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Diffstat (limited to 'src/network/access/qhttpnetworkconnectionchannel.cpp')
-rw-r--r--src/network/access/qhttpnetworkconnectionchannel.cpp113
1 files changed, 72 insertions, 41 deletions
diff --git a/src/network/access/qhttpnetworkconnectionchannel.cpp b/src/network/access/qhttpnetworkconnectionchannel.cpp
index fa89fcc382..39d09aa444 100644
--- a/src/network/access/qhttpnetworkconnectionchannel.cpp
+++ b/src/network/access/qhttpnetworkconnectionchannel.cpp
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
** All rights reserved.
** Contact: Nokia Corporation (qt-info@nokia.com)
**
@@ -166,6 +166,8 @@ bool QHttpNetworkConnectionChannel::sendRequest()
QByteArray header = QHttpNetworkRequestPrivate::header(request, false);
#endif
socket->write(header);
+ // flushing is dangerous (QSslSocket calls transmit which might read or error)
+// socket->flush();
QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice();
if (uploadByteDevice) {
// connect the signals so this function gets called again
@@ -258,7 +260,7 @@ bool QHttpNetworkConnectionChannel::sendRequest()
// ensure we try to receive a reply in all cases, even if _q_readyRead_ hat not been called
// this is needed if the sends an reply before we have finished sending the request. In that
// case receiveReply had been called before but ignored the server reply
- receiveReply();
+ QMetaObject::invokeMethod(connection, "_q_receiveReply", Qt::QueuedConnection);
break;
}
case QHttpNetworkConnectionChannel::ReadingState:
@@ -272,7 +274,7 @@ bool QHttpNetworkConnectionChannel::sendRequest()
}
-void QHttpNetworkConnectionChannel::receiveReply()
+void QHttpNetworkConnectionChannel::_q_receiveReply()
{
Q_ASSERT(socket);
@@ -324,43 +326,56 @@ void QHttpNetworkConnectionChannel::receiveReply()
lastStatus = reply->d_func()->statusCode;
break;
}
- case QHttpNetworkReplyPrivate::ReadingHeaderState:
- bytes += reply->d_func()->readHeader(socket);
- if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) {
- if (reply->d_func()->isGzipped() && reply->d_func()->autoDecompress) {
+ case QHttpNetworkReplyPrivate::ReadingHeaderState: {
+ QHttpNetworkReplyPrivate *replyPrivate = reply->d_func();
+ bytes += replyPrivate->readHeader(socket);
+ if (replyPrivate->state == QHttpNetworkReplyPrivate::ReadingDataState) {
+ if (replyPrivate->isGzipped() && replyPrivate->autoDecompress) {
// remove the Content-Length from header
- reply->d_func()->removeAutoDecompressHeader();
+ replyPrivate->removeAutoDecompressHeader();
} else {
- reply->d_func()->autoDecompress = false;
+ replyPrivate->autoDecompress = false;
}
- if (reply && reply->d_func()->statusCode == 100) {
- reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState;
+ if (replyPrivate->statusCode == 100) {
+ replyPrivate->state = QHttpNetworkReplyPrivate::ReadingStatusState;
break; // ignore
}
- if (reply->d_func()->shouldEmitSignals())
+ if (replyPrivate->shouldEmitSignals())
emit reply->headerChanged();
- if (!reply->d_func()->expectContent()) {
- reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState;
+ if (!replyPrivate->expectContent()) {
+ replyPrivate->state = QHttpNetworkReplyPrivate::AllDoneState;
this->state = QHttpNetworkConnectionChannel::IdleState;
allDone();
return;
}
}
break;
+ }
case QHttpNetworkReplyPrivate::ReadingDataState: {
- if (!reply->d_func()->isChunked() && !reply->d_func()->autoDecompress
- && reply->d_func()->bodyLength > 0) {
+ QHttpNetworkReplyPrivate *replyPrivate = reply->d_func();
+ if (replyPrivate->downstreamLimited && !replyPrivate->responseData.isEmpty() && replyPrivate->shouldEmitSignals()) {
+ // We already have some HTTP body data. We don't read more from the socket until
+ // this is fetched by QHttpNetworkAccessHttpBackend. If we would read more,
+ // we could not limit our read buffer usage.
+ // We only do this when shouldEmitSignals==true because our HTTP parsing
+ // always needs to parse the 401/407 replies. Therefore they don't really obey
+ // to the read buffer maximum size, but we don't care since they should be small.
+ return;
+ }
+
+ if (!replyPrivate->isChunked() && !replyPrivate->autoDecompress
+ && replyPrivate->bodyLength > 0) {
// bulk files like images should fulfill these properties and
// we can therefore save on memory copying
- bytes = reply->d_func()->readBodyFast(socket, &reply->d_func()->responseData);
- reply->d_func()->totalProgress += bytes;
- if (reply->d_func()->shouldEmitSignals()) {
+ bytes = replyPrivate->readBodyFast(socket, &replyPrivate->responseData);
+ replyPrivate->totalProgress += bytes;
+ if (replyPrivate->shouldEmitSignals()) {
QPointer<QHttpNetworkReply> replyPointer = reply;
emit reply->readyRead();
// make sure that the reply is valid
if (replyPointer.isNull())
return;
- emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength);
+ emit reply->dataReadProgress(replyPrivate->totalProgress, replyPrivate->bodyLength);
// make sure that the reply is valid
if (replyPointer.isNull())
return;
@@ -371,16 +386,16 @@ void QHttpNetworkConnectionChannel::receiveReply()
// use the traditional slower reading (for compressed encoding, chunked encoding,
// no content-length etc)
QByteDataBuffer byteDatas;
- bytes = reply->d_func()->readBody(socket, &byteDatas);
+ bytes = replyPrivate->readBody(socket, &byteDatas);
if (bytes) {
- if (reply->d_func()->autoDecompress)
- reply->d_func()->appendCompressedReplyData(byteDatas);
+ if (replyPrivate->autoDecompress)
+ replyPrivate->appendCompressedReplyData(byteDatas);
else
- reply->d_func()->appendUncompressedReplyData(byteDatas);
+ replyPrivate->appendUncompressedReplyData(byteDatas);
- if (!reply->d_func()->autoDecompress) {
- reply->d_func()->totalProgress += bytes;
- if (reply->d_func()->shouldEmitSignals()) {
+ if (!replyPrivate->autoDecompress) {
+ replyPrivate->totalProgress += bytes;
+ if (replyPrivate->shouldEmitSignals()) {
QPointer<QHttpNetworkReply> replyPointer = reply;
// important: At the point of this readyRead(), the byteDatas list must be empty,
// else implicit sharing will trigger memcpy when the user is reading data!
@@ -388,7 +403,7 @@ void QHttpNetworkConnectionChannel::receiveReply()
// make sure that the reply is valid
if (replyPointer.isNull())
return;
- emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength);
+ emit reply->dataReadProgress(replyPrivate->totalProgress, replyPrivate->bodyLength);
// make sure that the reply is valid
if (replyPointer.isNull())
return;
@@ -401,7 +416,7 @@ void QHttpNetworkConnectionChannel::receiveReply()
#endif
}
}
- if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState)
+ if (replyPrivate->state == QHttpNetworkReplyPrivate::ReadingDataState)
break;
// everything done, fall through
}
@@ -417,15 +432,24 @@ void QHttpNetworkConnectionChannel::receiveReply()
bool QHttpNetworkConnectionChannel::ensureConnection()
{
+ QAbstractSocket::SocketState socketState = socket->state();
+
+ // resend this request after we receive the disconnected signal
+ if (socketState == QAbstractSocket::ClosingState) {
+ resendCurrent = true;
+ return false;
+ }
+
+ // already trying to connect?
+ if (socketState == QAbstractSocket::HostLookupState ||
+ socketState == QAbstractSocket::ConnectingState) {
+ return false;
+ }
+
// make sure that this socket is in a connected state, if not initiate
// connection to the host.
- if (socket->state() != QAbstractSocket::ConnectedState) {
+ if (socketState != QAbstractSocket::ConnectedState) {
// connect to the host if not already connected.
- // resend this request after we receive the disconnected signal
- if (socket->state() == QAbstractSocket::ClosingState) {
- resendCurrent = true;
- return false;
- }
state = QHttpNetworkConnectionChannel::ConnectingState;
pendingEncrypt = connection->d_func()->encrypt;
@@ -567,7 +591,7 @@ void QHttpNetworkConnectionChannel::allDone()
connection->d_func()->fillPipeline(socket);
// continue reading
- receiveReply();
+ _q_receiveReply();
}
} else if (alreadyPipelinedRequests.isEmpty() && socket->bytesAvailable() > 0) {
eatWhitespace();
@@ -616,10 +640,17 @@ void QHttpNetworkConnectionChannel::requeueCurrentlyPipelinedRequests()
void QHttpNetworkConnectionChannel::eatWhitespace()
{
char c;
- while (socket->bytesAvailable()) {
- if (socket->peek(&c, 1) != 1)
+ do {
+ qint64 ret = socket->peek(&c, 1);
+
+ // nothing read, fine.
+ if (ret == 0)
return;
+ // EOF from socket?
+ if (ret == -1)
+ return; // FIXME, we need to stop processing. however the next stuff done will also do that.
+
// read all whitespace and line endings
if (c == 11 || c == '\n' || c == '\r' || c == ' ' || c == 31) {
socket->read(&c, 1);
@@ -627,7 +658,7 @@ void QHttpNetworkConnectionChannel::eatWhitespace()
} else {
break;
}
- }
+ } while(true);
}
void QHttpNetworkConnectionChannel::handleStatus()
@@ -739,7 +770,7 @@ void QHttpNetworkConnectionChannel::_q_readyRead()
if (isSocketWaiting() || isSocketReading()) {
state = QHttpNetworkConnectionChannel::ReadingState;
if (reply)
- receiveReply();
+ _q_receiveReply();
}
}
@@ -758,7 +789,7 @@ void QHttpNetworkConnectionChannel::_q_disconnected()
if (isSocketWaiting() || isSocketReading()) {
state = QHttpNetworkConnectionChannel::ReadingState;
if (reply)
- receiveReply();
+ _q_receiveReply();
} else if (state == QHttpNetworkConnectionChannel::IdleState && resendCurrent) {
// re-sending request because the socket was in ClosingState
QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);