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import re;
# this class holds some constants for easier usage inside the Projects view
class ProjectSettings:
BUILD = 1
RUN = 2
# this class defines some constants for the views of the creator's MainWindow
class ViewConstants:
WELCOME = 0
EDIT = 1
DESIGN = 2
DEBUG = 3
PROJECTS = 4
ANALYZE = 5
HELP = 6
# always adjust the following to the highest value of the available ViewConstants when adding new
LAST_AVAILABLE = HELP
# this function returns a regex of the tooltip of the FancyTabBar elements
# this is needed because the keyboard shortcut is OS specific
# if the provided argument does not match any of the ViewConstants it returns None
@staticmethod
def getToolTipForViewTab(viewTab):
if viewTab == ViewConstants.WELCOME:
return ur'Switch to <b>Welcome</b> mode <span style="color: gray; font-size: small">(Ctrl\+|\u2303)1</span>'
elif viewTab == ViewConstants.EDIT:
return ur'Switch to <b>Edit</b> mode <span style="color: gray; font-size: small">(Ctrl\+|\u2303)2</span>'
elif viewTab == ViewConstants.DESIGN:
return ur'Switch to <b>Design</b> mode <span style="color: gray; font-size: small">(Ctrl\+|\u2303)3</span>'
elif viewTab == ViewConstants.DEBUG:
return ur'Switch to <b>Debug</b> mode <span style="color: gray; font-size: small">(Ctrl\+|\u2303)4</span>'
elif viewTab == ViewConstants.PROJECTS:
return ur'Switch to <b>Projects</b> mode <span style="color: gray; font-size: small">(Ctrl\+|\u2303)5</span>'
elif viewTab == ViewConstants.ANALYZE:
return ur'Switch to <b>Analyze</b> mode <span style="color: gray; font-size: small">(Ctrl\+|\u2303)6</span>'
elif viewTab == ViewConstants.HELP:
return ur'Switch to <b>Help</b> mode <span style="color: gray; font-size: small">(Ctrl\+|\u2303)7</span>'
else:
return None
# this function switches the MainWindow of creator to the specified view
def switchViewTo(view):
if view < ViewConstants.WELCOME or view > ViewConstants.LAST_AVAILABLE:
return
tabBar = waitForObject("{type='Core::Internal::FancyTabBar' unnamed='1' visible='1' "
"window=':Qt Creator_Core::Internal::MainWindow'}")
mouseMove(tabBar, 10, 10 + 52 * view)
snooze(2)
text = str(QToolTip.text())
pattern = ViewConstants.getToolTipForViewTab(view)
if re.match(pattern, unicode(text), re.UNICODE):
test.passes("ToolTip verified")
else:
test.warning("ToolTip does not match", "Expected pattern: %s\nGot: %s" % (pattern, text))
mouseClick(waitForObject("{type='Core::Internal::FancyTabBar' unnamed='1' visible='1' "
"window=':Qt Creator_Core::Internal::MainWindow'}"), 5, 5 + 52 * view, 0, Qt.LeftButton)
# this function is used to make sure that simple building prerequisites are met
# param targetCount specifies how many build targets had been selected (it's important that this one is correct)
# param currentTarget specifies which target should be selected for the next build (zero based index)
# param setReleaseBuild defines whether the current target(s) will be set to a Release or a Debug build
# param disableShadowBuild defines whether to disable shadow build or leave it unchanged (no matter what is defined)
# param setForAll defines whether to set Release or Debug and ShadowBuild option for all targets or only for the currentTarget
def prepareBuildSettings(targetCount, currentTarget, setReleaseBuild=True, disableShadowBuild=True, setForAll=True):
switchViewTo(ViewConstants.PROJECTS)
success = True
for current in range(targetCount):
if setForAll or current == currentTarget:
switchToBuildOrRunSettingsFor(targetCount, current, ProjectSettings.BUILD)
qtCombo = waitForObject(":scrollArea.qtVersionComboBox_QComboBox")
chooseThis = None
wait = False
try:
if qtCombo.currentText != defaultQtVersion:
selectFromCombo(":scrollArea.qtVersionComboBox_QComboBox", defaultQtVersion.replace(".", "\\."))
if setReleaseBuild:
chooseThis = "%s Release" % defaultQtVersion
else:
chooseThis = "%s Debug" % defaultQtVersion
editBuildCfg = waitForObject("{container={type='QScrollArea' name='scrollArea'} "
"leftWidget={container={type='QScrollArea' name='scrollArea'} "
"text='Edit build configuration:' type='QLabel'}"
"unnamed='1' type='QComboBox' visible='1'}", 20000)
if editBuildCfg.currentText != chooseThis:
wait = True
clickItem(editBuildCfg, chooseThis.replace(".", "\\."), 5, 5, 0, Qt.LeftButton)
else:
wait = False
except:
if current == currentTarget:
success = False
if wait and chooseThis != None:
waitFor("editBuildCfg.currentText==chooseThis")
ensureChecked("{name='shadowBuildCheckBox' type='QCheckBox' visible='1'}", not disableShadowBuild)
# get back to the current target
if currentTarget < 0 or currentTarget >= targetCount:
test.warning("Parameter currentTarget is out of range - will be ignored this time!")
else:
switchToBuildOrRunSettingsFor(targetCount, currentTarget, ProjectSettings.BUILD)
switchViewTo(ViewConstants.EDIT)
return success
# this function switches to the build or the run settings (inside the Projects view)
# if you haven't already switched to the Projects view this will fail and return False
# param currentTarget specifies the target for which to switch into the specified settings (zero based index)
# param targetCount specifies the number of targets currently defined (must be correct!)
# param projectSettings specifies where to switch to (must be one of ProjectSettings.BUILD or ProjectSettings.RUN)
def switchToBuildOrRunSettingsFor(targetCount, currentTarget, projectSettings):
try:
targetSel = waitForObject("{type='ProjectExplorer::Internal::TargetSelector' unnamed='1' "
"visible='1' window=':Qt Creator_Core::Internal::MainWindow'}")
except LookupError:
test.fatal("Wrong (time of) call - must be already at Projects view")
return False
ADD_BUTTON_WIDTH = 27 # bad... (taken from source)
selectorWidth = (targetSel.width - 3 - 2 * (ADD_BUTTON_WIDTH + 1)) / targetCount - 1
yToClick = targetSel.height * 3 / 5 + 5
if projectSettings == ProjectSettings.RUN:
xToClick = ADD_BUTTON_WIDTH + (selectorWidth + 1) * currentTarget - 2 + selectorWidth / 2 + 5
elif projectSettings == ProjectSettings.BUILD:
xToClick = ADD_BUTTON_WIDTH + (selectorWidth + 1) * currentTarget - 2 + selectorWidth / 2 - 5
else:
test.fatal("Don't know what you're trying to switch to")
return False
mouseClick(targetSel, xToClick, yToClick, 0, Qt.LeftButton)
return True
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