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authorartoka <arto.katajasalo@digia.com>2011-11-17 15:50:16 +0100
committerCasper van Donderen <casper.vandonderen@nokia.com>2011-11-17 16:00:04 +0100
commitead1a9a06cb50e6e393d897bf4bc2201d003d801 (patch)
treee7e591c32733aeaf08fd85ea9070b0b1ac5b1ef0 /demos/declarative/samegame/samegame.qml
parent366ba80785ef498d72a74c138fc7428b3cb1fbd6 (diff)
downloadqt4-tools-ead1a9a06cb50e6e393d897bf4bc2201d003d801.tar.gz
demos/declarative/samegame example modifications
Modified the example to use centralized qmlapplicationviewer, removed duplicate files and modified project files according to the changes. Merge-request: 2719 Reviewed-by: Casper van Donderen <casper.vandonderen@nokia.com>
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-/****************************************************************************
-**
-** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 1.1
-import "SamegameCore"
-import "SamegameCore/samegame.js" as Logic
-
-Rectangle {
- id: screen
- width: 490; height: 720
- property bool inAnotherDemo: false //Samegame often is just plonked straight into other demos
-
- SystemPalette { id: activePalette }
-
- Item {
- width: parent.width
- anchors { top: parent.top; bottom: toolBar.top }
-
- Image {
- id: background
- anchors.fill: parent
- source: "SamegameCore/pics/background.png"
- fillMode: Image.PreserveAspectCrop
- }
-
- Item {
- id: gameCanvas
- property int score: 0
- property int blockSize: 40
-
- z: 20; anchors.centerIn: parent
- width: parent.width - (parent.width % blockSize);
- height: parent.height - (parent.height % blockSize);
-
- MouseArea {
- anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y);
- }
- }
- }
-
- Dialog { id: dialog; anchors.centerIn: parent; z: 21 }
-
- Dialog {
- id: nameInputDialog
-
- property int initialWidth: 0
- property alias name: nameInputText.text
-
- anchors.centerIn: parent
- z: 22;
-
- Behavior on width {
- NumberAnimation {}
- enabled: nameInputDialog.initialWidth != 0
- }
-
- onClosed: {
- if (nameInputText.text != "")
- Logic.saveHighScore(nameInputText.text);
- }
- Text {
- id: dialogText
- anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
- text: "You won! Please enter your name: "
- }
- MouseArea {
- anchors.fill: parent
- onClicked: {
- if (nameInputText.text == "")
- nameInputText.openSoftwareInputPanel();
- else
- nameInputDialog.forceClose();
- }
- }
-
- TextInput {
- id: nameInputText
- anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
- focus: visible
- autoScroll: false
- maximumLength: 24
- onTextChanged: {
- var newWidth = nameInputText.width + dialogText.width + 40;
- if ( (newWidth > nameInputDialog.width && newWidth < screen.width)
- || (nameInputDialog.width > nameInputDialog.initialWidth) )
- nameInputDialog.width = newWidth;
- }
- onAccepted: {
- nameInputDialog.forceClose();
- }
- }
- }
-
- Rectangle {
- id: toolBar
- width: parent.width; height: 58
- color: activePalette.window
- anchors.bottom: screen.bottom
-
- Button {
- id: newGameButton
- anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter }
- text: "New Game"
- onClicked: Logic.startNewGame()
- }
-
- Button {
- visible: !inAnotherDemo
- text: "Quit"
- anchors { left: newGameButton.right; leftMargin: 3; verticalCenter: parent.verticalCenter }
- onClicked: Qt.quit();
- }
-
- Text {
- id: score
- anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter }
- text: "Score: " + gameCanvas.score
- font.bold: true
- font.pixelSize: 24
- color: activePalette.windowText
- }
- }
-}