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author | Lars Knoll <lars.knoll@nokia.com> | 2009-03-23 10:18:55 +0100 |
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committer | Simon Hausmann <simon.hausmann@nokia.com> | 2009-03-23 10:18:55 +0100 |
commit | e5fcad302d86d316390c6b0f62759a067313e8a9 (patch) | |
tree | c2afbf6f1066b6ce261f14341cf6d310e5595bc1 /src/network/socket/qlocalsocket_tcp.cpp | |
download | qt4-tools-e5fcad302d86d316390c6b0f62759a067313e8a9.tar.gz |
Long live Qt 4.5!
Diffstat (limited to 'src/network/socket/qlocalsocket_tcp.cpp')
-rw-r--r-- | src/network/socket/qlocalsocket_tcp.cpp | 437 |
1 files changed, 437 insertions, 0 deletions
diff --git a/src/network/socket/qlocalsocket_tcp.cpp b/src/network/socket/qlocalsocket_tcp.cpp new file mode 100644 index 0000000000..a4c6aa9aff --- /dev/null +++ b/src/network/socket/qlocalsocket_tcp.cpp @@ -0,0 +1,437 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtNetwork module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qlocalsocket.h" +#include "qlocalsocket_p.h" +#include "qlocalserver.h" + +#include <qhostaddress.h> +#include <qsettings.h> +#include <qdebug.h> + +QT_BEGIN_NAMESPACE + +QLocalSocketPrivate::QLocalSocketPrivate() : QIODevicePrivate(), + tcpSocket(0), + ownsTcpSocket(true), + state(QLocalSocket::UnconnectedState) +{ +} + +void QLocalSocketPrivate::init() +{ + setSocket(new QLocalUnixSocket); +} + +void QLocalSocketPrivate::setSocket(QLocalUnixSocket* socket) +{ + if (ownsTcpSocket) + delete tcpSocket; + ownsTcpSocket = false; + tcpSocket = socket; + + Q_Q(QLocalSocket); + // QIODevice signals + q->connect(tcpSocket, SIGNAL(aboutToClose()), q, SIGNAL(aboutToClose())); + q->connect(tcpSocket, SIGNAL(bytesWritten(qint64)), + q, SIGNAL(bytesWritten(qint64))); + q->connect(tcpSocket, SIGNAL(readyRead()), q, SIGNAL(readyRead())); + // QAbstractSocket signals + q->connect(tcpSocket, SIGNAL(connected()), q, SIGNAL(connected())); + q->connect(tcpSocket, SIGNAL(disconnected()), q, SIGNAL(disconnected())); + q->connect(tcpSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), + q, SLOT(_q_stateChanged(QAbstractSocket::SocketState))); + q->connect(tcpSocket, SIGNAL(error(QAbstractSocket::SocketError)), + q, SLOT(_q_error(QAbstractSocket::SocketError))); + q->connect(tcpSocket, SIGNAL(readChannelFinished()), q, SIGNAL(readChannelFinished())); + tcpSocket->setParent(q); +} + +void QLocalSocketPrivate::_q_error(QAbstractSocket::SocketError socketError) +{ + Q_Q(QLocalSocket); + QString function = QLatin1String("QLocalSocket"); + QLocalSocket::LocalSocketError error = (QLocalSocket::LocalSocketError)socketError; + QString errorString = generateErrorString(error, function); + q->setErrorString(errorString); + emit q->error(error); +} + +void QLocalSocketPrivate::_q_stateChanged(QAbstractSocket::SocketState newState) +{ + Q_Q(QLocalSocket); + QLocalSocket::LocalSocketState currentState = state; + switch(newState) { + case QAbstractSocket::UnconnectedState: + state = QLocalSocket::UnconnectedState; + serverName = QString(); + fullServerName = QString(); + break; + case QAbstractSocket::ConnectingState: + state = QLocalSocket::ConnectingState; + break; + case QAbstractSocket::ConnectedState: + state = QLocalSocket::ConnectedState; + break; + case QAbstractSocket::ClosingState: + state = QLocalSocket::ClosingState; + break; + default: +#if defined QLOCALSOCKET_DEBUG + qWarning() << "QLocalSocket::Unhandled socket state change:" << newState; +#endif + return; + } + if (currentState != state) + emit q->stateChanged(state); +} + +QString QLocalSocketPrivate::generateErrorString(QLocalSocket::LocalSocketError error, const QString &function) const +{ + QString errorString; + switch (error) { + case QLocalSocket::ConnectionRefusedError: + errorString = QLocalSocket::tr("%1: Connection refused").arg(function); + break; + case QLocalSocket::PeerClosedError: + errorString = QLocalSocket::tr("%1: Remote closed").arg(function); + break; + case QLocalSocket::ServerNotFoundError: + errorString = QLocalSocket::tr("%1: Invalid name").arg(function); + break; + case QLocalSocket::SocketAccessError: + errorString = QLocalSocket::tr("%1: Socket access error").arg(function); + break; + case QLocalSocket::SocketResourceError: + errorString = QLocalSocket::tr("%1: Socket resource error").arg(function); + break; + case QLocalSocket::SocketTimeoutError: + errorString = QLocalSocket::tr("%1: Socket operation timed out").arg(function); + break; + case QLocalSocket::DatagramTooLargeError: + errorString = QLocalSocket::tr("%1: Datagram too large").arg(function); + break; + case QLocalSocket::ConnectionError: + errorString = QLocalSocket::tr("%1: Connection error").arg(function); + break; + case QLocalSocket::UnsupportedSocketOperationError: + errorString = QLocalSocket::tr("%1: The socket operation is not supported").arg(function); + break; + case QLocalSocket::UnknownSocketError: + default: + errorString = QLocalSocket::tr("%1: Unknown error").arg(function); + } + return errorString; +} + +void QLocalSocketPrivate::errorOccurred(QLocalSocket::LocalSocketError error, const QString &function) +{ + Q_Q(QLocalSocket); + switch (error) { + case QLocalSocket::ConnectionRefusedError: + tcpSocket->setSocketError(QAbstractSocket::ConnectionRefusedError); + break; + case QLocalSocket::PeerClosedError: + tcpSocket->setSocketError(QAbstractSocket::RemoteHostClosedError); + break; + case QLocalSocket::ServerNotFoundError: + tcpSocket->setSocketError(QAbstractSocket::HostNotFoundError); + break; + case QLocalSocket::SocketAccessError: + tcpSocket->setSocketError(QAbstractSocket::SocketAccessError); + break; + case QLocalSocket::SocketResourceError: + tcpSocket->setSocketError(QAbstractSocket::SocketResourceError); + break; + case QLocalSocket::SocketTimeoutError: + tcpSocket->setSocketError(QAbstractSocket::SocketTimeoutError); + break; + case QLocalSocket::DatagramTooLargeError: + tcpSocket->setSocketError(QAbstractSocket::DatagramTooLargeError); + break; + case QLocalSocket::ConnectionError: + tcpSocket->setSocketError(QAbstractSocket::NetworkError); + break; + case QLocalSocket::UnsupportedSocketOperationError: + tcpSocket->setSocketError(QAbstractSocket::UnsupportedSocketOperationError); + break; + case QLocalSocket::UnknownSocketError: + default: + tcpSocket->setSocketError(QAbstractSocket::UnknownSocketError); + } + + QString errorString = generateErrorString(error, function); + q->setErrorString(errorString); + emit q->error(error); + + // errors cause a disconnect + tcpSocket->setSocketState(QAbstractSocket::UnconnectedState); + bool stateChanged = (state != QLocalSocket::UnconnectedState); + state = QLocalSocket::UnconnectedState; + q->close(); + if (stateChanged) + q->emit stateChanged(state); +} + +void QLocalSocket::connectToServer(const QString &name, OpenMode openMode) +{ + Q_D(QLocalSocket); + if (state() == ConnectedState + || state() == ConnectingState) + return; + + d->errorString = QString(); + d->state = ConnectingState; + emit stateChanged(d->state); + + if (name.isEmpty()) { + d->errorOccurred(ServerNotFoundError, + QLatin1String("QLocalSocket::connectToServer")); + return; + } + + d->serverName = name; + const QLatin1String prefix("QLocalServer/"); + if (name.startsWith(prefix)) + d->fullServerName = name; + else + d->fullServerName = prefix + name; + + QSettings settings(QLatin1String("Trolltech"), QLatin1String("Qt")); + bool ok; + const quint16 port = settings.value(d->fullServerName).toUInt(&ok); + if (!ok) { + d->errorOccurred(ServerNotFoundError, + QLatin1String("QLocalSocket::connectToServer")); + return; + } + d->tcpSocket->connectToHost(QHostAddress::LocalHost, port, openMode); + QIODevice::open(openMode); +} + +bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor, + LocalSocketState socketState, OpenMode openMode) +{ + Q_D(QLocalSocket); + QAbstractSocket::SocketState newSocketState = QAbstractSocket::UnconnectedState; + switch (socketState) { + case ConnectingState: + newSocketState = QAbstractSocket::ConnectingState; + break; + case ConnectedState: + newSocketState = QAbstractSocket::ConnectedState; + break; + case ClosingState: + newSocketState = QAbstractSocket::ClosingState; + break; + case UnconnectedState: + newSocketState = QAbstractSocket::UnconnectedState; + break; + } + QIODevice::open(openMode); + d->state = socketState; + + // Is our parent a localServer? Then it wants us to use its remote socket. + QLocalServer* localServer = qobject_cast<QLocalServer*>( parent() ); + if (localServer) { + foreach (QObject* child, localServer->children()) { + QTcpSocket* childTcpSocket = qobject_cast<QTcpSocket*>(child); + if (childTcpSocket && childTcpSocket->socketDescriptor() == socketDescriptor) { + d->setSocket( static_cast<QLocalUnixSocket*>(childTcpSocket) ); + return true; + } + } + } + + // We couldn't find the socket in the children list of our server. + // So it might be that the user wants to set a socket descriptor. + return d->tcpSocket->setSocketDescriptor(socketDescriptor, + newSocketState, openMode); +} + +quintptr QLocalSocket::socketDescriptor() const +{ + Q_D(const QLocalSocket); + return d->tcpSocket->socketDescriptor(); +} + +qint64 QLocalSocket::readData(char *data, qint64 c) +{ + Q_D(QLocalSocket); + return d->tcpSocket->readData(data, c); +} + +qint64 QLocalSocket::writeData(const char *data, qint64 c) +{ + Q_D(QLocalSocket); + return d->tcpSocket->writeData(data, c); +} + +void QLocalSocket::abort() +{ + Q_D(QLocalSocket); + d->tcpSocket->abort(); +} + +qint64 QLocalSocket::bytesAvailable() const +{ + Q_D(const QLocalSocket); + return QIODevice::bytesAvailable() + d->tcpSocket->bytesAvailable(); +} + +qint64 QLocalSocket::bytesToWrite() const +{ + Q_D(const QLocalSocket); + return d->tcpSocket->bytesToWrite(); +} + +bool QLocalSocket::canReadLine() const +{ + Q_D(const QLocalSocket); + return QIODevice::canReadLine() || d->tcpSocket->canReadLine(); +} + +void QLocalSocket::close() +{ + Q_D(QLocalSocket); + d->tcpSocket->close(); + d->serverName = QString(); + d->fullServerName = QString(); + QIODevice::close(); +} + +bool QLocalSocket::waitForBytesWritten(int msecs) +{ + Q_D(QLocalSocket); + return d->tcpSocket->waitForBytesWritten(msecs); +} + +bool QLocalSocket::flush() +{ + Q_D(QLocalSocket); + return d->tcpSocket->flush(); +} + +void QLocalSocket::disconnectFromServer() +{ + Q_D(QLocalSocket); + d->tcpSocket->disconnectFromHost(); +} + +QLocalSocket::LocalSocketError QLocalSocket::error() const +{ + Q_D(const QLocalSocket); + switch (d->tcpSocket->error()) { + case QAbstractSocket::ConnectionRefusedError: + return QLocalSocket::ConnectionRefusedError; + case QAbstractSocket::RemoteHostClosedError: + return QLocalSocket::PeerClosedError; + case QAbstractSocket::HostNotFoundError: + return QLocalSocket::ServerNotFoundError; + case QAbstractSocket::SocketAccessError: + return QLocalSocket::SocketAccessError; + case QAbstractSocket::SocketResourceError: + return QLocalSocket::SocketResourceError; + case QAbstractSocket::SocketTimeoutError: + return QLocalSocket::SocketTimeoutError; + case QAbstractSocket::DatagramTooLargeError: + return QLocalSocket::DatagramTooLargeError; + case QAbstractSocket::NetworkError: + return QLocalSocket::ConnectionError; + case QAbstractSocket::UnsupportedSocketOperationError: + return QLocalSocket::UnsupportedSocketOperationError; + case QAbstractSocket::UnknownSocketError: + return QLocalSocket::UnknownSocketError; + default: +#if defined QLOCALSOCKET_DEBUG + qWarning() << "QLocalSocket error not handled:" << d->tcpSocket->error(); +#endif + break; + } + return UnknownSocketError; +} + +bool QLocalSocket::isValid() const +{ + Q_D(const QLocalSocket); + return d->tcpSocket->isValid(); +} + +qint64 QLocalSocket::readBufferSize() const +{ + Q_D(const QLocalSocket); + return d->tcpSocket->readBufferSize(); +} + +void QLocalSocket::setReadBufferSize(qint64 size) +{ + Q_D(QLocalSocket); + d->tcpSocket->setReadBufferSize(size); +} + +bool QLocalSocket::waitForConnected(int msec) +{ + Q_D(QLocalSocket); + if (state() != ConnectingState) + return (state() == ConnectedState); + + return d->tcpSocket->waitForConnected(msec); +} + +bool QLocalSocket::waitForDisconnected(int msecs) +{ + Q_D(QLocalSocket); + if (state() == UnconnectedState) { + qWarning() << "QLocalSocket::waitForDisconnected() is not allowed in UnconnectedState"; + return false; + } + return (d->tcpSocket->waitForDisconnected(msecs)); +} + +bool QLocalSocket::waitForReadyRead(int msecs) +{ + Q_D(QLocalSocket); + if (state() == QLocalSocket::UnconnectedState) + return false; + return (d->tcpSocket->waitForReadyRead(msecs)); +} + +QT_END_NAMESPACE |