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-rw-r--r--src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h61
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diff --git a/src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h b/src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h
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+++ b/src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h
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+/*
+ * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public License
+ * along with this library; see the file COPYING.LIB. If not, write to
+ * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef RenderSVGResourceClipper_h
+#define RenderSVGResourceClipper_h
+
+#if ENABLE(SVG)
+#include "FloatRect.h"
+#include "GraphicsContext.h"
+#include "RenderSVGResource.h"
+#include "SVGClipPathElement.h"
+#include "SVGUnitTypes.h"
+
+#include <wtf/HashSet.h>
+
+namespace WebCore {
+
+class RenderSVGResourceClipper : public RenderSVGResource {
+
+public:
+ RenderSVGResourceClipper(SVGStyledElement*);
+ virtual ~RenderSVGResourceClipper();
+
+ virtual const char* renderName() const { return "RenderSVGResourceClipper"; }
+
+ virtual void invalidateClients();
+ virtual void invalidateClient(RenderObject*);
+
+ virtual bool applyResource(RenderObject*, GraphicsContext*);
+ virtual FloatRect resourceBoundingBox(const FloatRect&) const;
+
+ virtual RenderSVGResourceType resourceType() const { return ClipperResourceType; }
+
+ SVGUnitTypes::SVGUnitType clipPathUnits() const { return toUnitType(static_cast<SVGClipPathElement*>(node())->clipPathUnits()); }
+
+ static RenderSVGResourceType s_resourceType;
+private:
+ HashSet<RenderObject*> m_clipper;
+};
+
+}
+
+#endif
+#endif