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-rw-r--r--src/3rdparty/webkit/WebCore/svg/SynchronizablePropertyController.cpp145
1 files changed, 0 insertions, 145 deletions
diff --git a/src/3rdparty/webkit/WebCore/svg/SynchronizablePropertyController.cpp b/src/3rdparty/webkit/WebCore/svg/SynchronizablePropertyController.cpp
deleted file mode 100644
index be8ab78494..0000000000
--- a/src/3rdparty/webkit/WebCore/svg/SynchronizablePropertyController.cpp
+++ /dev/null
@@ -1,145 +0,0 @@
-/*
- Copyright (C) Research In Motion Limited 2009. All rights reserved.
-
- This library is free software; you can redistribute it and/or
- modify it under the terms of the GNU Library General Public
- License as published by the Free Software Foundation; either
- version 2 of the License, or (at your option) any later version.
-
- This library is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- Library General Public License for more details.
-
- You should have received a copy of the GNU Library General Public License
- along with this library; see the file COPYING.LIB. If not, write to
- the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
- Boston, MA 02110-1301, USA.
-*/
-
-#include "config.h"
-
-#if ENABLE(SVG)
-#include "SynchronizablePropertyController.h"
-
-#include "NamedNodeMap.h"
-#include "Node.h"
-#include "SVGAnimatedProperty.h"
-
-namespace WebCore {
-
-void SynchronizableProperties::addProperty(SVGAnimatedPropertyBase* base)
-{
- m_bases.add(base);
-}
-
-void SynchronizableProperties::synchronize()
-{
- ASSERT(!m_bases.isEmpty());
- if (m_shouldSynchronize) {
- BaseSet::iterator it = m_bases.begin();
- BaseSet::iterator end = m_bases.end();
-
- for (; it != end; ++it) {
- SVGAnimatedPropertyBase* base = *it;
- ASSERT(base);
- base->synchronize();
- }
- }
-}
-
-void SynchronizableProperties::startAnimation()
-{
- ASSERT(!m_bases.isEmpty());
- BaseSet::iterator it = m_bases.begin();
- BaseSet::iterator end = m_bases.end();
-
- for (; it != end; ++it) {
- SVGAnimatedPropertyBase* base = *it;
- ASSERT(base);
- base->startAnimation();
- }
-}
-
-void SynchronizableProperties::stopAnimation()
-{
- ASSERT(!m_bases.isEmpty());
- BaseSet::iterator it = m_bases.begin();
- BaseSet::iterator end = m_bases.end();
-
- for (; it != end; ++it) {
- SVGAnimatedPropertyBase* base = *it;
- ASSERT(base);
- base->stopAnimation();
- }
-}
-
-SynchronizablePropertyController::SynchronizablePropertyController()
-{
-}
-
-void SynchronizablePropertyController::registerProperty(const QualifiedName& attrName, SVGAnimatedPropertyBase* base)
-{
- // 'attrName' is ambigious. For instance in SVGMarkerElement both 'orientType' / 'orientAngle'
- // SVG DOM objects are synchronized with the 'orient' attribute. This why we need a HashSet.
- PropertyMap::iterator it = m_map.find(attrName.localName());
- if (it == m_map.end()) {
- SynchronizableProperties properties;
- properties.addProperty(base);
- m_map.set(attrName.localName(), properties);
- return;
- }
-
- it->second.addProperty(base);
-}
-
-void SynchronizablePropertyController::setPropertyNeedsSynchronization(const QualifiedName& attrName)
-{
- PropertyMap::iterator itProp = m_map.find(attrName.localName());
- ASSERT(itProp != m_map.end());
-
- itProp->second.setNeedsSynchronization();
-}
-
-void SynchronizablePropertyController::synchronizeProperty(const String& name)
-{
- PropertyMap::iterator itProp = m_map.find(name);
- if (itProp == m_map.end())
- return;
-
- itProp->second.synchronize();
-}
-
-void SynchronizablePropertyController::synchronizeAllProperties()
-{
- if (m_map.isEmpty())
- return;
-
- PropertyMap::iterator itProp = m_map.begin();
- PropertyMap::iterator endProp = m_map.end();
-
- for (; itProp != endProp; ++itProp)
- itProp->second.synchronize();
-}
-
-void SynchronizablePropertyController::startAnimation(const String& name)
-{
- PropertyMap::iterator itProp = m_map.find(name);
- if (itProp == m_map.end())
- return;
-
- itProp->second.startAnimation();
-}
-
-void SynchronizablePropertyController::stopAnimation(const String& name)
-{
- PropertyMap::iterator itProp = m_map.find(name);
- if (itProp == m_map.end())
- return;
-
- itProp->second.stopAnimation();
-}
-
-}
-
-#endif // ENABLE(SVG)