diff options
Diffstat (limited to 'src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h')
-rw-r--r-- | src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h | 61 |
1 files changed, 61 insertions, 0 deletions
diff --git a/src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h b/src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h new file mode 100644 index 0000000000..0e1d2b5ce9 --- /dev/null +++ b/src/3rdparty/webkit/WebCore/rendering/RenderSVGResourceClipper.h @@ -0,0 +1,61 @@ +/* + * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved. + * + * This library is free software; you can redistribute it and/or + * modify it under the terms of the GNU Library General Public + * License as published by the Free Software Foundation; either + * version 2 of the License, or (at your option) any later version. + * + * This library is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Library General Public License for more details. + * + * You should have received a copy of the GNU Library General Public License + * along with this library; see the file COPYING.LIB. If not, write to + * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, + * Boston, MA 02110-1301, USA. + * + */ + +#ifndef RenderSVGResourceClipper_h +#define RenderSVGResourceClipper_h + +#if ENABLE(SVG) +#include "FloatRect.h" +#include "GraphicsContext.h" +#include "RenderSVGResource.h" +#include "SVGClipPathElement.h" +#include "SVGUnitTypes.h" + +#include <wtf/HashSet.h> + +namespace WebCore { + +class RenderSVGResourceClipper : public RenderSVGResource { + +public: + RenderSVGResourceClipper(SVGStyledElement*); + virtual ~RenderSVGResourceClipper(); + + virtual const char* renderName() const { return "RenderSVGResourceClipper"; } + + virtual void invalidateClients(); + virtual void invalidateClient(RenderObject*); + + virtual bool applyResource(RenderObject*, GraphicsContext*); + virtual FloatRect resourceBoundingBox(const FloatRect&) const; + + virtual RenderSVGResourceType resourceType() const { return ClipperResourceType; } + + SVGUnitTypes::SVGUnitType clipPathUnits() const { return toUnitType(static_cast<SVGClipPathElement*>(node())->clipPathUnits()); } + + static RenderSVGResourceType s_resourceType; +private: + HashSet<RenderObject*> m_clipper; +}; + +} + +#endif +#endif |