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Diffstat (limited to 'examples/declarative/animations/property-animation.qml')
-rw-r--r-- | examples/declarative/animations/property-animation.qml | 64 |
1 files changed, 0 insertions, 64 deletions
diff --git a/examples/declarative/animations/property-animation.qml b/examples/declarative/animations/property-animation.qml deleted file mode 100644 index 5afe8ef749..0000000000 --- a/examples/declarative/animations/property-animation.qml +++ /dev/null @@ -1,64 +0,0 @@ -import Qt 4.7 - -Item { - id: window - width: 320; height: 480 - - // Let's draw the sky... - Rectangle { - anchors { left: parent.left; top: parent.top; right: parent.right; bottom: parent.verticalCenter } - gradient: Gradient { - GradientStop { position: 0.0; color: "DeepSkyBlue" } - GradientStop { position: 1.0; color: "LightSkyBlue" } - } - } - - // ...and the ground. - Rectangle { - anchors { left: parent.left; top: parent.verticalCenter; right: parent.right; bottom: parent.bottom } - gradient: Gradient { - GradientStop { position: 0.0; color: "ForestGreen" } - GradientStop { position: 1.0; color: "DarkGreen" } - } - } - - // The shadow for the smiley face - Image { - anchors.horizontalCenter: parent.horizontalCenter - source: "images/shadow.png"; y: smiley.minHeight + 58 - transformOrigin: Item.Center - - // The scale property depends on the y position of the smiley face. - scale: smiley.y * 0.5 / (smiley.minHeight - smiley.maxHeight) - } - - Image { - id: smiley - property int maxHeight: window.height / 3 - property int minHeight: 2 * window.height / 3 - - anchors.horizontalCenter: parent.horizontalCenter - source: "images/face-smile.png"; y: minHeight - - // Animate the y property. Setting loops to Animation.Infinite makes the - // animation repeat indefinitely, otherwise it would only run once. - SequentialAnimation on y { - loops: Animation.Infinite - - // Move from minHeight to maxHeight in 300ms, using the OutExpo easing function - NumberAnimation { - from: smiley.minHeight; to: smiley.maxHeight - easing.type: "OutExpo"; duration: 300 - } - - // Then move back to minHeight in 1 second, using the OutBounce easing function - NumberAnimation { - from: smiley.maxHeight; to: smiley.minHeight - easing.type: "OutBounce"; duration: 1000 - } - - // Then pause for 500ms - PauseAnimation { duration: 500 } - } - } -} |