction.cpp
src/script/qscriptfunction_p.h
src/script/qscriptgc_p.h
src/script/qscriptmember_p.h
src/script/qscriptobject_p.h
src/script/qscriptprettypretty.cpp
src/script/qscriptprettypretty_p.h
src/script/qscriptvalue.cpp
src/script/qscriptvalueimpl.cpp
src/script/qscriptvalueimpl_p.h
src/script/qscriptvalueimplfwd_p.h
src/script/qscriptvalueiteratorimpl.cpp
src/script/qscriptxmlgenerator.cpp
src/script/qscriptxmlgenerator_p.h
tests/auto/linguist/lupdate/testdata/recursivescan/project.ui
tests/auto/linguist/lupdate/testdata/recursivescan/sub/finddialog.cpp
tests/auto/qkeyevent/tst_qkeyevent.cpp
tools/linguist/shared/cpp.cpp
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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Reviewed-by: Trust Me
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This makes Qt work on VxWorks 6.6+ in native (kernel) mode.
* compiles with the WindRiver GNU toolchain (Linux only)
* works with QWS (tested with the VNC driver only)
* tested on PPC hardware and the x86 VxWorks simulator
* no q3support, no phonon, no webkit
* no QSharedMemory, no QSystemSemaphore, no QProcess
* only one QApplication instance (flat address space)
* filesystem support depends heavily on the quality of the native driver
* QLibrary is just a dummy to make plugins work at all
* qmake transparently creates VxWorks munching rules for static ctors
* made auto-test cope with missing OS features
A special note regarding the Q_FOREACH patch for dcc:
when calling foreach(a,c) with c being a function returning a container,
the compiler would generate 5 references to some labels (.LXXXX), which
are not there (so the linker complains in the end).
Seems like dcc doesn't really like the 'true ? 0 : <function call to get type>'
statement
Reviewed-By: Harald Fernengel
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Reviewed-by: Trust Me
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