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/****************************************************************************
**
** Copyright (C) 2015 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing
**
** This file is part of Qt Creator.
**
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms and
** conditions see http://www.qt.io/terms-conditions. For further information
** use the contact form at http://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 or version 3 as published by the Free
** Software Foundation and appearing in the file LICENSE.LGPLv21 and
** LICENSE.LGPLv3 included in the packaging of this file. Please review the
** following information to ensure the GNU Lesser General Public License
** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, The Qt Company gives you certain additional
** rights. These rights are described in The Qt Company LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
****************************************************************************/
#ifndef WINRTCONSTANTS_H
#define WINRTCONSTANTS_H
namespace WinRt {
namespace Internal {
namespace Constants {
const char WINRT_DEVICE_TYPE_LOCAL[] = "WinRt.Device.Local";
const char WINRT_DEVICE_TYPE_EMULATOR[] = "WinRt.Device.Emulator";
const char WINRT_DEVICE_TYPE_PHONE[] = "WinRt.Device.Phone";
const char WINRT_BUILD_STEP_DEPLOY[] = "WinRt.BuildStep.Deploy";
const char WINRT_BUILD_STEP_DEPLOY_ARGUMENTS[] = "WinRt.BuildStep.Deploy.Arguments";
const char WINRT_WINRTQT[] = "WinRt.QtVersion.WindowsRuntime";
const char WINRT_WINPHONEQT[] = "WinRt.QtVersion.WindowsPhone";
const char WINRT_QTMAP_SUBKEYNAME[] = "WinRt";
const char WINRT_QTMAP_OSFLAVOR[] = "OsFlavor";
const char WINRT_MANIFEST_EDITOR_ID[] = "WinRTManifestEditorID";
const char WINRT_RC_PREFIX[] = "WinRt.WinRtRunConfiguration:";
} // Constants
} // Internal
} // WinRt
#endif // WINRTCONSTANTS_H
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