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authorBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2010-05-04 13:14:10 +0200
committerBjørn Erik Nilsen <bjorn.nilsen@nokia.com>2010-05-05 14:34:39 +0200
commitc1c7dbf2a066868503dfabcd7113856fa6d2e457 (patch)
tree14de776de377bf93f645a88ce8c73e26ddd89e2f /tests/auto/qgraphicsview
parent66f1a007291209781801a2d3d5f4009bb1963955 (diff)
downloadqt4-tools-c1c7dbf2a066868503dfabcd7113856fa6d2e457.tar.gz
Performance issue with QGraphicsItem::ItemClipsChildrenToShape.
If the child rect is bigger than the parent rect and parent has the ItemClipsChildrenToShape flag set, then by updating the child, the whole child rect is marked as dirty, resulting in a much larger update area than required. This has a major impact on performance in Orbit/HB, where e.g. item-views typically consist of a container item that clips its children/items to shape. See attached video in QTBUG-9024. Auto test included. Task-number: QTBUG-9024
Diffstat (limited to 'tests/auto/qgraphicsview')
-rw-r--r--tests/auto/qgraphicsview/tst_qgraphicsview.cpp57
1 files changed, 57 insertions, 0 deletions
diff --git a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
index 1df9a373b0..b8df7f6b84 100644
--- a/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
+++ b/tests/auto/qgraphicsview/tst_qgraphicsview.cpp
@@ -218,6 +218,7 @@ private slots:
void update();
void update2_data();
void update2();
+ void update_ancestorClipsChildrenToShape();
void inputMethodSensitivity();
void inputContextReset();
void indirectPainting();
@@ -3758,6 +3759,62 @@ void tst_QGraphicsView::update2()
#endif
}
+void tst_QGraphicsView::update_ancestorClipsChildrenToShape()
+{
+ QGraphicsScene scene(-150, -150, 300, 300);
+
+ /*
+ Add three rects:
+
+ +------------------+
+ | child |
+ | +--------------+ |
+ | | parent | |
+ | | +-----------+ |
+ | | |grandParent| |
+ | | +-----------+ |
+ | +--------------+ |
+ +------------------+
+
+ ... where both the parent and the grand parent clips children to shape.
+ */
+ QApplication::processEvents(); // Get rid of pending update.
+
+ QGraphicsRectItem *grandParent = static_cast<QGraphicsRectItem *>(scene.addRect(0, 0, 50, 50));
+ grandParent->setBrush(Qt::black);
+ grandParent->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
+
+ QGraphicsRectItem *parent = static_cast<QGraphicsRectItem *>(scene.addRect(-50, -50, 100, 100));
+ parent->setBrush(QColor(0, 0, 255, 125));
+ parent->setParentItem(grandParent);
+ parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape);
+
+ QGraphicsRectItem *child = static_cast<QGraphicsRectItem *>(scene.addRect(-100, -100, 200, 200));
+ child->setBrush(QColor(255, 0, 0, 125));
+ child->setParentItem(parent);
+
+ CustomView view(&scene);
+ view.show();
+ QTest::qWaitForWindowShown(&view);
+ QTRY_VERIFY(view.painted);
+
+ view.lastUpdateRegions.clear();
+ view.painted = false;
+
+ // Call child->update() and make sure the updated area is within the ancestors' clip.
+ QRectF expected = child->deviceTransform(view.viewportTransform()).mapRect(child->boundingRect());
+ expected &= grandParent->deviceTransform(view.viewportTransform()).mapRect(grandParent->boundingRect());
+
+ child->update();
+ QTRY_VERIFY(view.painted);
+
+#ifndef QT_MAC_USE_COCOA //cocoa doesn't support drawing regions
+ QTRY_VERIFY(view.painted);
+ QCOMPARE(view.lastUpdateRegions.size(), 1);
+ QCOMPARE(view.lastUpdateRegions.at(0), QRegion(expected.toAlignedRect()));
+#endif
+}
+
class FocusItem : public QGraphicsRectItem
{
public: